[previewyoutube=QiOPDRCP7hg;full][/previewyoutube]
Poses

In
Photo Mode, there is now a new options menu that gives you control over the character's pose!
You can select from four pre-defined poses:
(To cancel a pose, simply select the same option again, or trigger an attack.)
Happy/Angry Facial Expressions
In the pose options menu, you can also change the facial expression of the character!

Characters will now also change expressions during regular gameplay: Every time they attack, their expression switches to angry.
Note: These facial expressions will only work for custom characters that have set up their 'angry' and 'joy' blend shape expressions, during VRM export!
'Customize Pose' Tool

You also have the option to customize a pose, or create an entirely new one: When activating the 'customize pose' tool, the game will display a number of handles that allow individual bones to be rotated or moved. To reposition the camera, simply toggle the HUD (the 'H' key, by default).
Note: This tool is only available when using keyboard & mouse, it has no controller support!
Patch Notes
New
- Pose options in Photo Mode: Change facial expressions and select one of four different poses
- High Score menu now has an option to show the leader board for Atro City
- When using keyboard & mouse, you can set an exact value for player/starting size
Changes
- Button to select next/previous character skin now doubles as input to switch tabs (i.e. in the Photo Mode options), RB/LB by default
- Game options such as starting size and level atmosphere are saved between sessions
- Characters will change their facial expression, when attacking
- Slow-motion range increased to a max speed of 50%, instead of 25%
- VRM import: Bones in SpringBone chains with the suffix "_IGNORE" will be excluded from in-game BoingBone chains (useful to fix issue with branching bone chains)
Fixes
Known Issues
- Linux/SteamOS: The main menu's background video is broken on Linux versions of the game, as workaround you can try to force running the Windows version, using Proton
[ 2024-11-28 19:58:06 CET ] [ Original post ]