Su, god of the sun smiled, making Curima wrinkles create beautiful shadows. She was old. Even old people considered Curima an elder. The ancient one, she was called behind her back. And only behind her back, for she was the mother of the old Chief.
No one else was awake. As she grew older, the need for sleep scattered like her great-grandchildren after doing some mischief.
Because of this, she alone prepared the fire, and some food like quisbn; a sweet corn cake made with cheese, butter, and milk. It was her clans favorite food, and she loved to cook it.
The smell awoke the little ones, who with a ruckus started helping the old woman. Her grandchildren followed their kids, and after a while, her only son, the old chief, arrived. He had slipped away while she started to cook to meditate, and of course, to slack off and not help. He would get a burnt quisbn, and a kiss on his forehead for that.
Today is the day, mother. Are you sure you want to go? This is not an easy trip for a chutoca. Said the chief worryingly.
Who are you calling an old woman you ancient oaf? I can do the trip. Spat Curima to his son.
Besides, you need me. People respect you here because youre their chief, but were meeting others who dont respect you. Theyll respect my wisdom and knowledge. Said Curima while patting her sons back.
The children finished their meal quickly, followed by their parents. Minutes later, one of the kids entered the house again: Caca! Caca! Warriors are asking for you and grandpa! screamed the kid.
Stop calling me grandmother! Im your great-grandmother! What will the neighbors think? smiled Curima.
A large retinue was waiting outside. Everyone was ready to depart, save for the chief, who was still adorning himself with gold. The trip would be long, but his status demanded to be in full regalia even during a stroll. While waiting among the warriors, Curima heard them gossiping.
Is a meeting between the chiefs necessary? Couldnt the Zipa or the Zaque as heads of the federation just demand them to bury the hatchet and work together? whispered one of the warriors.
Zipa? Zaque? Did no one ever educate you, child? For years the federation has been such just in name. The chieftains of Muequet and Hunza are constantly warring succession wars or launching fruitless attacks on each other. Zaquesazipa, called Zipa by some, is called an usurper by others, and I wouldnt put it behind him to ally himself with the invaders. Said Curima, horrified.
The warriors stayed silent and looked at Curima with respect. She was wise, she was powerful. Her voice carried whispers from the ancestors, and knowledge of the heavens. This silence would not be broken for hours, and even then, it would be Curima who would break it.
The chief did not dare to break the silence his mother achieved, so with his eyes, he commanded the men to start the long march.
After some hours had passed, Curima grew tired of the silence and said: Son, do you remember we already did this trip? Twice in fact. The first time you were a baby so you wouldnt remember, but the second one I hope you do remember.
Ah, yes! We accompanied my father to meet with some other chiefs. Issues with the Panches, right? Said Curimas son.
Other visitors had to camp outside the walls, but we stayed with that towns chief. Why was that? He added.
Curima smiled and answered: The first time we went, your father punched our host in the face. They got into a huge fight and wouldnt stop. So our hosts wife and I decided to throw cold water on them to separate them. Both of us did so spontaneously, at the same time, and without communicating our intentions. We became fast friends
So my father fought our host, and after that, he still managed to get an alliance to fight off the Panche raiders? Inquired the chief.
Ha! Of course not. But I talked to your father, and our hosts wife, and she talked to him. It was a good thing that your dad and our host were the only two chiefs with only one wife each. They were easier to guide! Laughed Curima.
The chief smiled.
Time passed. Days were born and died. And suddenly, the whole retinue arrived in a walled town.
A very old woman, rivaling Curima in her amount of wrinkles, was waiting outside, surrounded by children. An old man, younger than the crone, adorned with the regalia of a chief, was behind her with a stern look.
The man pointed to the visiting group, and the woman smiled when she saw Curima.
Ive missed you, you old bag
Ive missed you too, old bird
[ 2024-09-17 15:55:23 CET ] [ Original post ]
- NovaMundi Linux [1.75 G]
What is NovaMundi?
NovaMundi is a procedural exploration RPG with survival elements in which you lead a group of native warriors and explorers who traverse the vast and dangerous territories of the Andean mountains.
The many populations of the Muisca territory stand divided and are constantly threatened by the nearby Panche and Muzo people. In this scenario, a run-down group of Spanish explorers has reached their land and seeks to profit from these divisions and conflicts to make alliances and ultimately gain control of it.
Procedural roguelite in the Andean mountains
NovaMundi uses procedural generation to create a new map every time. Mountains and rivers will make it difficult to travel the lands of the Muisca, no matter how many times you’ve explored them. When your party dies, it’s time to explore again.On the way, you’ll meet the natives and participate in their struggles, explore caves; holy sites for the Muisca now unpredictable due to the upheaval caused by the Spanish invaders in the land. All this while you fight hunger, disease, beasts, and humans.
Key Features
- Runs packed with content: Focus on the main quest to unite the Muisca confederation against the European invaders, help the natives in their jobs, explore procedurally generated caves fighting beasts and mythical creatures from the Muisca culture, search for exotic animals from the Andean mountains in the paramos, jungles, and swamps of the region and much more. You’ll need several runs to experience it all!
- A unique setting: NovaMundi takes place during the Spanish conquest of South America in the XVI century. Meet one of the cultures that originated the legend of “El Dorado”: the Muisca.
- Perks to tailor your experience: Is the game too hard? Too easy? Maybe you’d like to freshen the experience… NovaMundi has a perk system that allows you to tailor your experience to your wants and needs instead of an arbitrary difficulty system. Maybe you don’t want to play with diseases, or you’d like the challenge of only being able to use one kind of troop, or starting without any gold. Maybe you’re a fan of Andean wildlife and would like to recruit the help of jaguars and spectacled bears. You can do it with perks.
- Real-time battles with big warbands and big consequences: While combat is not the focus of the game, NovaMundi has a satisfying combat system in which you can battle many different units against big enemy groups. Battle several dozen Muisca warriors of several classes, archers, and beasts against Panche raiders and Spanish invaders. Face archers against melee fighters and protect your frontline using guardians. Each individual is unique; if wounded they will need several days to heal, and if they die… There is no escape from the cold embrace of death.
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