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0.9.6-ea Release - Doors, and How To Make Them Pay

This update is relatively small in terms of lines of change, but it includes two new features that have profoundly impactful changes on the game, so we wanted to put a few more words into this update. The two most chronic antagonists in this game are doors, and the weather. Today's update actually gives you tools to deal with both.

Weather


The weather has been something we have been wrestling with for a while. It is critical to the overall challenge and flavor of the game, but also, there are too many edge cases where it is simply too punishing and frustrating to deal with. After a fistful of design discussions, we came to a deceptively simple solution: Course changes.
Instead of 1 line with guaranteed weather, the ship may now be diverted to one of three allowable courses that you can steer to at Navigation. This lets you pilot around hazards that you don't want to deal with - or steered into the one you hate least. Navigation now also gives you an estimated progress marker when shifting courses. Note it is not ENTIRELY accurate, as the dust weather will slow you down as you enter the area. But it's mostly accurate. Note that: 1) Navigation still needs to be functional to change course 2) You still will lose the forecast if Navigation is nonfunctional 3) You still can NOT see gravitational anomalies (which will disable Navigation) There is a hefty Fatigue cost to adjust course, but this can be negated by taking the Solar Sailor memory - in addition to +2 distance traveled at start.

Doors


Doors. There are so many problems with doors. They get in your way. They get stuck by the breakers. They cause so much insanity. Heck, one of those insanities killed a streamer on camera recently as the afraid-of-doors insanity procced too many times in a row and caused a stress break the streamer couldn't handle. Why can you not take your well-earned vengeance on the hateful things? Well, now you can.
While very expensive in terms of fatigue and stress, sometimes it's not about what's optimal. Sometimes it's about sending a message. "Destroy Door" does exactly what it says on the tin. If you do it, the door you use it on will be permanently removed from that run. Nobody will miss it, most likely. In addition, doors can now be forced open, even if they are locked by a closed or broken breaker. This is, again, quite an expensive procedure, but perhaps less expensive than the looming disaster that this one stupid door is about to let happen. But what happens when you force open a door? Well, that too isn't for certain. Most commonly, it will simply open, to close again about 30 seconds later, when the breaker re-establishes control. However, it can also become wedged open, permanently. Also, obviously, failure is always an option. You can simply jam the door shut. While not worthy of a major release tag, this update nonetheless brings a huge amount of power to the player. We hope you enjoy it.


[ 2023-12-13 02:48:01 CET ] [ Original post ]



Endless Dark
Little Light Studios, LLC
  • Developer

  • Little Light Studios, LLC
  • Publisher

  • 2023-02-22
  • Release

  • Action Indie Strategy Casual Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 38  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (66 reviews)


  • Review Score

  • https://victorycraft.studio/
  • Website

  • https://store.steampowered.com/app/2290890 
  • Steam Store



  • [82.6 M]

  • Public Linux depots

  • A refreshing twist on roguelite and storytelling, Endless Dark is a psychological horror game about the pressures of monotony and the purpose of existence.

    You, the Custodian, are a sentient machine onboard a sleeper colony ship, charged with keeping it intact. No combat, enemies, or NPCs await you - only a myriad of system failures and the decay of your own sanity as you whittle away the decades in isolation. Hundreds of story events and a deep narrative keep each iteration of you intrigued. Customize your own chassis, repair the ship, and keep your passengers alive long enough to win... something. Can you uncover the intent behind your own creation before you slip into robo-dementia?

    STORY MODE

    The ship is shadowy in more ways than one. Ancient agreements and long-forgotten understandings conspire against you to keep you in your place. Doing your work. For however long the long-absent conspirators wanted.

    Explore a deep narrative that evolves over multiple playthroughs, and choose how you deal with each new revelation. Not all truths will set you free, and some things are better left unsaid.

    ENDLESS MODE

    For a more mechanical challenge, try the optional endless mode. In this mode, the only objective is to propel the ship as far as you can before you inevitably lose your passengers, your mind, or both. Contend with the confusing oddities of the ship and its myriad catastrophes with a specially written CRISIS CYCLE. Three impending crises, promising grievous and irreparable damage, will be shown to you. Use your intuition, born of your intimate awareness of your vessel, to discern which two crises are lies, and which one is the true threat! Choose wisely - the Crisis will not be gentle if you fail to prepare for it.

    PLAYABLE...

    Endless Dark has been designed from the start to be eminently playable for Custodians with their own histories. The game has a specially chosen color palate to be visible for numerous kinds of colorblindness, even full monochromacy. Large, clear text makes messages readable at a glance. All Custodians need only bring their willingness to do, explore, and grow.

    Busy Custodians also need not fear; distinct, bite-sized turns with effortless autosave allows for drop-in, drop-out play.

    Control things your way; the game is fully playable with a gamepad only, keyboard only, or mouse and keyboard.

    ...AND REPLAYABLE

    With over 50,000 words (and growing!) of random events, spread over dozens of dilemmas, and a finely tuned Director that applies just the right amount of pressure, Endless Dark is designed to never present the same situation twice. Fight and overcome, or struggle and succumb, the next time will always be different.
    MINIMAL SETUP
    • OS: Ubuntu 18+Memory: 4 GB RAMGraphics: HardwareStorage: 400 MB available spaceSound Card: Any
    • Memory: 4 GB RAM
    • Graphics: Hardware
    • Storage: 400 MB available space
    GAMEBILLET

    [ 5951 ]

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    15.47$ (14%)
    4.58$ (69%)
    13.95$ (65%)
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    0.50$ (90%)
    33.99$ (15%)
    12.44$ (17%)
    12.71$ (15%)
    7.12$ (76%)
    33.19$ (17%)
    45.47$ (17%)
    43.46$ (13%)
    7.46$ (17%)
    15.99$ (20%)
    2.27$ (85%)
    14.99$ (25%)
    31.85$ (20%)
    11.04$ (15%)
    8.39$ (16%)
    49.87$ (17%)
    9.74$ (35%)
    1.36$ (86%)
    3.75$ (85%)
    12.74$ (15%)
    1.88$ (92%)
    17.19$ (14%)
    GAMERSGATE

    [ 3221 ]

    11.69$ (10%)
    9.37$ (63%)
    3.0$ (80%)
    2.0$ (80%)
    4.19$ (30%)
    1.0$ (90%)
    0.98$ (92%)
    4.49$ (55%)
    1.88$ (92%)
    14.99$ (40%)
    6.6$ (67%)
    7.92$ (74%)
    4.95$ (67%)
    2.0$ (80%)
    3.19$ (79%)
    1.46$ (89%)
    0.75$ (92%)
    6.8$ (66%)
    0.38$ (92%)
    2.5$ (75%)
    4.25$ (79%)
    3.0$ (85%)
    13.6$ (66%)
    0.75$ (92%)
    0.38$ (92%)
    2.5$ (90%)
    12.0$ (70%)
    9.9$ (67%)
    2.7$ (77%)
    1.64$ (59%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

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    12 days, 0 hours, 15 minutes


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    19 days, 0 hours, 15 minutes

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