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Hey there!
I hope you had another great Monday. Alessia and Luisa have been quite busy working on the new rewards offered by MegaCorp and Sunshine Farms, but you'll know more about them in the next update. Meanwhile, I've been working on finalizing the new workers' experience system, so let's explore it together!
In the upcoming update, we'll be adding something that you've been wanting for a while now. Workers will improve their AI every time they work (yee machine learning), and once they've accumulated enough experience, they'll be able to level up.
You never know what an unskilled worker can level up into, but if you don't like the planned upgrade, then you can reset the memory and start over. Skilled workers, on the other hand, will upgrade to their next level, and by doing so, you'll be able to choose a unique modifier that improves their work.
Yes, you heard me right, unique modifiers! More efficient harvesting, better charging, and much more. Even robots learn new things in unique ways, so when they upgrade their AI, they get to choose between a couple of modifiers. And, as you can imagine, a fully skilled worker can have up to two modifiers.
We've also changed the way new potential workers are proposed. When you start a new game, you'll only get to choose between unskilled or junior workers. As you progress, you'll get to choose between more trained robots.
What do you guys think? If you have any suggestions or questions, you can hit us up on:
Rebelpug discord server: Join Discord Link
Steam forum: Write to us here
Rebelpug external forum: Write to us here
Oh, and if you want to stay up-to-date with all the cool features we're working on, sign up for our newsletter here! We won't spam you; we'll be like ninja pugs!
Until next time!
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