Tomagata had sacrificed his childhood and teen years to the divine realms. To study the mysteries of the land, the spirits, the gods, and the language of the long-gone ancestors, he didnt play, he didn't drink and, while it was not prohibited, he was yet to know the embrace of a woman.
All these sacrifices were not asked from him by the spirits, the gods of even doctrine. He sacrificed all of that willingly so he was able to study at the Cuca near his town; a sacred precinct where priests received their sacred knowledge from elder holy men.
But years had taken their toll. He felt lonely, sad, and longed for the things he missed because of his stay at the Cuca. However, soon he would be a chyquy, a priest in his own right.
Tomagata only had to attend his teacher with the burial rites of their chiefs daughter, who was sadly put to death by a mysterious disease. It was easy, he just needed to carry himself respectfully and attend to whatever the priest requested.
Tomagata had everything ready. With the help of a goldsmith he had made a Tunjo for the dead woman. It was a golden representation of her. Alive in a way, it was both an offering to all spiritual beings and a representation of the woman. He would also bring, at his teachers request, some emeralds and yopo seeds.
The emeralds would serve to placate any angry spirits, including the dead womans, and to ensure her safe passage to the worlds beyond. The yopo seeds were for his teacher. Consuming them would allow him to see the spirits and guide the girl.
Tomagata smiled. When he got the seeds, the man who sold them felt very comfortable with Tomagata, and confessed consuming some, even without the proper training. He claimed it was the most fun experience he had in his life. Absolute ignorance!
Night fell, and Tomagata and his master walked to the site. His master explained the rite was to take place inside a nearby cave, with an opening to a beautiful lagoon. His master reminded him that all Muiscas came from the water and that caves served as portals; veils to other worlds. A spirit touched by the water, and then guided through a cave, would have an easy time finding its way beyond. Not only that, but with the help of the yopo seeds, he could talk to any spirits, be them of dead people, of the land, or the gods themselves.
For the Muisca there was not much difference between gods and other spirits. The land itself was full of them. The only difference was power and rank.
Before arriving, Tomagata was already feeling as if he were about to doze off. He knew all of this. It was boring, it was repetitive. And so, when they arrived and the priest started to work, Tomagata could only fantasize about finishing his studies and doing the fun things people did, like getting drunk which chicha...
And thats when he remembered the merchant and what he said about the yopo seeds. What would be the harm in taking a handful and consuming them inside the cave? No one would notice!
And so he did. At the start, nothing happened. But progressively as minutes passed, he noticed how the caves walls began to breathe, how the lagoon sang outside, and he felt the earth, the rock, the soil; caressing him. The earth was alive, and the spirits of the land were greeting him! And then, suddenly Black, followed by a thousand colors.
Cha, the moon, descended and entered the cave. With a luminous flash appeared Chaqun, god of cities, and Bochica; god of civilization and protector of humanity. They talked in booming voices about an upcoming threat that had already reached the lands of the Muisca, but Tomagata couldnt keep up with their words.
The visages of the gods vanished and Tomagata was engulfed by visions of steel, fire, smoke, disease, and treason. He screamed, full of horror and despair, and started to claw at the vision, wanting nothing but freedom from this knowledge.
He begged for release and got it. Everything suddenly turned black and with a gasp, he breathed, noticing himself wet. On top of him, surrounded by angry people, was his master, who had just thrown water on him.
You are not ready.
NovaMundi
Slashware Interactive
Slashware Interactive
2021-04-13
Strategy Singleplayer EA
Game News Posts 39
🎹🖱️Keyboard + Mouse
Mostly Positive
(14 reviews)
https://slashware.games/novamundi
https://store.steampowered.com/app/1370940 
NovaMundi Linux [1.75 G]
Game is not tagged as available on Linux on Steam.
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What is NovaMundi?
NovaMundi is a procedural exploration RPG with survival elements in which you lead a group of native warriors and explorers who traverse the vast and dangerous territories of the Andean mountains.
The many populations of the Muisca territory stand divided and are constantly threatened by the nearby Panche and Muzo people. In this scenario, a run-down group of Spanish explorers has reached their land and seeks to profit from these divisions and conflicts to make alliances and ultimately gain control of it.
Procedural roguelite in the Andean mountains
NovaMundi uses procedural generation to create a new map every time. Mountains and rivers will make it difficult to travel the lands of the Muisca, no matter how many times you’ve explored them. When your party dies, it’s time to explore again.On the way, you’ll meet the natives and participate in their struggles, explore caves; holy sites for the Muisca now unpredictable due to the upheaval caused by the Spanish invaders in the land. All this while you fight hunger, disease, beasts, and humans.
Key Features
- Runs packed with content: Focus on the main quest to unite the Muisca confederation against the European invaders, help the natives in their jobs, explore procedurally generated caves fighting beasts and mythical creatures from the Muisca culture, search for exotic animals from the Andean mountains in the paramos, jungles, and swamps of the region and much more. You’ll need several runs to experience it all!
- A unique setting: NovaMundi takes place during the Spanish conquest of South America in the XVI century. Meet one of the cultures that originated the legend of “El Dorado”: the Muisca.
- Perks to tailor your experience: Is the game too hard? Too easy? Maybe you’d like to freshen the experience… NovaMundi has a perk system that allows you to tailor your experience to your wants and needs instead of an arbitrary difficulty system. Maybe you don’t want to play with diseases, or you’d like the challenge of only being able to use one kind of troop, or starting without any gold. Maybe you’re a fan of Andean wildlife and would like to recruit the help of jaguars and spectacled bears. You can do it with perks.
- Real-time battles with big warbands and big consequences: While combat is not the focus of the game, NovaMundi has a satisfying combat system in which you can battle many different units against big enemy groups. Battle several dozen Muisca warriors of several classes, archers, and beasts against Panche raiders and Spanish invaders. Face archers against melee fighters and protect your frontline using guardians. Each individual is unique; if wounded they will need several days to heal, and if they die… There is no escape from the cold embrace of death.
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