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HoT Update 2023-04-27
Today we are releasing just a small patch for the PRELUDE. We are still in the middle of getting ready for Early Access. But we have some additional information for you regarding Early Access today. Weve already mentioned a couple of things about this during our DevStream on Tuesday. If youve missed it you can watch it here on YouTube [previewyoutube=uUSDX0cnhPw;full][/previewyoutube] The Early Access will start with 7 characters, 11 abilities and 3 stages. We will expand upon abilities giving you the possibility to upgrade or evolve them, depending on how you want to call it. Each ability upgrade should be roughly as powerful as the initial ability itself. Ability upgrades can be chosen instead of a new ability when for example picking up the Scroll of Mastery.
But our main focus has been on playable characters. The 4 additional characters for the Early Access will be:
We are currently working on a lot of new content and finishing features for the EA. This includes ability upgrades, changes on ability traits, the third Level Forgotten Viaduct, and much more. In mid May well have a bigger update on the EA and what will be included in the release. Well probably share a date and update plans afterwards. When releasing the EA we also intend to update the PRELUDE to match the changes of the early game in the EA version.
[ 2023-04-27 12:06:59 CET ] [ Original post ]
Hello Adventurers!
Today we are releasing just a small patch for the PRELUDE. We are still in the middle of getting ready for Early Access. But we have some additional information for you regarding Early Access today. Weve already mentioned a couple of things about this during our DevStream on Tuesday. If youve missed it you can watch it here on YouTube [previewyoutube=uUSDX0cnhPw;full][/previewyoutube] The Early Access will start with 7 characters, 11 abilities and 3 stages. We will expand upon abilities giving you the possibility to upgrade or evolve them, depending on how you want to call it. Each ability upgrade should be roughly as powerful as the initial ability itself. Ability upgrades can be chosen instead of a new ability when for example picking up the Scroll of Mastery.
But our main focus has been on playable characters. The 4 additional characters for the Early Access will be:
- Cleric (Debuffs & Regeneration)
- Warlock (Summonings)
- Shield Maiden (Blocking & Crowd Control)
- Sorceress (Lightning Damage & Electrify Effect)
Change Log 2023-04-27
POLISH & QOL
- Updated effect markers (Slow & Fragile).
- Burn effect damage numbers are now displayed differently than normal damage.
- Rats from the rat ring have now proper sprites
BUG FIXES
- Stun is now also setting the attack speed of enemies to 0.
- Fixing the Bogged Boots, they actually slow down now.
- Rat ring cant be used to spawn endless rats anymore.
- Arrows and Swordsman hits with fire damage are not unblockable anymore.
- Fixed an issue that allowed item duping.
- Settings wouldnt save on the first start of the game.
- Adding backup save games in case of corrupted save games, so not the whole progress is wiped.
What's Next?
We are currently working on a lot of new content and finishing features for the EA. This includes ability upgrades, changes on ability traits, the third Level Forgotten Viaduct, and much more. In mid May well have a bigger update on the EA and what will be included in the release. Well probably share a date and update plans afterwards. When releasing the EA we also intend to update the PRELUDE to match the changes of the early game in the EA version.
Stay Fresh! - Chasing Carrots
[ 2023-04-27 12:06:59 CET ] [ Original post ]
Halls of Torment: Prelude
Chasing Carrots
Developer
Chasing Carrots
Publisher
2023-03-09
Release
Game News Posts:
14
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(1335 reviews)
Public Linux Depots:
- [467.07 M]
Halls of Torment PRELUDE is a casual roguelite action rpg presented in a pre rendered retro look reminiscent of RPGs from the late 90s. Choose one of the hero characters and descend into the deadly Halls of Torment. Fight unholy horrors from beyond and survive wave after wave until you face one of the tormented lords. Advance your hero with character traits, abilities, and items. Create a new powerful build during each run. Explore various underground expanses and find new powerful items that enable you to venture even deeper into the abyss.
Many more features and content will be available in the main game.
Save games from Halls Of Torment PRELUDE can be taken over to the main game Halls Of Torment
PRELUDE Features
- Quick and casual runs of maximum 30 minutes
- Old school pre rendered artstyle
- Quest based meta progression
- Diverse bosses featuring unique mechanics and attack patterns
- Items can be retrieved to the overworld and used to customize future runs
- Interactable environments: Use traps and hazards to your advantage!
PRELUDE Content
- 2 stages with dynamic progression
- 3+ unique bosses
- 15+ unique monsters
- 3+ playable characters
- 6+ different and upgradable abilities
- 8+ blessings making you stronger for each attempt
- 30+ different items to unlock and retrieve
- 100+ traits that upgrade characters and abilities
- 30+ quests to complete
Many more features and content will be available in the main game.
Save games from Halls Of Torment PRELUDE can be taken over to the main game Halls Of Torment
MINIMAL SETUP
- Processor: 2 Cores / 3GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel Iris Xe / AMD RX 480
- Storage: 1 GB available space
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