Howdy, folks! We’re hoping you already know what time it is--community update time! We’ve got lots to discuss, but before we get to our post, we’d like to let you guys know that it’s Holy Week, so we’ll be taking a quick break. Apologies if you send us something and we don’t get back to you right away. Never fear; we’ll be back and hard at work next week!
WHAT WE’RE DOING
Great news for y’all: Our game designer and devs have been working on improving the farming UX and overall UX of Wild Season! These are changes that haven’t been implemented yet, but that we are currently testing out, with good results so far! So expect these and many more in the near future:
- Faster farming tool animations
- Sickled Weeds disappear instead of appearing in player’s hands
- New layout of tillable land on player farm
- Primary and secondary action key functionality for mouse
- NPC walk movements are slower
- Simplified current Dialogue tool for performance purposes
WE’RE LISTENING
Last week, we sent a survey out to all our Kickstarter backers, so we can get a better idea of what people like about the game and what they’d like to see more of. The answers we’ve been getting have been crazy helpful to us, and we’re taking them very seriously as we continue to make improvements to Wild Season and our game community! A huge thanks with a side of milk and cookies to everyone who answered! And if you’re a backer and haven’t heard about this survey yet, check out our backer-exclusive March 18, 2016 Update on Kickstarter for the survey link. What about non-backers, you say? No worries! If you’ve played Wild Season for more than 2 hours and you want to let us know your honest impressions of the game, send us an email at support@quickfire-games.com, and we’ll send you the survey link so we can hear from you.
BETA TESTER SEARCH STILL ON!
We’re still looking for Dev Build Testers for Wild Season, especially for the platforms Windows 7, Windows 8, Mac, and Linux; so if YOU want to beta test Wild Season and get first look at new adjustments and events in the game, email Mads via support@quickfire-games.com!
FANART CONTEST DEADLINE EXTENDED!
We want to give all you talented artists out there more time to participate in our Wild Season Fanart Contest, so we’re extending the deadline until April 24, 2016! If you want to win Wild Season artwork made especially for you by our fantastic game artists, check out the contest guidelines here! Winners will be announced on April 27, during our community update. That’s all we got for now, folks! Till next time. If you have any questions or would just like to say hi, email us at support@quickfire-games.com.
Howdy, folks! Were hoping you already know what time it is--community update time! Weve got lots to discuss, but before we get to our post, wed like to let you guys know that its Holy Week, so well be taking a quick break. Apologies if you send us something and we dont get back to you right away. Never fear; well be back and hard at work next week!
WHAT WERE DOING
Great news for yall: Our game designer and devs have been working on improving the farming UX and overall UX of Wild Season! These are changes that havent been implemented yet, but that we are currently testing out, with good results so far! So expect these and many more in the near future:
- Faster farming tool animations
- Sickled Weeds disappear instead of appearing in players hands
- New layout of tillable land on player farm
- Primary and secondary action key functionality for mouse
- NPC walk movements are slower
- Simplified current Dialogue tool for performance purposes
WERE LISTENING
Last week, we sent a survey out to all our Kickstarter backers, so we can get a better idea of what people like about the game and what theyd like to see more of. The answers weve been getting have been crazy helpful to us, and were taking them very seriously as we continue to make improvements to Wild Season and our game community! A huge thanks with a side of milk and cookies to everyone who answered! And if youre a backer and havent heard about this survey yet, check out our backer-exclusive March 18, 2016 Update on Kickstarter for the survey link. What about non-backers, you say? No worries! If youve played Wild Season for more than 2 hours and you want to let us know your honest impressions of the game, send us an email at support@quickfire-games.com, and well send you the survey link so we can hear from you.
BETA TESTER SEARCH STILL ON!
Were still looking for Dev Build Testers for Wild Season, especially for the platforms Windows 7, Windows 8, Mac, and Linux; so if YOU want to beta test Wild Season and get first look at new adjustments and events in the game, email Mads via support@quickfire-games.com!
FANART CONTEST DEADLINE EXTENDED!
We want to give all you talented artists out there more time to participate in our Wild Season Fanart Contest, so were extending the deadline until April 24, 2016! If you want to win Wild Season artwork made especially for you by our fantastic game artists, check out the contest guidelines here! Winners will be announced on April 27, during our community update. Thats all we got for now, folks! Till next time. If you have any questions or would just like to say hi, email us at support@quickfire-games.com.
Wild Season
Quickfire Games
Quickfire Games
2015-12-07
RPG Simulation Singleplayer
Game News Posts 36
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Negative
(181 reviews)
http://www.wildseasonthegame.com
https://store.steampowered.com/app/328220 
The Game includes VR Support
Wild Season EA Content x86_64 [1.09 G]Wild Season EA Content x86 [1.09 G]
Except you almost immediately get caught in a bad storm, total your car, and are now stuck in a foreign town with some of the strangest people you've ever met. Even worse, the before-thought beautiful farm is in severe disrepair and, according to the townsfolk, was never for sale in the first place! You now find yourself in a seemingly hostile town where one mystery seems to just stack on another...
Only one thing's for sure: the town is hiding something.
- OS: Ubuntu 10.10
- Processor: Intel Pentium 4 2.4GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel GMA 950
- Storage: 800 MB available space
- OS: Ubuntu 14.0.4
- Processor: AMD Socket A Athlon XP 3000+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVidia Geforce 6200
- Storage: 2 GB available space
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