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Wild Season Build Update v1.0.2.5
We know it’s been a long time since our last Build Update, and I bet ya’ll have been wondering where we’ve been, well folks, we’ve got news for you! Which we won’t be telling here, so you guys will have to read all about it in our Community Update tomorrow! (talk about building up the suspense) And while we have your attention, we’d like to give a huge thanks with a side of hugs and virtual cookies to all those who sent in their Bug reports and continuously supporting the game. It means the world to all of us, and the people of Bedford Valley. In light of this, we’re opening our doors to volunteer Dev Build Game Testers, to explain it in a nutshell, volunteers will be given access to the development branch of the game, help the team test and play the game before the General Public . We’ll talk about it more in our Community Update but if you’d like to volunteer as tribute, go ahead and email Mads via the support email so she can add you in. So back to the topic at hand, Wild Season Build Update v1.0.2.5. Thanks to the bug reports from the community, our devs noticed that most of the bug reports were old recurring bugs and has come to the conclusion that doing a General Optimization (which took forever) was the remedy to finally exterminate the pesky bugs. For less rambling, here are the listed bugs:
[ 2016-03-08 10:28:04 CET ] [ Original post ]
Hey there, old sports!
We know it’s been a long time since our last Build Update, and I bet ya’ll have been wondering where we’ve been, well folks, we’ve got news for you! Which we won’t be telling here, so you guys will have to read all about it in our Community Update tomorrow! (talk about building up the suspense) And while we have your attention, we’d like to give a huge thanks with a side of hugs and virtual cookies to all those who sent in their Bug reports and continuously supporting the game. It means the world to all of us, and the people of Bedford Valley. In light of this, we’re opening our doors to volunteer Dev Build Game Testers, to explain it in a nutshell, volunteers will be given access to the development branch of the game, help the team test and play the game before the General Public . We’ll talk about it more in our Community Update but if you’d like to volunteer as tribute, go ahead and email Mads via the support email so she can add you in. So back to the topic at hand, Wild Season Build Update v1.0.2.5. Thanks to the bug reports from the community, our devs noticed that most of the bug reports were old recurring bugs and has come to the conclusion that doing a General Optimization (which took forever) was the remedy to finally exterminate the pesky bugs. For less rambling, here are the listed bugs:
Fixed bugs in v1.0.2.5:
- Optimised AI Pathfinding
- Optimised UI Assets (50% done)
- Updated building schedules
- Fixed BGM in graveyard bug
- Fixed missing store item bug
- Fixed fishing and animal tool bug
- Fixed money bug.
- Fixed William shopkeeper bug
- Fixed glitching NPCs
- Other minor bug fixes
Known bugs:
- Game not pausing
- Weird Arm Animation when fishing
- Missing Bulletin Board
- Missing NPC testimonies on Summer 1
- Lettuce seed bag has a Lettuce icon
- Sometimes the game won’t launch for Windows x64
- General Store sells Acosta Rod for 1500, looks like Old Rod
- Doors not locked during some events
[ 2016-03-08 10:28:04 CET ] [ Original post ]
Wild Season
Quickfire Games
Developer
Quickfire Games
Publisher
2015-12-07
Release
Game News Posts:
36
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Negative
(181 reviews)
The Game includes VR Support
Public Linux Depots:
- Wild Season EA Content x86_64 [1.09 G]
- Wild Season EA Content x86 [1.09 G]
After weeks of being down on your luck in the big city, you've found your calling: farming! A real estate agency is selling a beautiful farm property down south, and amazingly, you have just enough in your savings to buy it outright! Risking it all, you decide to leave the city tonight in hopes of starting your farming dreams tomorrow!
Except you almost immediately get caught in a bad storm, total your car, and are now stuck in a foreign town with some of the strangest people you've ever met. Even worse, the before-thought beautiful farm is in severe disrepair and, according to the townsfolk, was never for sale in the first place! You now find yourself in a seemingly hostile town where one mystery seems to just stack on another...
Only one thing's for sure: the town is hiding something.
Except you almost immediately get caught in a bad storm, total your car, and are now stuck in a foreign town with some of the strangest people you've ever met. Even worse, the before-thought beautiful farm is in severe disrepair and, according to the townsfolk, was never for sale in the first place! You now find yourself in a seemingly hostile town where one mystery seems to just stack on another...
Only one thing's for sure: the town is hiding something.
MINIMAL SETUP
- OS: Ubuntu 10.10
- Processor: Intel Pentium 4 2.4GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel GMA 950
- Storage: 800 MB available space
- OS: Ubuntu 14.0.4
- Processor: AMD Socket A Athlon XP 3000+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVidia Geforce 6200
- Storage: 2 GB available space
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