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Game Image
Moons of Ardan
Pandora TechnologyDeveloper
Pandora TechnologyPublisher
2021-10-21Release
🎹🖱️ Keyboard + Mouse
Very Positive (75 reviews)
Public Linux Depots:
  • [882.56 M]
Not Tagged as Available on Linux (Steam)
Linux Not in OS List
Version 0.9.0 released May 18, 2022

https://store.steampowered.com/app/1694260/Moons_of_Ardan/

Thank you to all testers from the Discord channel that helped us!

Game Description Image

Improvements

New population level 4 tier

[hr][/hr]Game Description Image
[hr][/hr]
    [b]
  • 18 new buildings.
  • 21 rew resources.
  • 4 new music tracks spread on population-level 3 and 4 (+1 for asteroids).
  • New service buildings that require resources to work, such as the tavern and the AstroTech University.
    Game Description Image
  • Service buildings spread services on the whole moon as long as they are fully manned (AstroTech University).
  • SR-2021 [DEV] Advanced population will forget some needs. (Population-level 4 does not require Nutrient paste and Tools anymore.[/b]

New celestial bodies: Asteroids

[hr][/hr]Game Description Image
[hr][/hr]
    [b]
  • New celestial bodies have been introduced offering more already available resource deposits, but also new resources.
  • Their exploitation requires the new asteroid hub building and robots.
  • Pollution is not taken into account on asteroids.
  • Asteroids need at least one asteroid warehouse to have transporters.
  • The asteroid hub, when built, contains everything to plan space routes (launch catapult, mission control and landing platform)
  • The asteroid hub is built in multiple steps
    Game Description Image
  • The asteroid hub allows to build anywhere on asteroids
  • Robots are displayed as "population" on asteroids
    Game Description Image
  • Many buildings are not buildable on asteroids or moons. That information is displayed in the building description tooltip.
  • Wood cannot be planted on asteroids[/b]

Assembly building

[hr][/hr]Game Description Image
[hr][/hr]
    [b]
  • The assembly building is a new building type that requires selecting a recipe to start producing some resources.
  • Generated Pollution and worker requirements are specific to each recipe, as shown in the recipe tooltip.
  • The tier-4 includes 10 new resource recipes.
    Game Description Image
    [/b]

New multi-step buildings

[hr][/hr]Game Description Image
[hr][/hr]
    [b]
  • New multi-step buildings have been included.
  • They need to be fully manned to be constructed.
  • They need time before being complete.
  • The asteroid hub is a multi-step building. The hypergate has also been converted into a multi-step building.[/b]

UI improvements

[hr][/hr]

System view

    [b]
  • Celestial body names are now displayed in the system view.
    Game Description Image
  • Pollution information is displayed when hovering on the moon in the system view
    Game Description Image
  • A new system view button has been added to the main screen, with a customizable shortcut (default: Tab)
    Game Description Image
    [/b]
[expand type=details]
    [i]
  • Resource and spaceship icons resolution has also been improved in the system view.
    [/i]
[/expand]
[hr][/hr]

Resource informations

    [b]
  • Secondary resources have been moved to a new screen.
    Game Description Image
  • Production chain elements in the resources screen have a tooltip with their name and are left clickable to get more information.
  • In the resource graph overlay, you can now use right-click on a resource to get more information by bringing the resource panel, and you can still left-click to cycle through the resource producers. A new text message is displayed to remember it.
    Game Description Image
  • In the production building panel, you can also right-click on the resource icon to display the resource panel, and left-click to cycle to the next building.
    Game Description Image
  • A new tab called "Service" has been added to service providers in the building info panel, left-clicking allows to cycle through the other building providing the same service.
    Game Description Image
    [/b]
[hr][/hr]

Pollution informations

    [b]
  • The pollution bar tooltip now displays the number of scrubbers you have.
    Game Description Image
  • The pollution bar can be left-clicked to cycle through scrubbers
  • Pollution scrubbers are now showing their effect on pollution in their description
    Game Description Image
    [/b]
[expand type=details]
    [i]
  • A pollution bar reference has been added to the interface tutorial[/i]
[/expand]

[hr][/hr]

Misc

[expand type=details]
    [i]
  • SR-2022 [UI] Unify resource count font size
  • SR-1744 [UI][BUG] Landing platform UI storage number was incorrect
  • SR-1943 [UI] Updated moons icons in space route planning
  • SR-2016 [MODEL] Improved Velaa mesh
  • SR-998 [UI] A message has been added when the game is rebuilding the save index
  • SR-1889 [UI] Launch catapult worker tooltip was not correct[/i]
[/expand]

Other improvements

[hr][/hr]
  • New improved soilfield model
    Game Description Image
  • New pollution processing facility model
    Game Description Image
  • Improved textile fiber farm model
    Game Description Image
  • Some buildings are now buildable only once per celestial body [spacestation, wonder]
  • Woodcutters share trees with other woodcutters in their range, reducing their efficiency.
  • Non-looping space routes are auto-launched after 1d even if not fully loaded to prevent the Launch catapult from being blocked
  • Atmospheres have been improved a bit
  • Mines have their texture adapted to the celestial body they are on.
  • The appearance/disappearance rate of the pollution visuals have been improved

Balancing

Buildings

[hr][/hr]Game Description ImageGame Description ImageGame Description Image

Citizen consumptions

[hr][/hr]Game Description Image

Fixes

  • Paused landing pad was continuing to receive spaceships to recover
  • Clicking on a moon sometimes did not work the first time (Soriis most of all)
  • SR-2106 - [BUG] Inappropriate buildings were grabbing canceled transport cargo
  • SR-2063 [BUG][UI] Landing platforms were displaying the last "worker tooltip" data [Was also wrong for launch catapult/warehouse]
  • Fix production tooltip display for the landing platforms
  • SR-829 [BUG] Player was able to build on some mountains

Technical

  • SR-1974 [UI] Simplify tutorial screen generic sentences
  • SR-1845 [DEV] Create a scriptable object to add building more easily
  • SR-1733 [DEV] Create a save folder depending on the game versions
  • SR-1017 [GD] Integrate unity analytics

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