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Build InDev 34 Unstable 1 Released

Click here for help on accessing the Unstable branch! The first unstable patch for InDev 34 has arrived! This patch introduces a ton of improvements to the save system, lower memory usage, and faster save/load times. In addition it also brings in a ton of balance changes to trash and the corruption mechanics as well as some other nice tidbits. Check out the change log! NOTE: This patch makes extensive chances to your save data, I highly recommend backing up your profile before playing. When you launch the game, a warning panel will pop up, when it does, click "Open Install Folder" and then make a backup copy of the /profiles/ folder!

InDev 34 Unstable 1 Change Log


Save System Optimizations
  • The entire save system for object/building data has been completely rewritten, significantly reducing memory usage and save data size.
  • Numerous changes and improvements to tons of modules have been done to drastically decrease save file size, save time, load time, and memory usage. (Note: The first time you load an old save it may take some additional time as it converts the data to the new format. I also strongly recommend loading and then saving and exiting at least once on every region just to decrease overall load time and memory usage on the world map.)
Balance Changes
  • Less monsters now spawn overall, but their levels increase more rapidly.
  • Monster level increases extremely fast when the corruption is highly threatened. (Warning: If you pinned the corruption in your save, the difficulty may be unexpectedly much higher suddenly.)
  • The corruption can now be completely destroyed, but it's extremely hard and time consuming.
  • Doubled resource decay times for most resources, and tripled others.
  • It now takes less trashy trash to make a trashy cube.
  • Reduced farm range to 24.
  • A fourth dark purple work selection color has been added to signal when a work selection has been threatened.
  • When pushing back the corruption, it becomes more resistant and slower to push back the more pinned it is.
Miscellaneous Changes
  • Building perks are now retroactive.
  • Wolfmere is no longer connected to Deepnesse
  • Added a new "Make/Maintain until storage is full" option for all resources.
  • Harvesting tasks are now set to maintain to storage limits by default, rather than infinite. Although the infinite option still exists if you want to use it.
  • Made loot boxes more encouraged to teleport closer to the village.
  • Added a "backup your saves" warning to old profiles loading InDev 34 for the first time.
Bug Fixes
  • Send villagers goal now counts correctly.
  • Year calculations fixed (Yes, again)
  • Fixed a string key call in the trash AI task list.
  • Fixed a bug where a monsters "breakaway chance" would fire too rapidly in the day time, possibly causing some lag at dawn.


[ 2019-06-25 01:28:20 CET ] [ Original post ]

Retro-Pixel Castles
Raymond Doerr Developer
SixtyGig Games Publisher
2019-10-14 Release
Game News Posts: 175
🎹🖱️Keyboard + Mouse
Very Positive (7080 reviews)
The Game includes VR Support

Get Involved in Development

Follow @RaymondDoerr on Twitter

Game Concept

Retro-Pixel Castles is at heart a godlike village simulator, but it also throws in plenty of familiar game play mechanics from classic 90s era real-time strategy games like Warcraft, along with some tower defense and survival elements in an attempt to create a new kind of village simulator. The goal is to try to bridge the gap between the depth and complexity of traditional village simulators, the fun of godlikes and the simplicity of real-time strategy.

Key Features

You can't win!
The problem nearly all village simulators tend to face is you seem to eventually reach a point where you can't lose the game. You become so skilled at knowing exactly what to do and in exactly what order, the game loses all of it's appeal and you eventually run off to play something else. That's not the case with Retro-Pixel Castles, it aims to make a game you can't win. Every game day, the game gets progressively harder. In RPC you will eventually lose. The goal isn't to win, that's not possible, the goal is to see how long you can survive!

Build a village, and die trying!
A major part of the game is village management, and trying to discover new and creative ways to use the tools at your disposal to keep yourself alive as long as possible.

Several Game Modes
Currently, the game offers two main game modes. Survival and Peaceful, Survival is the game the way it was meant to be played, as a brutal survival style village sim. Peaceful on the other hand has nearly no monsters, and plays out much like a traditional village simulator with some godlike and RTS elements sprinkled on top. More game modes are planned like the upcoming Sandbox mode where you basically are given unlimited resources and access to play around with the engine.

Godlike Elements
Not only can you manage your village, but you also have many godlike abilities at your disposal. You can alter the terrain, blast enemies from afar, heal your villagers and speed up resource growth.

Unlock Content Through Gameplay (Coming soon!)
In RPC, you will find yourself in a harsh and unforgiving environment, constantly trying to find new ways to keep your little villagers alive for just a few more days. As you play, you'll unlock more content, like additional buildings, items and units you can use in your next attempt to see if you can survive even longer than the last!

Even though you can't beat this game, you most certainly can make progress in it! Every round you play you'll gain experience, unlocks, and other interesting goodies that will expand the game.

Tons of map set themes!
Every set of maps will follow a certain theme (Forest, Desert, Underground, etc). Most of the current screenshots only feature a few of these map sets. But many, many more are planned.

The Soundtrack!
A full original soundtrack, made by Bibiki Garcia that blends orchestral instruments in a way fans of old 1990s era PC gaming will love and remember!

DRM-FREE

SixtyGig Games is a DRM free independent game developer! Retro-Pixel Castles will not now or ever in the future have any sort of DRM! Piracy protection only hurts you guys, the loyal paying players. So you rest assured knowing that once you buy yourself a copy of Retro-Pixel Castles you'll never again have to concern yourself with nagging questions about if you can continue playing the game down the road due to something like always-online logins, lost registration codes or because you bought a new computer and you're only licensed to put the game on one. All I ask from you is to be reasonable and responsible, you can buy the game and play it as much as you like, wherever you like. Just tell your friends to support my DRM-Free philosophy and buy their own copy! Free Content Patches, no paid-DLC

100% FREE CONTENT PATCHES/DLC!

I don't believe in paying for Downloaded Content. If you buy Retro-Pixel Castles you will have access to the entire game and all the content I'll ever create for this it, forever! I believe DLC is greedy, and you deserve to have the full gaming experience from day 1, right out of the (figurative) box!

Have a say!

Your feedback is extremely important. You can reply here or head on over to the Official Website and help shape the direction of development! :)

MINIMAL SETUP
  • OS: Most 64 Bit Linux Distros (Must support Java)
  • Processor: Intel i5 or equivalent (Dual Core with Hyper-Threading)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4400 or equivalent. 1280x720 resolution or higher.
  • Storage: 1 GB available spaceAdditional Notes: OracleJDK or OpenJDK 8 Required (OpenJDK bundled with product)
RECOMMENDED SETUP
  • OS: Most 64 Bit Linux Distros (Must support Java)
  • Processor: Intel i5 or equivalent (Quad Core)Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Most Dedicated GPUs. 1G+ VRAM / OpenGL 1.3+
  • Storage: 1 GB available space
GAMEBILLET

[ 6102 ]

12.59$ (16%)
4.44$ (11%)
8.89$ (11%)
10.91$ (16%)
24.87$ (17%)
2.22$ (78%)
8.89$ (11%)
21.24$ (15%)
8.29$ (17%)
12.71$ (15%)
26.49$ (47%)
35.59$ (11%)
4.19$ (16%)
1.63$ (18%)
33.19$ (17%)
8.78$ (12%)
33.99$ (-70%)
21.49$ (-8%)
26.69$ (11%)
4.44$ (11%)
34.79$ (13%)
16.99$ (15%)
1.77$ (91%)
1.77$ (11%)
33.81$ (15%)
33.59$ (16%)
21.21$ (15%)
42.49$ (15%)
2.22$ (78%)
13.34$ (11%)
GAMERSGATE

[ 764 ]

3.83$ (74%)
1.02$ (83%)
0.6$ (91%)
21.99$ (45%)
5.09$ (49%)
0.85$ (91%)
0.6$ (80%)
7.73$ (40%)
6.39$ (20%)
8.49$ (58%)
2.5$ (50%)
1.45$ (79%)
1.25$ (75%)
0.85$ (91%)
2.25$ (91%)
0.85$ (91%)
4.42$ (66%)
5.1$ (66%)
0.6$ (91%)
2.25$ (85%)
2.55$ (83%)
1.28$ (91%)
3.4$ (83%)
18.74$ (25%)
3.4$ (83%)
2.55$ (83%)
10.07$ (28%)
0.49$ (51%)
3.4$ (83%)
1.39$ (54%)

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