
[Beta Test] Version 0.12.0.1 released May 08, 2025
[quote=hadesfury]All game owners are invited to participate in testing the latest patch enhancements.
Instructions to access the beta patch are available on my Discord server: https://discord.gg/gTeucz5bMf
Interested in testing the new features in the demo? Just ask!
[/quote]
Balancing
Bug fixes
Technical
[/list]
[h1=improvements] Improvements[/h1]
[h1=balancing] Balancing[/h1]
More info: https://store.steampowered.com/news/app/1694260/view/4107917367717907830
Bluesky - https://bsky.app/profile/moonsofardan.bsky.social
Instagram - https://www.instagram.com/moonsofardan/
Reddit - https://www.reddit.com/r/MoonsOfArdan/
Mastodon - https://mastodon.gamedev.place/@moonsofardan
TikTok - https://www.tiktok.com/@moonsofardan/
Facebook page - https://www.facebook.com/MoonsOfArdan/
X (Twitter) - https://x.com/MoonsOfArdan
Join Us for Beta Patch Testing!
[quote=hadesfury]All game owners are invited to participate in testing the latest patch enhancements.
Instructions to access the beta patch are available on my Discord server: https://discord.gg/gTeucz5bMf
Interested in testing the new features in the demo? Just ask!
[/quote]
Patch Notes
- Improvements [list]
- Achievements
- UI Overhaul
- New Sandbox Mode
- Pollution Extractor Mechanics Updated
- Manual limit for transferring resources via automated space routes
- Customer count when placing service buildings
- New Shortcut
- Save Writing Optimised
- Building Area-of-Effect Color Tuning
- Other improvements
[h1=improvements] Improvements[/h1]
[h2=achievements]Achievements[/h2](Requires a new game)
[h2=ui_improvements] UI Overhaul[/h2]
- New tab icons in building ui and new expanded panel
- Service buildings display how many houses they serve!
- Added a title to the energy circuit section for clarity
- Building production is always shown first when selecting a building.
- Improved multi-step building UI during construction
- Better production problem messages!
- New building "paused" overlay
- Added detailed unlocked science production info to the science lab tooltip
[h2=sandbox_mode]New Sandbox Mode[/h2]Unlocked with "The Healers Toolkit" achievement, once your first health center is placed.
[h2=new_scrubber_mechanics]Pollution Extractor Mechanics Updated[/h2]Now require spacing (Range = 20) to achieve maximum efficiency.
[h2=transfer_limit]Manual limit for transferring resources via automated space routes[/h2]
MOREEXPLANATIONREQUIRED
[h2=customer_count]Customer count when placing service buildings[/h2]
[h2=new_shortcut]New Shortcut[/h2]Press T to open the Research screen.
[h2=save_optimisation]Save Writing Optimised[/h2]Saving no longer freezes the game.
[h2=aoe_colors]Building Area-of-Effect Color Tuning[/h2]
[h2=other_improvements]Other improvements[/h2]
- The save name input field is now auto-focused
- The research button now shows the science currently used
- Scrollbar speed adjustments for save/load panel and space route overview
- Mission screen localisation fixed
- Missing resource list management has been changed - MOREEXPLANATIONREQUIRED
- "Workers" renamed to "Inhabitants" in house UI!
- The lock icon was replaced with one from the Kenney asset pack!
[h1=balancing] Balancing[/h1]
[h1=bug-fixes] Bug fixes[/h1][/list]
- Mission 08
[list]- Objectives
[list]- Build [3 -> 2] Textile fiber farm
- Store [5 -> 4] Clothes
Mission 13
Objectives
[list]Store [5 -> 10] Synthwiches [/list]Mission 14 - 1
Reward
[list][4 -> 3] Permium ore [4 -> 3] Permium bars [/list]Mission 14 - 2
Objectives
[list]Store [5 -> 10] Jewelry [/list]
Removed yellow building storage is full warning not useful "No transporter" (!) icon is now red [/list]
[h1=technical] Technical[/h1]
- Stellar bodies now limit transfers over 20 units without proper storage, preventing pollution block exploit
- Building cards show energy production for power plants
- Removed "collect immediately" button from science buildings
- Fixed space route overview title overlap (French)
- Fixed missing button localisation (French)
- Visual glitch on citizen spawning fixed
- Pollution block and used spaceship max/min colours fixed
- UI title font sizes standardised across menus (tutorial, achievements, axopedia, etc.)
- Upgraded to Unity 2022.3
- Analytics now take mission progress into account
- The saved data has been split for better performance
- Platform error messages are now localised
More info: https://store.steampowered.com/news/app/1694260/view/4107917367717907830
Follow Moons of Ardan on Social Media:
Bluesky - https://bsky.app/profile/moonsofardan.bsky.social
Instagram - https://www.instagram.com/moonsofardan/
Reddit - https://www.reddit.com/r/MoonsOfArdan/
Mastodon - https://mastodon.gamedev.place/@moonsofardan
TikTok - https://www.tiktok.com/@moonsofardan/
Facebook page - https://www.facebook.com/MoonsOfArdan/
X (Twitter) - https://x.com/MoonsOfArdan
Join our Discord server to contribute to game improvement!

[ 2025-05-08 20:02:39 CET ] [Original Post]
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