Release Roadmap
Here are some of the major features we have added since our Early Access release to recall:
We will create a new public beta-testing branch on steam where you will be able to get access to the new features ahead of the 1.0 release. Everyone is invited to give us your feedback on the new features so that we can further improve the game and make it ready for the full 1.0 release. We will announce the launch of the public beta-testing branch as soon as we have the first build ready to be tested.
With the transition from early access to our full release are also going to increase the price to 4.99$ / 4.99.
Is there something you really want to see in the full 1.0 release of Striving for Light: Survival? Then let us know in the comments or on our Official Discord! We are looking forward to hear your feedback, ideas and suggestions!
[ 2023-05-04 19:01:27 CET ] [ Original post ]
Since our Early Access release of Striving for Light: Survival on February 20th a bit more than 3 months from today we have worked hard on improving the game, adding new content listening to your player feedback and fixing bugs. We are quickly approaching the full 1.0 release of Striving for Light: Survival and want to inform you about what new features we have planed for the 1.0 release build. We are also giving an update on the pricing for the full release transition. So lets get started!
Early Access until now:
Here are some of the major features we have added since our Early Access release to recall:
- New Weapons added: Bear Caller, Darokin's Staff
- New Skills: Projectile Shield, Fissure, Lightning Strike, Discharge
- New Elite Enemies and Catch Up System to received uncollected light fragments
- Plenty of performance and plenty of visual improvements like complete redesigned enemy projectiles
- New Damage Number System
- Critical Hit Chance System Added
- Manual Aim added
- Player effect transparency slider added
- Plenty of controller support improvements and Steam Deck verification
- New Original Survival OST + Soundtrack selection system
- New alternate sound effect trigger system
- Updated all weapon trail VFX + Weapon Swing Effects
- Reworked condition damage + new condition visual effects
- New enemy health bars
Content of the major 1.0 update:
- A new endless mode with separated highscores
- Local coop mode
- 2 new weapons
- 2 new skills
- Improvements and bugfixes
Public Beta-Testing Branch
We will create a new public beta-testing branch on steam where you will be able to get access to the new features ahead of the 1.0 release. Everyone is invited to give us your feedback on the new features so that we can further improve the game and make it ready for the full 1.0 release. We will announce the launch of the public beta-testing branch as soon as we have the first build ready to be tested.
Updated Pricing
With the transition from early access to our full release are also going to increase the price to 4.99$ / 4.99.
Feedback & Suggestions
Is there something you really want to see in the full 1.0 release of Striving for Light: Survival? Then let us know in the comments or on our Official Discord! We are looking forward to hear your feedback, ideas and suggestions!
Striving for Light: Survival
Igniting Spark Games
Igniting Spark Games
2023-02-20
Indie Casual RPG Singleplayer EA
Game News Posts 123
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(111 reviews)
https://www.strivingforlight.com/
https://store.steampowered.com/app/2286450 
[531.54 M]
Experience the mysterious world of Striving for Light as an arena survival game, combining the exploration of random generated skill trees and exciting auto battle combat.
Key features:
Striving for Light: Survival is a standalone arena survival game originated from Striving for Light. We wanted to create a different player experience with a new combat and progression system. Both games can be played independently.
https://store.steampowered.com/app/1646790/Striving_for_Light/
Key features:
- Experiment with more than 50 skills in an procedurally expanding skilltree
- 10 maps with different enemies, traps and multiple difficulties to unlock
- 8 different player characters
- Over 30 weapons to unlock
- Over 20 unique enemies, over 20 unique bosses and 10 unique endbosses
- Use dodge skillfully to avoid and escape attacks
- Everything is hand drawn, self-composed soundtrack with about 1 hour playtime
- Compete in multiple online leaderboards with seasons and private league system
Striving for Light: Survival is a standalone arena survival game originated from Striving for Light. We wanted to create a different player experience with a new combat and progression system. Both games can be played independently.
Check out Striving for Light
https://store.steampowered.com/app/1646790/Striving_for_Light/
MINIMAL SETUP
- Processor: 3 Ghz or higherMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX960 or equivalent
- Storage: 1000 MB available space
- Storage: 2000 MB available space
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