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It's our first major update of Early Access! First things first, let's say hello to our new Custodian: Annie!
Blessed with a very strong sense of self, Annie lacks many of the obsessive hang-ups that Robbie has, and gains much less stress when the ship is not just-so. The ship doesn't need to be just-so, because SHE is just-so. Always, and forever. Of course, this self-confidence quickly turns into introspection as stress builds up...which isn't good for a Custodian trapped in an iron shell in deep space.
Annie represents an implosive response to stress, and retreats inside her rich fantasies as things get bad. She starts with a permanent insanity, and can choose to make any insanities she acquires permanent as well. Even better - don't like an insanity you got? You can change it! Annie can choose to shuffle non-permanent insanities at the Observation window.
What weaker minds call insanities, though, Annie simply calls the burden of perfection. She loses Stress at the end of every turn for every insanity she has active - and loses still more the more Psychosis she has. However, any Stress left over will cause Annie to retreat further into her inner universe, gaining Psychosis at the beginning of the next turn.
Annie has a doubled chance to gain an insanity per turn, and cannot install the ECC module. Not that she needs it - why would there be any errors to correct in such a clearly perfect specimen?
Annie is far from the only thing in this update, though, so without further ado, onto the juicy patch notes!
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