Version 0.9.0 released May 18, 2022
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[ 2022-05-18 08:13:38 CET ] [ Original post ]
https://store.steampowered.com/app/1694260/Moons_of_Ardan/ [quote]
Thank you to all testers from the Discord channel that helped us!
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Improvements
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New population level 4 tier
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- 18 new buildings.
- 21 rew resources.
- 4 new music tracks spread on population-level 3 and 4 (+1 for asteroids).
- New service buildings that require resources to work, such as the tavern and the AstroTech University.
- Service buildings spread services on the whole moon as long as they are fully manned (AstroTech University).
- SR-2021 [DEV] Advanced population will forget some needs. (Population-level 4 does not require Nutrient paste and Tools anymore.
New celestial bodies: Asteroids
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- New celestial bodies have been introduced offering more already available resource deposits, but also new resources.
- Their exploitation requires the new asteroid hub building and robots.
- Pollution is not taken into account on asteroids.
- Asteroids need at least one asteroid warehouse to have transporters.
- The asteroid hub, when built, contains everything to plan space routes (launch catapult, mission control and landing platform)
- The asteroid hub is built in multiple steps
- The asteroid hub allows to build anywhere on asteroids
- Robots are displayed as "population" on asteroids
- Many buildings are not buildable on asteroids or moons. That information is displayed in the building description tooltip.
- Wood cannot be planted on asteroids
Assembly building
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- The assembly building is a new building type that requires selecting a recipe to start producing some resources.
- Generated Pollution and worker requirements are specific to each recipe, as shown in the recipe tooltip.
- The tier-4 includes 10 new resource recipes.
New multi-step buildings
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- New multi-step buildings have been included.
- They need to be fully manned to be constructed.
- They need time before being complete.
- The asteroid hub is a multi-step building. The hypergate has also been converted into a multi-step building.
UI improvements
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System view
- Celestial body names are now displayed in the system view.
- Pollution information is displayed when hovering on the moon in the system view
- A new system view button has been added to the main screen, with a customizable shortcut (default: Tab)
- Resource and spaceship icons resolution has also been improved in the system view.
Resource informations
- Secondary resources have been moved to a new screen.
- Production chain elements in the resources screen have a tooltip with their name and are left clickable to get more information.
- In the resource graph overlay, you can now use right-click on a resource to get more information by bringing the resource panel, and you can still left-click to cycle through the resource producers. A new text message is displayed to remember it.
- In the production building panel, you can also right-click on the resource icon to display the resource panel, and left-click to cycle to the next building.
- A new tab called "Service" has been added to service providers in the building info panel, left-clicking allows to cycle through the other building providing the same service.
Pollution informations
- The pollution bar tooltip now displays the number of scrubbers you have.
- The pollution bar can be left-clicked to cycle through scrubbers
- Pollution scrubbers are now showing their effect on pollution in their description
- A pollution bar reference has been added to the interface tutorial
Misc
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- SR-2022 [UI] Unify resource count font size
- SR-1744 [UI][BUG] Landing platform UI storage number was incorrect
- SR-1943 [UI] Updated moons icons in space route planning
- SR-2016 [MODEL] Improved Velaa mesh
- SR-998 [UI] A message has been added when the game is rebuilding the save index
- SR-1889 [UI] Launch catapult worker tooltip was not correct
Other improvements
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- New improved soilfield model
- New pollution processing facility model
- Improved textile fiber farm model
- Some buildings are now buildable only once per celestial body [spacestation, wonder]
- Woodcutters share trees with other woodcutters in their range, reducing their efficiency.
- Non-looping space routes are auto-launched after 1d even if not fully loaded to prevent the Launch catapult from being blocked
- Atmospheres have been improved a bit
- Mines have their texture adapted to the celestial body they are on.
- The appearance/disappearance rate of the pollution visuals have been improved
Balancing
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Buildings
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Citizen consumptions
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Fixes
- Paused landing pad was continuing to receive spaceships to recover
- Clicking on a moon sometimes did not work the first time (Soriis most of all)
- SR-2106 - [BUG] Inappropriate buildings were grabbing canceled transport cargo
- SR-2063 [BUG][UI] Landing platforms were displaying the last "worker tooltip" data [Was also wrong for launch catapult/warehouse]
- Fix production tooltip display for the landing platforms
- SR-829 [BUG] Player was able to build on some mountains
Technical
- SR-1974 [UI] Simplify tutorial screen generic sentences
- SR-1845 [DEV] Create a scriptable object to add building more easily
- SR-1733 [DEV] Create a save folder depending on the game versions
- SR-1017 [GD] Integrate unity analytics
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Moons of Ardan
Pandora Technology
Pandora Technology
2021-10-21
Strategy Singleplayer EA
Game News Posts 60
🎹🖱️Keyboard + Mouse
Very Positive
(69 reviews)
https://www.moonsofardan.com
https://store.steampowered.com/app/1694260 
[882.56 M]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
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