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Content Update 1.0.6.0

WIth update 1.0.6.0 we are introducing a new lighting system, icons for all weapon, skills, character tooltips to display cross interactions and scaling possibilities, we are extending our localisation support for Polish, Russian and Turkish language, improved design of the "prepare run screen", adding support for 240 Hz setting in the options menu and much more!

New Features:


  • New Range Weapon: Buzzkeeper Projectile damage scales with companion damage. Projectiles hits have a 40% chance to spawn a bumblebee companion on enemy death.
  • New supported languages: Russian, Turkish, Polish
  • New Lighting System: We have created normal maps for all ground and player model textures which now allows us to use this height information on the textures to render more realistic 3D lighting on our textures. This results in much more plastic looking textures. (Note the new character lighting was rolled in with version 1.0.6.0b and was not yet present on the comparison screens, this showcase is only for the ground textures, so expect even better looking character models with this patch).


  • Interaction icons for skills, weapons and character tooltips: Given the complexity and deepness of interaction the SfL skill system offers there has been urgent wishes by the community to streamline and improve the tooltips for a simplified and better way of understanding those skill/weapon/character/trinket interactions. As many tooltips are already rivaling the length of a one-page essay we decided to add a tag based cross reference system to all tooltips. Since the tooltips are already mainly text based we decided to add icons for all the differend damage scaling sources as well as for the AoE size modifier. This will allow you to directly grasp on how to scaling and interactions work. The icons have been designed to match with the corresponding skill node design that grants this damage source, i.e. the scaling with melee damage icon is looking equal to the one you find on the Increased Melee Damage skill node.





  • Improved design of the "Prepare your Run" screen
  • Added level up indicator that displays how much additional skill point by leveling up you have accumulated during a wave. This should make it much easier to understand how gaining skill points works.
  • New Voice Acting for Arda, the Fallen: Arda the Fallen has received new professional voice acting

Major Changes and Improvements:


  • Added support for 240Hz setting in the options menu
  • Improved tooltip description for elite enemy spawn pool
  • Improved responsiveness of skill and weapon tooltips

Balancing:


  • Ravaging Companions now have a maximum life duration of 10 seconds (was unlimited before)

Join the community!


Want to report a bug or talk with fellow players about the game? You are invited to join our official disccord.


[ 2024-02-24 22:42:13 CET ] [ Original post ]



Striving for Light: Survival
Igniting Spark Games
  • Developer

  • Igniting Spark Games
  • Publisher

  • 2023-02-20
  • Release

  • Indie Casual RPG Singleplayer EA
  • Tags

  • Game News Posts 123  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mostly Positive

    (111 reviews)


  • Review Score

  • https://www.strivingforlight.com/
  • Website

  • https://store.steampowered.com/app/2286450 
  • Steam Store



  • [531.54 M]

  • Public Linux depots

  • Experience the mysterious world of Striving for Light as an arena survival game, combining the exploration of random generated skill trees and exciting auto battle combat.



    Key features:
    • Experiment with more than 50 skills in an procedurally expanding skilltree
    • 10 maps with different enemies, traps and multiple difficulties to unlock
    • 8 different player characters
    • Over 30 weapons to unlock
    • Over 20 unique enemies, over 20 unique bosses and 10 unique endbosses
    • Use dodge skillfully to avoid and escape attacks
    • Everything is hand drawn, self-composed soundtrack with about 1 hour playtime
    • Compete in multiple online leaderboards with seasons and private league system

    Striving for Light: Survival is a standalone arena survival game originated from Striving for Light. We wanted to create a different player experience with a new combat and progression system. Both games can be played independently.

    Check out Striving for Light


    https://store.steampowered.com/app/1646790/Striving_for_Light/

    MINIMAL SETUP
    • Processor: 3 Ghz or higherMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX960 or equivalent
    • Storage: 1000 MB available space
    RECOMMENDED SETUP
    • Storage: 2000 MB available space
    GAMEBILLET

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    4.59$ (8%)
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    12.0$ (70%)
    3.4$ (57%)
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    7.5$ (81%)
    2.55$ (74%)
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    3.0$ (80%)
    3.0$ (80%)
    6.0$ (50%)
    0.68$ (83%)
    1.13$ (89%)
    3.15$ (74%)
    14.99$ (40%)
    4.75$ (84%)
    6.75$ (66%)
    3.0$ (90%)
    1.69$ (89%)
    1.5$ (85%)
    1.88$ (81%)
    27.99$ (30%)
    10.49$ (30%)
    1.84$ (74%)
    1.0$ (80%)
    1.28$ (87%)
    0.56$ (81%)

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