A lot of feature requests made it into this one.
New in version 1.5:
New monster: the fairy
Frame limiter in the graphics options
Map toggle by double pressing M
Your mouse's vertical axis is locked while you are looking at the map
Speed toggle by double pressing SHIFT
While looking at the map, pressing Q will let you descend stairs if you are standing on them
Achievements unlocked at higher difficulties will also unlock them at lower difficulties
Fixed a crash that occurred if you searched where a trap was removed
The Fairy
The fairy is a new monster, represented by a lower case f in ASCII mode.
The fairy when killed will polymorph one of your items into another of the same type. Potions polymorph into potions and rings into rings and so forth. The fairy will never polymorph food or the amulet of yendor so don't worry about that. Also ranged weapons will only polymorph into ranged weapons.
Fairies are more common on the first 5 levels but may still show up deeper in the dungeon so it may be worth it to hold on to cursed items or bad potions and things for the chance that you might be able to polymorph them later. They may be hard to find though as they will teleport at their leisure around the floor.
New Controls
With the new controls it is technically possible to play the entire game with the map up. It's a bit awkward to control and aiming ranged weapons and wands can be difficult so I don't recommend it but the option is there if you want it.
Have fun! [ 2023-05-04 18:19:51 CET ][ Original post ]
ROGUE-FP is a blend of old school classic roguelike gameplay with new school first person controls and perspective. There is no movement grid and no rigid turn system to slow you down.
Synopsis
The Fighters guild has a high bar for entry. They want you to delve deep into the Dungeon of Doom and return to the surface with the Amulet of Yendor. A perilous quest few have completed, for within the dungeon are terrible monsters, devious traps, and mystifying magical items. To survive you'll have to identify the items, navigate the dark labyrinths within the dungeon, and fight your way past the monsters. With enough skill and a decent amount of luck they say it can be done. Give it your best shot!
Features
Just like in the roguelike days of yore, there are
Procedurally generated levels
Perma-death
An alphabet's worth of monsters
Many magic items with different effects including rings, potions, wands, and more!
But in ROGUE-FP there’s also
Sprites/textures for everything
First person controls
Smooth turns
Synth soundtrack
A difficulty level for every level of skill, including one that removes item identification