Dev update - Launch year!
That's right Residents, our mission launches this year! The exact date isn't known but when LiFE corporation informs us, we'll let you know.
mission parameters initialized... incoming transmission - in world destination located
Since mission preparation is ongoing, we've been inviting potential Residents to run through the protocols and it's been going quite well. We've redone the first hour of the mission at least three times, so you know it's working. If you're a potential Resident interested in testing protocols for the mission, make sure to keep a signal locked with the Resident Community Space (e.g the Kitfox Games Discord) if any future opportunities arise.
We were fortunate to have Mossfield Origins be selected as part of the Games In Action - Interactivity / Activation \ Activism event at UBC in Vancouver, Canada. This was the first time the mission was observed in the field with unknown Residents testing experience parameters! It was valuable to watch Residents who aren't familiar with city-building experiences engage successfully, which is one of our goals. There were also those that did have previous encounters with the genre who reported enjoying it too. Almost all players hit the end of the test (between 45-60 minutes Standard Earth Time) which data confirms was a great success. After the event, there were many parameters adjusted to better suit future Residents as a result.
We've solidified the specifications of the expected Resident experience and are now working on the last half of the journey.
Part of doing so is making sure we support a range of Residents by localizing the mission experience (please note, localization data shown below was obtained for test purposes and is not final).
This is more of a debug testing harness, but there's a more directed path for configuring your Resident experience.
Part of our efforts to support a wider range of hardware for Resident experience is making sure gamepad input is fully supported. It progresses well - the capture below shows engaging with gamepad only.
We've also been working on making it easy to choose a different button set. If you look closely and squint past the GIF quality... cough
More details on other mission parameters from LiFE corporation can be expected in future, but while you wait, enjoy a preview of new homes, new buildings and more:
--- end communication
Mossfield Origins will also be a part of the Steam Base Builder Fest next week! The event runs January 23 at 10:00 AM PST (UTC-8) to January 30 at 10:00 AM PST (UTC-8) on Steam, so be sure to drop by.
From your friendly developer Ruby, and friends at Kitfox Tanya + Alexandra. - Wishlist and follow the game - Follow the developer / and the publisher! - Sign up for the newsletter - Join the Discord
[ 2023-01-19 21:20:33 CET ] [ Original post ]
Launch year
That's right Residents, our mission launches this year! The exact date isn't known but when LiFE corporation informs us, we'll let you know.
mission parameters initialized... incoming transmission - in world destination located
Play Testing & Events
Since mission preparation is ongoing, we've been inviting potential Residents to run through the protocols and it's been going quite well. We've redone the first hour of the mission at least three times, so you know it's working. If you're a potential Resident interested in testing protocols for the mission, make sure to keep a signal locked with the Resident Community Space (e.g the Kitfox Games Discord) if any future opportunities arise.
Reality Entanglement Breach
We were fortunate to have Mossfield Origins be selected as part of the Games In Action - Interactivity / Activation \ Activism event at UBC in Vancouver, Canada. This was the first time the mission was observed in the field with unknown Residents testing experience parameters! It was valuable to watch Residents who aren't familiar with city-building experiences engage successfully, which is one of our goals. There were also those that did have previous encounters with the genre who reported enjoying it too. Almost all players hit the end of the test (between 45-60 minutes Standard Earth Time) which data confirms was a great success. After the event, there were many parameters adjusted to better suit future Residents as a result.
Mission Development Progress
We've solidified the specifications of the expected Resident experience and are now working on the last half of the journey.
Localization
Part of doing so is making sure we support a range of Residents by localizing the mission experience (please note, localization data shown below was obtained for test purposes and is not final).
This is more of a debug testing harness, but there's a more directed path for configuring your Resident experience.
Gamepad support
Part of our efforts to support a wider range of hardware for Resident experience is making sure gamepad input is fully supported. It progresses well - the capture below shows engaging with gamepad only.
We've also been working on making it easy to choose a different button set. If you look closely and squint past the GIF quality... cough
Resident Enrichment Facilitation
More details on other mission parameters from LiFE corporation can be expected in future, but while you wait, enjoy a preview of new homes, new buildings and more:
--- end communication
Steam Base Builder Fest
Mossfield Origins will also be a part of the Steam Base Builder Fest next week! The event runs January 23 at 10:00 AM PST (UTC-8) to January 30 at 10:00 AM PST (UTC-8) on Steam, so be sure to drop by.
From your friendly developer Ruby, and friends at Kitfox Tanya + Alexandra. - Wishlist and follow the game - Follow the developer / and the publisher! - Sign up for the newsletter - Join the Discord
Mossfield Origins
Studio Any Percent
Kitfox Games
2023
Indie Simulation Singleplayer
Game News Posts 10
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
No user reviews
(0 reviews)
https://anypercent.studio/mossfield-origins
https://store.steampowered.com/app/1836400 
A Small Cozy City Builder Style Game!
Take your time and build the best self sustaining community for your residents in this chill, relaxing builder, with no time pressure or external forces.
In the community, all buildings are built from the same foundation and are upgraded via tech tree. Refine your space as you discover available building options and technologies. Refactor and redefine your space over time to complete your mission.
Progress through Research Levels to progress technology, but pay attention to resident expectations: with higher level technology they'll have higher expectations to progress. With plenty of recreation time, we research ways to improve our community and figure out new ways to do things.
We Were the First
We've come here to undo some of the harm done by those before us.We'll dismantle their abandoned research facilities and re-purpose their technology to do so.
Join the Discord!
Follow the project's development with the developer in the Kitfox Games Discord.https://discord.gg/kitfoxgames
Please note: videos/screenshots are from a work in progress build and are not final. System requirements not final.
MINIMAL SETUP
- OS: Ubuntu 18.04
- Processor: 64 BitMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 3.x
- Storage: 300 MB available spaceAdditional Notes: not final
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