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Content Update 1.0.1.0

Since the 1.0 release of Striving for Light: Survival we have been focusing on critical bugfixes and improvements in numerous patches and hotfixes according to all your valuable player feedback. But this was not all we had been working on since the release and now is the time to unleash content update 1.0.1.0 featuring new ways to shape your skilltree, a brand new chaos game mode, improvements and balancing changes for endless mode. We have heard your feedback and opinions on our poll regarding new skilltree shards and also concerns have not been overheard. With the introduction of the new shards we did major adjustments to drop rates and the acquiring mechanisms to prevent to be able to just respec every skill node. Also refunding is bound to the condition that all your skills still hold connection to the skill tree origin.

New Features:



  • New Chaos Game Mode added: From the prepare your run screen you can now hit the chaos button and throw yourself directly into the action with a random character, weapons and skills. For the chaos mode no unlocks are needed and everything is available from the start. Shape the chaos and compete agains other players that all face the same odds. New leaderboards are added for this mode. Chaos mode is also available in the demo. So new players can try out everything the game has to offer without needing to unlocking them first. Also the chaos mode can be used to unlock other weapons/characters and skills if you wish.
  • Endless Chaos Mode: The new chaos mode can also played in the endless variant.
  • Improved random skillpool: The random skillpool now utilises all available skills and not just the unlocked ones. So if you now only select a few skills the remaining skills to fill up the 12 slots will be picked randomly among all available skills not only the same unlocked ones. This should lead to more diverse runs for new players that do not yet have unlocked a lot of skills.
  • Shard of Conjunction added: New skilltree shard that holds the power to reforge the connections between skill nodes. Can be dropped by elites.
  • Shard of Refund added: New skilltree shard that holds the power to refund skill nodes if the rest of the skill nodes hold connection to the skill tree origin. Can be dropped by elites.
  • Blood Effect Setting: Added a new option in the displays menu to turn off ground blood effects for cleaner visuals and less gore effects. This might also improve performance a bit.

Improvements:


  • Improved skill tooltips to make them more clear
  • Improved elite enemy spawn tooltips to make them more clear
  • Removed the collected items notification to not clutter up the screen space
  • Darokin character unlock condition has been lowered to defeat endboss on tier 1 on any map

Balancing:


  • To compensate for the new arsenal of shards to shape your skilltree the enemy hp scaling in the endless mode was slightly increased and also the enemy spawn speed now scales with increased waves in the endless mode
  • Locust enemies have slower charge speed
  • Elites now have a chance dropping one of the 3 skilltree shards. The new shards have different drop chances.
  • You now gain one shard of change each 3 waves
  • You now gain one shard of conjunction each 5 waves
  • You now gain one shard of refund each 8 waves

Fixes:


  • Fixed hidden shard icons behind mouse cursor on specific screen resolutions and zoom factors
  • Fixed leaderboard glitch that displayed full leaderboard in the your rank field
  • Fixed weapon spear unlocked at wave 10 instead of 20
  • Fixed map switch bug
Thanks for your support and feedback! If you encounter any bugs or issues please report them here on steam forums, our discord or via the contact form that you can access in the main menu so that we can fix those as soon as possible. Want to report a bug or talk with fellow players about the game? You are invited to join our official disccord.


[ 2023-12-07 17:00:16 CET ] [ Original post ]



Striving for Light: Survival
Igniting Spark Games
  • Developer

  • Igniting Spark Games
  • Publisher

  • 2023-02-20
  • Release

  • Indie Casual RPG Singleplayer EA
  • Tags

  • Game News Posts 123  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mostly Positive

    (111 reviews)


  • Review Score

  • https://www.strivingforlight.com/
  • Website

  • https://store.steampowered.com/app/2286450 
  • Steam Store



  • [531.54 M]

  • Public Linux depots

  • Experience the mysterious world of Striving for Light as an arena survival game, combining the exploration of random generated skill trees and exciting auto battle combat.



    Key features:
    • Experiment with more than 50 skills in an procedurally expanding skilltree
    • 10 maps with different enemies, traps and multiple difficulties to unlock
    • 8 different player characters
    • Over 30 weapons to unlock
    • Over 20 unique enemies, over 20 unique bosses and 10 unique endbosses
    • Use dodge skillfully to avoid and escape attacks
    • Everything is hand drawn, self-composed soundtrack with about 1 hour playtime
    • Compete in multiple online leaderboards with seasons and private league system

    Striving for Light: Survival is a standalone arena survival game originated from Striving for Light. We wanted to create a different player experience with a new combat and progression system. Both games can be played independently.

    Check out Striving for Light


    https://store.steampowered.com/app/1646790/Striving_for_Light/

    MINIMAL SETUP
    • Processor: 3 Ghz or higherMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX960 or equivalent
    • Storage: 1000 MB available space
    RECOMMENDED SETUP
    • Storage: 2000 MB available space
    GAMEBILLET

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    0.6$ (92%)
    8.92$ (40%)

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