New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Retro-Pixel Castles | |
Developer | Raymond Doerr | |
Publisher | SixtyGig Games | | |
Tags | Strategy Simulation Singleplayer | | |
Release | 2019-10-14 | |
Steam | 6,24€ 5,69£ 7,49$ / 50 % |
News | 175 |
Controls | Keyboard Mouse |
Players online |  48  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/328080  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  200,000 .. 500,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 310 |
Average playtime (last 2 weeks) | 1 |
Median playtime (forever) | 391 |
Median playtime (last 2 weeks) | 1 |
LINUX STREAMERS (0)
InDev 24d - The Save System and Maps Update - Released! |
InDev 25 development is already in full swing, so this is likely the last patch in the InDev 24 series. This patch adds a few bug fixes, balance tweaks, edge scrolling, an overhaul to the autosave system and 4 new maps to play on. Hope you enjoy it!
You can report bugs over at the official website's Support and Bugs Forum, or on the Steam Discussion Board. :)
InDev 24d Change Log
Bug Fixes
- Fixed an extremely rare crash caused by reloading a game when a villager is en route to pickup a resource, and the system checks to see what that resource is.
- Autosave no longer causes the screen to flicker when the game is in full screen mode.
- Fixed a bug that could cause villagers to enter in and out of combat when certain spells were cast.
Miscellaneous Changes
- 4 new maps added to the world map; Newdragon, Black Coast, Strongvale and Death Pass.
- Overhauled the autosave system, reducing the overall memory load, save speed and "jitter" when an autosave is executed.
- The settings menu can now be accessed while playing.
- Made the world map and skirmish buttons more obvious in the main menu.
- Doubled Essence Collector's generation rates, maximum energy and slightly increased fuel duration.
- You can now use "Edge Scrolling" map movement, as seen in Starcraft, Command and Conquer, etc. This is disabled by default, and must be enabled in the settings menu.
- Tightened up map movement a bit.
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[ 2017-02-06 15:56:11 CET ] [ Original post ] |