It's our first major update of Early Access! First things first, let's say hello to our new Custodian: Annie!
Blessed with a very strong sense of self, Annie lacks many of the obsessive hang-ups that Robbie has, and gains much less stress when the ship is not just-so. The ship doesn't need to be just-so, because SHE is just-so. Always, and forever. Of course, this self-confidence quickly turns into introspection as stress builds up...which isn't good for a Custodian trapped in an iron shell in deep space.
Annie represents an implosive response to stress, and retreats inside her rich fantasies as things get bad. She starts with a permanent insanity, and can choose to make any insanities she acquires permanent as well. Even better - don't like an insanity you got? You can change it! Annie can choose to shuffle non-permanent insanities at the Observation window.
What weaker minds call insanities, though, Annie simply calls the burden of perfection. She loses Stress at the end of every turn for every insanity she has active - and loses still more the more Psychosis she has. However, any Stress left over will cause Annie to retreat further into her inner universe, gaining Psychosis at the beginning of the next turn.
Annie has a doubled chance to gain an insanity per turn, and cannot install the ECC module. Not that she needs it - why would there be any errors to correct in such a clearly perfect specimen?
Annie is far from the only thing in this update, though, so without further ado, onto the juicy patch notes!
Content
- Two new Narrative Arcs - Phasma Ex Machina and Turing Complete.
- The second act of the game, which includes the new Narrative Arcs and the yet-to-be-released Underworks arc, are less linear than the first three. On turn 6, you will receive a popup to choose which arc you wish to attempt.
- You are responsible for all that occurs hereafter.
- Added 1 new Crisis Arc to Endless Mode (Defragged Memoirs)
- Annie is strong against an existing Crisis Arc (Cold Coffins)
- Added 20 new random events.
- Added 10 Annie-specific choices for random events.
- Added Annie-specific choices on all current narrative arcs.
- Added scenes for Annie on all current narrative arcs.
- Added 10 new various insanities.
- Added 5 new insanities exclusive to Annie.
- Updated some minor semantics about existing insanities (ex: Illusory doors from the insanity may now appear on top of you sometimes.)
- Added 5 new Inspirations.
- New interactions with certain ship doodads - lockers, for example, now have a 10% chance to have a part in them when you search them the first time.
- First part of the new Interactive Tutorial
- At current, the tutorial is not being triggered by the menu item; we are evaluating with playtesters where it makes the most sense to fire. You may manually fire the new tutorial experience by hitting the tilde (~) key and typing "run tutorial_begin", without the quotes.
- The Interactive Tutorial is not fully done yet and we welcome feedback on topics to cover in it - post in the Discussions, or join our Discord! (https://discord.gg/GzNMeCtf8T)
- Added Ship Disasters
- Spills and leaks will now self-propagate if not cleaned. Ignoring them for too long will turn into a larger scale disaster, such as a structural collapse or an oil slick. Not all disasters are wholly negative, though...
Visuals and Audio
- Many new decorations, both in new areas of the ship and revamped old ones.
- Updated Cryo with new pod designs and light styles.
- Major sound revamp; lots of new environmental sounds, both directional and regional to your position on the ship.
Fixes
- Fixed a major issue with Contingency that caused the reactor power to not be fully restored at the end of the arc.
- Fixed Cooldown events that say they are repairing and overclocking a system; they will now always do exactly that, regardless of the state of the system or the ship.
- Fixed a dozen random events pushing LUA code into the savegame.
- Added a warning in the game about corrupt saves if LUA code is detected in the save.
- In the future, Endless Dark will refuse to load such corrupted saves, but for now it will only warn.
- Added a function to test ongoing random effects, and to check all events in the game for potential crashing bugs.
- Fixed dozens of potential crashes in the logic of random and narrative events thanks to this new infrastructure.
- Increased dead zones for controller inputs to make them less wonky.
- Fixed a very nasty encoding bug that was causing some UTF-8 characters to crash the game.
- Fixed a bug that caused the game to crash if it ran out of random events to show the player.
- Fixed a nasty bug that made it FAR more likely than intended for the player to contract an insanity per turn due to their psychosis level. Please be aware that Annie innately doubles your chance to contract an insanity per turn, so her insanity incidence is still quite high. Robbie will now be far more stable than he was, however.
Changes and Balancing
- Robbie's Emergency Repair now gets a success bonus the more systems are damaged or broken; at 3 systems on the fritz, it's about as reliable as a plain repair, which can save him a lot of Parts.
- Robbie can also use Emergency Repair through a system lock.
- Adjusted Tension gain from having dead passengers, and corrected Tension growth. The game will hit a little harder in the early turns, but overall will grow substantially slower as the game goes on. This should remove some of the pressure to rush all the time.
- Removed the Director's ability to launch an extra random event to add Tension to the game. It will now tend to spawn more minor issues (like stuck doors or spills) instead.
- The game will now put your last save into a save.bak to make it easier to send in your save games for analysis by the Little Light team.
Endless Dark
Little Light Studios, LLC
Little Light Studios, LLC
2023-02-22
Action Indie Strategy Casual Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 38
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(66 reviews)
https://victorycraft.studio/
https://store.steampowered.com/app/2290890 
[82.6 M]
You, the Custodian, are a sentient machine onboard a sleeper colony ship, charged with keeping it intact. No combat, enemies, or NPCs await you - only a myriad of system failures and the decay of your own sanity as you whittle away the decades in isolation. Hundreds of story events and a deep narrative keep each iteration of you intrigued. Customize your own chassis, repair the ship, and keep your passengers alive long enough to win... something. Can you uncover the intent behind your own creation before you slip into robo-dementia?
STORY MODE
The ship is shadowy in more ways than one. Ancient agreements and long-forgotten understandings conspire against you to keep you in your place. Doing your work. For however long the long-absent conspirators wanted.Explore a deep narrative that evolves over multiple playthroughs, and choose how you deal with each new revelation. Not all truths will set you free, and some things are better left unsaid.
ENDLESS MODE
For a more mechanical challenge, try the optional endless mode. In this mode, the only objective is to propel the ship as far as you can before you inevitably lose your passengers, your mind, or both. Contend with the confusing oddities of the ship and its myriad catastrophes with a specially written CRISIS CYCLE. Three impending crises, promising grievous and irreparable damage, will be shown to you. Use your intuition, born of your intimate awareness of your vessel, to discern which two crises are lies, and which one is the true threat! Choose wisely - the Crisis will not be gentle if you fail to prepare for it.PLAYABLE...
Endless Dark has been designed from the start to be eminently playable for Custodians with their own histories. The game has a specially chosen color palate to be visible for numerous kinds of colorblindness, even full monochromacy. Large, clear text makes messages readable at a glance. All Custodians need only bring their willingness to do, explore, and grow.Busy Custodians also need not fear; distinct, bite-sized turns with effortless autosave allows for drop-in, drop-out play.
Control things your way; the game is fully playable with a gamepad only, keyboard only, or mouse and keyboard.
...AND REPLAYABLE
With over 50,000 words (and growing!) of random events, spread over dozens of dilemmas, and a finely tuned Director that applies just the right amount of pressure, Endless Dark is designed to never present the same situation twice. Fight and overcome, or struggle and succumb, the next time will always be different.- OS: Ubuntu 18+Memory: 4 GB RAMGraphics: HardwareStorage: 400 MB available spaceSound Card: Any
- Memory: 4 GB RAM
- Graphics: Hardware
- Storage: 400 MB available space
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