Version 1.12.1
Fixed in this update is: A crash that could occur if you picked up an orcs gold before he got to it A physics related crash that I though was fixed last time A bug where if you were teleported to an unlit room after you had read a scroll of mapping the floor wouldn't light up Another small update to get those crash fixes out. That physics related one was tricky. A number of updates ago I had removed all collision from the roof of the dungeon as a cpu optimization for very low end machines. However it seems that the physics in Godot can glitch out when a kinematic body(like the player) collides with a static body(like the stairs tile or walls) at specific angles and send the player rocketing into the sky. In the games code the player is expected to stay within the bounds of the dungeon and so the game would crash. Now that I better know the root cause of the crash I can make sure that it should not happen again. I have tweaked the players physics to make this less likely as well as now properly reset the players position and velocity if ever you should end up out of bounds. As always let me know if you run into any bugs or crashes! Thanks!
[ 2023-08-29 16:39:59 CET ] [ Original post ]
Patch Notes
Fixed in this update is: A crash that could occur if you picked up an orcs gold before he got to it A physics related crash that I though was fixed last time A bug where if you were teleported to an unlit room after you had read a scroll of mapping the floor wouldn't light up Another small update to get those crash fixes out. That physics related one was tricky. A number of updates ago I had removed all collision from the roof of the dungeon as a cpu optimization for very low end machines. However it seems that the physics in Godot can glitch out when a kinematic body(like the player) collides with a static body(like the stairs tile or walls) at specific angles and send the player rocketing into the sky. In the games code the player is expected to stay within the bounds of the dungeon and so the game would crash. Now that I better know the root cause of the crash I can make sure that it should not happen again. I have tweaked the players physics to make this less likely as well as now properly reset the players position and velocity if ever you should end up out of bounds. As always let me know if you run into any bugs or crashes! Thanks!
ROGUE-FP
Jurax Games
Jurax Games
2023-03-30
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 47
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(19 reviews)
https://store.steampowered.com/app/2343160 
[160.53 M]
ROGUE-FP is a blend of old school classic roguelike gameplay with new school first person controls and perspective. There is no movement grid and no rigid turn system to slow you down.
To survive you'll have to identify the items, navigate the dark labyrinths within the dungeon, and fight your way past the monsters. With enough skill and a decent amount of luck they say it can be done. Give it your best shot!
But in ROGUE-FP there’s also
Synopsis
The Fighters guild has a high bar for entry. They want you to delve deep into the Dungeon of Doom and return to the surface with the Amulet of Yendor. A perilous quest few have completed, for within the dungeon are terrible monsters, devious traps, and mystifying magical items.To survive you'll have to identify the items, navigate the dark labyrinths within the dungeon, and fight your way past the monsters. With enough skill and a decent amount of luck they say it can be done. Give it your best shot!
Features
Just like in the roguelike days of yore, there are- Procedurally generated levels
- Perma-death
- An alphabet's worth of monsters
- Many magic items with different effects including rings, potions, wands, and more!
But in ROGUE-FP there’s also
- Sprites/textures for everything
- First person controls
- Smooth turns
- Synth soundtrack
- A difficulty level for every level of skill, including one that removes item identification
MINIMAL SETUP
- OS: Linux Ubuntu 18.04
- Processor: Dual core CPU 2.4 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Radeon HD 8330
- Storage: 12 GB available space
- OS: Linux Ubuntu 18.04
- Processor: Quad core CPU 3.0 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 1050
- Storage: 12 GB available space
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