
ArcRacer is a fast-paced, aggressive, and stylistic anti-gravity racer. Inspired by classic series such as F-Zero and WipEout, ArcRacer aims to provide a fresh new challenge for genre veterans, while also creating an accessible and engaging experience for newcomers. Outsmart your opponents, survive high-speed gauntlets, unlock new courses and ships, and set record times in a full campaign mode!
So What's In the Box?
- Twelve unique courses to race on
- Eight ships with distinct playstyles
- A full campaign with hand-crafted progression
- No multiplayer!
- Custom race mode configuration
- In-game tutorial and manual with tips
- Pixel-perfect Y2K-inspired artstyle
- Love
- Jukebox mode, soundtrack TBD
1.4 Steam Workshop Update
As always, it's hard to thoroughly QA test big updates like these despite my best efforts, so please report any bugs you encounter. Happy racing!
Steam Workshop support is released in update 1.4. Custom courses can now be uploaded and shared, so get creating!
Changelog:
- Added Steam Workshop support
- Pre-existing terrain maps can now be used for editor courses
- Added (lenient) build limits to courses to prevent potential issues with custom content
- Improved AI pathfinding to handle less-optimal waypoint layouts
- Bugfixes
As always, it's hard to thoroughly QA test big updates like these despite my best efforts, so please report any bugs you encounter. Happy racing!
[ 2024-02-09 04:26:12 CET ] [Original Post]
Minimum Setup
- Graphics: OpenGL 3.3
- Storage: 150 MB available space
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