Howdy, folks! Our latest build update is finally live for you all to play! Thanks to everyone who sent in bug reports and suggestions to us over the past few weeks. Special shoutout to our new team of beta testers, who’ll be a huge help to us from here on out! Without further ado, here’s a list of everything you can see in this new version, plus the known bugs that we’re working on fixing!
What's new:
- You cannot access the pause menu during cutscenes
- Detailed item descriptions for seeds, saplings and produce
- Shipping bin now shows how much money the contents are worth
- Notification on the next morning about how much you earned from shipping bin
- Animated money when the amount changes
- Added visual effects when farming
- Sickled weeds now disappear instead of getting carried
- Updated controls: we now have primary and secondary actions, binded to the left and right mouse buttons respectively
- Locked 3x3 plots when seeding
- You can now interact with the bed's sleep/save menu without entering the bed
- Balanced seed, sapling and crop prices
- Replaced some tools in the General Store
- You can now eat by right clicking food in your inventory
- Added stamina penalty when you pass out
- Added tooltip in toolbar
- Added background in toolbar
- Items you mine/harvest are now automatically added to your inventory
- Tweaked lighting for Spring
- Added notification on wake up during holiday that the stores are closed
- Replaced time with "paused" to indicate when time is not running (inside buildings, etc.)
- Changed notification on quest update
Fixed bugs:
- Time still runs even in pause menu
- Weird arm animation when fishing
- Missing Bulletin Board
- Lettuce seed bag has a Lettuce icon
- Sometimes the game won't launch for Windows x64
- General Store sells Acosta Rod for 1500, looks like Old Rod
- Lettuce crop growth
- Dialogue lag
- Stuck when fishing on land
Known bugs:
- Missing NPC testimonies on Summer 1
- Doors not locked during some events
- Broken Mary Bulletin Board quest
- Quest items don't disappear from inventory
- Some Notebook entries are cut; scrollbar is broken
- Jane chibi confused in General Store cutscene on Summer 1
- Camera panning to the dark side
- Some black screen transitions take a long time
- Movement problems with NPCs, go back and forth through doors
- William missing during first scene on pancake day
- Using mouse to transfer items to shipping bin sometimes transfers multiple items per click / removes ability to transfer back
[ 2016-05-12 09:10:40 CET ] [ Original post ]
Howdy, folks! Our latest build update is finally live for you all to play! Thanks to everyone who sent in bug reports and suggestions to us over the past few weeks. Special shoutout to our new team of beta testers, wholl be a huge help to us from here on out! Without further ado, heres a list of everything you can see in this new version, plus the known bugs that were working on fixing!
What's new:
- You cannot access the pause menu during cutscenes
- Detailed item descriptions for seeds, saplings and produce
- Shipping bin now shows how much money the contents are worth
- Notification on the next morning about how much you earned from shipping bin
- Animated money when the amount changes
- Added visual effects when farming
- Sickled weeds now disappear instead of getting carried
- Updated controls: we now have primary and secondary actions, binded to the left and right mouse buttons respectively
- Locked 3x3 plots when seeding
- You can now interact with the bed's sleep/save menu without entering the bed
- Balanced seed, sapling and crop prices
- Replaced some tools in the General Store
- You can now eat by right clicking food in your inventory
- Added stamina penalty when you pass out
- Added tooltip in toolbar
- Added background in toolbar
- Items you mine/harvest are now automatically added to your inventory
- Tweaked lighting for Spring
- Added notification on wake up during holiday that the stores are closed
- Replaced time with "paused" to indicate when time is not running (inside buildings, etc.)
- Changed notification on quest update
Fixed bugs:
- Time still runs even in pause menu
- Weird arm animation when fishing
- Missing Bulletin Board
- Lettuce seed bag has a Lettuce icon
- Sometimes the game won't launch for Windows x64
- General Store sells Acosta Rod for 1500, looks like Old Rod
- Lettuce crop growth
- Dialogue lag
- Stuck when fishing on land
Known bugs:
- Missing NPC testimonies on Summer 1
- Doors not locked during some events
- Broken Mary Bulletin Board quest
- Quest items don't disappear from inventory
- Some Notebook entries are cut; scrollbar is broken
- Jane chibi confused in General Store cutscene on Summer 1
- Camera panning to the dark side
- Some black screen transitions take a long time
- Movement problems with NPCs, go back and forth through doors
- William missing during first scene on pancake day
- Using mouse to transfer items to shipping bin sometimes transfers multiple items per click / removes ability to transfer back
[ 2016-05-12 09:10:40 CET ] [ Original post ]
🎮 Full Controller Support
- Wild Season EA Content x86_64 [1.09 G]
- Wild Season EA Content x86 [1.09 G]
Except you almost immediately get caught in a bad storm, total your car, and are now stuck in a foreign town with some of the strangest people you've ever met. Even worse, the before-thought beautiful farm is in severe disrepair and, according to the townsfolk, was never for sale in the first place! You now find yourself in a seemingly hostile town where one mystery seems to just stack on another...
Only one thing's for sure: the town is hiding something.
- OS: Ubuntu 10.10
- Processor: Intel Pentium 4 2.4GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel GMA 950
- Storage: 800 MB available space
- OS: Ubuntu 14.0.4
- Processor: AMD Socket A Athlon XP 3000+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVidia Geforce 6200
- Storage: 2 GB available space
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