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Tim Climpy wishes you a happy Halloween with new content!
Fight your way on all game modes in this spooky house. Visit the foggy maze, see what is lurking in the basement, clean up in this tightly packed house of horrors!
10 new Halloween skins to play with, maybe you want to play with:
Plus lots more! So enjoy your Halloween, hope to see you in the Haunted House! Extra Halloween content will activate on 26th October and run to 2nd November. Here are the full patch notes for v0.93.20 for those interested types:
[ 2023-10-15 11:40:24 CET ] [ Original post ]
Tim Climpy here, wishing you a Happy Halloween! Back in 82, we didn't celebrate Halloween, what with all the fighting going on. We were lucky to even get a smell of candy. One early morning, Private Jenkins found a rat which he cooked and covered in maple syrup. THAT was our Halloween. Anyway, that's neither here nor there, I am here to tell you about, *checks notes*, Tim Climpy's Warfair - Halloween update! Common Blob doesn't rest on his laurels, and has provided you with the following:
Brand New Map - Haunted House
Fight your way on all game modes in this spooky house. Visit the foggy maze, see what is lurking in the basement, clean up in this tightly packed house of horrors!
10 new skins!
10 new Halloween skins to play with, maybe you want to play with:
- Butcher. This local butcher charges double the price of local butchers! What an evil guy!
- The Yokai. She has brooding hair so you know she means business
- The innocent Jock! He isn't innocent, and has probably done some horrible things at school, but in this setting he is!
- The Count. He wants to suck your blood!
- And, this...guy.. He, erm, well, he has his thing, and that's fine, we aren't here to judge
- And 5 more!
Plus lots more! So enjoy your Halloween, hope to see you in the Haunted House! Extra Halloween content will activate on 26th October and run to 2nd November. Here are the full patch notes for v0.93.20 for those interested types:
New Features/Enhancements
- New Haunted House map
- 10 new skins
- New cloud system
- New weather effects
- New Aurora effects at night time with stars
- Improved shadow quality
- Tweaked the lighting during the day to be a little brighter
- Tweaked the LUT applied to be slightly more colourful
- Bullet damage now takes distance into consideration
- Added Sniper "Glint" when enemy players aim down sights
- Added sun exposure to give a more realistic feel to the lighting
- Added some Halloween based objects to maps
- Updated bot navigation code
- Improved bullet holes, they now sit better on surfaces and light correctly
- Bots can now open doors
- Changed how terrain is constructed
- Added tree and foliage culling to terrains
- Bots now have random skins rather than the boring one all the time
- Bots now stay in cover for less time
- Added different spawns after death in TDM to reduce the likelihood of spawn camping
- Added Chromatic Aberration effect to scopes
- Added basic Realtime reflections to some metallic objects
- Added settings options for cloud quality, Realtime reflections, and fog
- Reduced fire rate of tanks
- Updated Glass on El Mondo to be a bit more glassy
- Tweaked car settings to reduce slipping and snaking
- Increased damage bullets make to vehicles a little
- Added some sounds when a player dies
- Added some more sounds during a player takedown
Bug Fixes
- Fixed an issue where your self shadow would have an extra set of limbs (spooky, but wrong)
- Fixed knife animation not showing
- Fixed kill zones not working on maps
- Fixed MP5 not showing on other players
- Fixed an issue where when a round finishes it incorrectly calculates your level
- Changed how Steam stats are cached to reduce chance of 0 being passed while waiting for Steam to update
- Fixed an issue where the sun effects were incorrectly applied on the moon!
- Fixed names not showing above players
- Fixed some missing materials on El Mondo after destroying a wall
- Fixed an issue where during a player takedown, duplicate players appear on camera
- Fixed an issue where scopes had a grey circle off-centre when not zoomed
- Enabled a beta of controller code in preparation for future Steamdeck support
- Fixed issue where on the end of the round, your killstreaks would be visible over the ending screen
- Fixed text size on end of round scoreboard
- Fixed an issue when, on returning to main menu after a match, it would not load all the map options
- Fixed missing glass on El Mondo
- Fixed an error if a bot dies when reloading
- Fixed parachute not appearing for other players
- Tweaked some bullet hole effects
- Fixed an issue where some player attachments would not assign correctly
- Fixed an issue where on death, some player attachments would appear that weren't there previously!
- Reduced skin width to closer align player with the floor
- Reduced volume of waterfalls on Temple map (again)
- Fixed an issue where a killstreak would claim its friendly on FFA (where nothing is friendly)
- If a player dies when underwater, ensure the audio stops
- Fixed fog not showing on weapon scopes
- Fixed issue where you could parachute from a stationary jump
- Fixed server list alignments on main menu with ultrawide resolution
- Fixed an issue where if you grappled onto a ladder, the grappling hook would not disappear
- Fixed a bug on cycled reload weapons where it could add 2 bullets in stead of 1
- Updated frameworks to improve rendering performance
- Added loading text to intro screen
- Load audio settings on intro screen rather than main menu to reduce audio problems
- Fixed bug where you could join a match that was about to finish
- Fixed a bug where the missile killstreak could not be launched on the minimap correctly
- Added Depth of Field effect to long range scopes
- Fixed some issues related to batching of models for performance
- Fixed some killstreaks not detecting all players during FFA
[ 2023-10-15 11:40:24 CET ] [ Original post ]
Tim Climpy's Warfair
Common Blob
Developer
Common Blob
Publisher
Coming soon
Release
Game News Posts:
38
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
5 user reviews
(5 reviews)
A word from Tim Climpy
Hi, I'm Tim Climpy and welcome to my PvP FPS Warfair game. As an expert in military warfare, i decided to collaborate with Common Blob on a first person shooter. I was thrilled to lend my expertise to them. Unfortunately, they seemed to have ignored a lot of what I said, which is disappointing. I dont recall ever using a flamethrower with a grappling hook while parachuting ever. Not in my approximately 40 years experience! Anyway, i digress, I did lend my knowledge, whether they used it or not.
Battle your friends (and enemies?) on 7 maps across the world to see who comes top of the leader board.
Featuring
- Over 200 character customisation options
- 25+ Weapons - Assault Rifles, Pistols, Snipers, SMGs, Flamethrower, Minigun, shotgun, grenades
- Modify your weapons to include different Muzzles, Scopes, Grips, Camos
- 7 Maps
- Limb removal!
- Set the time and weather for nighttime conflict, or in the middle of a thunderstorm
- 7 Gamemodes
- Classic Free-For-All mode
- Another classic Team Deathmatch
- Yet another classic Capture the Flag
- HODL mode where you need to hold the point
- Gunrace, get a kill with a gun to move onto the next weapon.
- Kill Confirmed - pickup the bag to confirm the kill and gain the point
- Escort the Payload - escort the payload to the destination to win, or defend against the other team
- Classic Free-For-All mode
- Modify each game mode with game mods:
- Chunk - After every kill you get bigger and stronger, there is no end to how much you can grow
- Big head - Everyone has a big head!
- Bouncy-Bouncy - Bouncing platforms are scattered across the maps
- Zombies - Scatter a load of zombies around the map to give you some more target practice
- Chunk - After every kill you get bigger and stronger, there is no end to how much you can grow
- Drivable vehicles
- Cars
- Tanks
- Planes
- Helicopters
- Cars
- Level up and unlock new items, skins, weapons, attachments, camos
- No in game purchases, just things behind an XP wall!!
- Some destructible environments
MINIMAL SETUP
- OS: SteamOS or similar
- Processor: Intel Core i3+ or AMD Ryzen with 4+ cores
- Graphics: Nvidia Geforce 770 or AMD Radeon HD 7970Network: Broadband Internet connection
- Storage: 5 MB available space
- OS: SteamOS or similar
- Processor: Intel Core i3+ or AMD Ryzen with 4+ cores
- Graphics: Nvidia Geforce 1050 or AMD Radeon 560Network: Broadband Internet connection
- Storage: 5 MB available space
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