We're just done releasing the second major update to Deluge: Sermon for the Dead. This update includes all ending routes and the 3 main good endings to the game, making it about 98% complete content wise. Only the bad endings are missing. We will need about 4 to 8 weeks to finalize the game. This includes: - adding all five bad endings - improving and replacing placeholder artwork - full script workthrough - rewrite of select scenes - general polishing and improvement The current plan is to have the full release out in May (or June) 2024. Thank you for all your feedback and for playing our games! Cheers, lain leaves
[ 2024-03-24 21:55:35 CET ] [ Original post ]
🕹️ Partial Controller Support
- [1.03 G]
—Lord, hear my cries for mercy.
Spring has come to Abbotsford — while Abe is growing increasingly preoccupied with his duties for the school paper, Rika solicits him to track down a set of human skulls that vanished from the island a century ago. It isn't long into their search that he finds out this macabre treasure holds disturbing significance to her.
In the meantime, campaigning has begun for the town council elections. While political infighting rises to an all time high, Marisa — the new girl in town — takes center stage. Will she be able to bring stability before all things converge in a tidal wave of deep despair?
Deluge: Sermon for the Dead is an interactive visual novel with psychological and lovecraftian undertones.
FEATURES
- Carefully crafted mystery visual novel where choices matter.
- Intuitive user interface.
- Four different character routes to explore (planned for full release.)
- Fleshed out characters and game world with countless settings.
- Non-repetitive, atmospheric soundtrack spanning multiple hours.
- OS: Linux x86/x86_64
- Processor: 2 GhzMemory: 1000 MB RAM
- Memory: 1000 MB RAM
- Graphics: DirectX Compatible Card
- Storage: 1500 MB available space
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