Crush Crush plans for 2017!
[ 2017-01-03 17:30:26 CET ] [ Original post ]
Hey everyone! Artist Panda here (Morgo) :3 I just wanted to say HAPPY NEW YEAR to everyone and give you the quick run-down of what we're planning for Crush Crush:
- Holiday sale takedown (just now) ...it was really awesome to see how many people got special outfits for their waifus! I'm so happy you liked them <3
- Our final girls are coming up in time for the 'one year since Crush Crush first launched' anniversary, based on when we first came out with our beta on Kongregate. That's Feb 9.
- After we release the final girls we'll be launching a mobile version for iPhones/ iPads/ Androids. We need to do some heavy refactoring of the UI/layout for that since most people like to play in Portrait mode and our game is in landscape.
- Voice Actresses!! We held an open casting call for many roles and will be finalizing the cast in February. It's going to be awesome to have all our girls speaking in the game (in English). The update for that will likely happen around Spring, but it'll be cool because those same actresses will be used in our Visual Novel since it'll feature many of the same characters.
- After working on Crush Crush for over a year straight, Programmer Panda and I are finally taking a break this January to recharge our batteries... So I've set up a Steam account for my friend 'TroubleshooterPanda' who will be jumping in to chat/answer questions and handle support emails. Oji Panda should also be around to chime into discussions too :) Knowing me, I won't be completely relaxing on my vay-k though, as I have a ton of ideas I want to flesh out for our Crush Crush VN.
- I mentioned it in my latest video but we are moving forward with plans to make a boy version of Crush Crush (as a separate game) which I'm calling Blush Blush. It's going to have the same humor, lighthearted story, and greatly improved art. I think you're gonna like it!
- It's too early to share any details or concept art yet but we are making a Visual Novel with our girls, and going to try a Kickstarter in April. Reasons for that are the cost of original music, voice acting, background artwork and animation...it can be a hefty cost to an indie dev team ^_^;;
- Lastly, the thing I'm probably the most excited for is a collaboration we've been working on with YandereDev; since Ayano has a cameo in our game we're delighted to say that some of our girls will be showing up in his game Yandere Simulator probably some time later this year. So on our side, we've been getting 3D models ready so they can show up as a special Crush Crush mode easter egg!!
Crush Crush
Sad Panda Studios
Sad Panda Studios
2016-10-18
Indie F2P Singleplayer
Game News Posts 369
🎹🖱️Keyboard + Mouse
Very Positive
(26287 reviews)
http://sadpandastudios.com/
https://store.steampowered.com/app/459820 
The Game includes VR Support
Crush Crush Linux [471.6 M]
Crush Crush - 18+ Naughty DLC
Hey hot stuff! Are you looking for a fun and flirty game to kill some time and make you laugh out loud? That’s a crazy coincidence, because it’s been looking for you!
Welcome to Crush Crush – the Idle Dating Sim! Begin your quest to win the hearts of your town’s lovely ladies… after a disastrous intro or two! To do it you’ll have to build your stats, unlock amazing new jobs, and then sweep your waifu off her feet with exotic dates, the perfect gift, or maybe a tickle fight or two.
Welcome to Crush Crush – the Idle Dating Sim! Begin your quest to win the hearts of your town’s lovely ladies… after a disastrous intro or two! To do it you’ll have to build your stats, unlock amazing new jobs, and then sweep your waifu off her feet with exotic dates, the perfect gift, or maybe a tickle fight or two.
MINIMAL SETUP
- OS: Ubuntu 14.04 or newer or SteamOS
- Processor: Modern Intel/AMD CPU 1.6GHz+Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Graphics card with DX9 (shader model 2.0) capabilities. Anything made since 2004 should work.
- Storage: 1 GB available space
- OS: Ubuntu 14.04 or newer or SteamOS
- Processor: Modern Intel/AMD CPU 2GHz+Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Graphics card with DX9 (shader model 2.0) capabilities. Anything made since 2004 should work.
- Storage: 1 GB available space
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