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Update 2023-03-03
Unfortunately, we didnt have update notes on last weeks update. But we didnt have many visible changes either. This week we have some more exciting changes that play big parts in the preparation for the PRELUDE version. An important note: Todays update will reset your progress and remove the Shield Maiden character for now. Hopefully, we wont need another save game reset, since weve sorted out the meta progression for the PRELUDE and dont want to entirely redo it again.
Finalization of the PRELUDE! This means getting a proper Ember Grounds progression and some polish and finishing on different things. We will very likely keep the demo and playtest version updated once the PRELUDE is released until the Early Access launch. The PRELUDE will have limited content, but the playtest will not. But improvements, balancing, and finishing some content and changes based on feedback will go into the PRELUDE as well. Were looking forward to your feedback! - Chasing Carrots
[ 2023-03-03 16:53:32 CET ] [ Original post ]
Hello Adventurers!
Unfortunately, we didnt have update notes on last weeks update. But we didnt have many visible changes either. This week we have some more exciting changes that play big parts in the preparation for the PRELUDE version. An important note: Todays update will reset your progress and remove the Shield Maiden character for now. Hopefully, we wont need another save game reset, since weve sorted out the meta progression for the PRELUDE and dont want to entirely redo it again.
Change Log 2023-03-03
FEATURES
- Gamepad support! Its almost complete and all essential menus should be usable.
- Auto-aim setting for the main attack
- A powerup item that will collect all XP on the current stage
- New unlockable traits for each ability
- New boss: FlameDancer in Ember Grounds
- New enemy: exploding imps
BALANCING
- Unlocking the Wellkeeper will now add start items to the chest
- Torment rank build-up is now a bit faster
- Haunted Caverns progression is now a bit easier
- Ember Grounds now unlock by defeating the Imp Chieftain boss
OTHER CHANGES
- Quests can now be bound to specific stages
- Quests have been recreated with a new progression in mind
- Added many Icons for items & traits
- Added final assets for Ring Blades and Arcane Splinter
POLISH & QOL
- Additional sounds
BUG FIXES
- Fixed all those nasty crashes that happened by taking damage from stuff on the ground (like slime puddles and fire patches)
- Putting the well back on the Haunted Cavern once unlocked
- Initial shooting directions are set so that bullets wont get stuck when entering a stage
- Abilities wont continue to fire anymore in the revive screen.
- Radiant Aura trait description had negative values printed in green instead of red
PERFORMANCE
- Major changes to reduce CPU load
- Changed processing of physics and movement behaviours for better performance
- The general performance on all devices, especially in later waves should improve - please send us feedback about this!
What's Next?
Finalization of the PRELUDE! This means getting a proper Ember Grounds progression and some polish and finishing on different things. We will very likely keep the demo and playtest version updated once the PRELUDE is released until the Early Access launch. The PRELUDE will have limited content, but the playtest will not. But improvements, balancing, and finishing some content and changes based on feedback will go into the PRELUDE as well. Were looking forward to your feedback! - Chasing Carrots
[ 2023-03-03 16:53:32 CET ] [ Original post ]
Halls of Torment: Prelude
Chasing Carrots
Developer
Chasing Carrots
Publisher
2023-03-09
Release
Game News Posts:
14
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(1335 reviews)
Public Linux Depots:
- [467.07 M]
Halls of Torment PRELUDE is a casual roguelite action rpg presented in a pre rendered retro look reminiscent of RPGs from the late 90s. Choose one of the hero characters and descend into the deadly Halls of Torment. Fight unholy horrors from beyond and survive wave after wave until you face one of the tormented lords. Advance your hero with character traits, abilities, and items. Create a new powerful build during each run. Explore various underground expanses and find new powerful items that enable you to venture even deeper into the abyss.
Many more features and content will be available in the main game.
Save games from Halls Of Torment PRELUDE can be taken over to the main game Halls Of Torment
PRELUDE Features
- Quick and casual runs of maximum 30 minutes
- Old school pre rendered artstyle
- Quest based meta progression
- Diverse bosses featuring unique mechanics and attack patterns
- Items can be retrieved to the overworld and used to customize future runs
- Interactable environments: Use traps and hazards to your advantage!
PRELUDE Content
- 2 stages with dynamic progression
- 3+ unique bosses
- 15+ unique monsters
- 3+ playable characters
- 6+ different and upgradable abilities
- 8+ blessings making you stronger for each attempt
- 30+ different items to unlock and retrieve
- 100+ traits that upgrade characters and abilities
- 30+ quests to complete
Many more features and content will be available in the main game.
Save games from Halls Of Torment PRELUDE can be taken over to the main game Halls Of Torment
MINIMAL SETUP
- Processor: 2 Cores / 3GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel Iris Xe / AMD RX 480
- Storage: 1 GB available space
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