Welcome to our second devlog. A lot has happened since we gave you a glimpse of our retro inspired settlement builder game! Let's try and sum it up!
New UI
Moving more towards the retro feel we have been working hard on implementing a beautiful yet retro inspired user interface. We are excited to show you the progress:

Our goal for the UI is that it should feel retro but at the same time be functional and "familiar". This is the first iteration of the UI, and we still have more to add and more to polish, but we think we've managed to find a combination of both!
First look & Teaser trailer
We were fortunate enough to be showcased in the IndieGamiacs - Virtual Indiebooth #35. If you want to see the game being played, have a look at their playthrough:
https://www.youtube.com/watch?v=ybY40_PgWzA
If you have not had the opportunity to check out the teaser for the trailer yet, head over to the store page to check it out!
Demo
Since our last devlog we have been working hard on the first early preview build. This special demo will now be released to a selection of streamers and reviewers and we are looking forward to their feedback.
New features
Last, but not least - here is a short list of the new features we have been working on since our last devlog:
New buildings
New animations
Fire system implemented in tier 2
New wildlife animations
New population animations
Work prioritaztion optimization
Undocumented number of bugfixes
Up next
We have more to share with you in our next devlog in August! Until then, here is Sigrid And Olof working hard on producing materials:


[ 2023-07-11 10:43:34 CET ] [ Original post ]