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Hello everyone! My name is Stoltverd, and Im one of the developers here at Slashware. Today, Ill be taking Slashies place to tell you about an upcoming update on Novamundis combat. And let me tell you Its big.
Well finally allow characters to change/equip weapons: no more will characters be limited in their weapon selection to what they were carrying at the moment of their recruitment. Archers will use spears and clubs if you need them to do so! That doesnt mean they should but they can. No more will you be screwed if your frontline is destroyed. And talking about ranged weapon users, all of them will now carry a knife to defend themselves when enemies get too close.
In regard to weapons, new types will be included. All are unique in how they work and look and the damage they inflict. Some inflict piercing damage, others slashing or blunt; and all of them interact in different ways with the new armors that are coming.
But thats not all! Equipment pieces can now have many different modifiers. Quality, special effects, and magical blessings, all can modify how a weapon is used and works.
Watch out though Some equipment pieces may very well be cursed!
Equipment and how combat works are not the only things we touched. We transformed every aspect surrounding them too, including how to acquire equipment, how enemies get it assigned, and how they use them, how the leveling system works, how much experience is awarded to characters, how to keep track of units and their effects during combat, consequences of combat outside of the battlefield, and a long ETC
This update is really going to be huge, you can expect a changelog several pages long. It involves reworks of many different systems, UI, and more Its been a true labor of love from all of us here at Slashware, and we cant wait for you to get your hands on it!
This beta will be available for players on the beta testing group of our discord who have already acquired the Early Access version during next week. We hope to see you there!
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