Version 2.5
Version 2.5 is finally here! The main feature here is that items can now have additional effects when thrown at monsters. Right now it's limited to a good handful of potions and gas spore float sacs but I think you'll find them very useful when you're in a pinch. Throwing a potion of confusion or blindness at a monster when you're in a bind will definitely help you if you need to run away and heal. Also, dead monsters now have some ragdoll effects when they die. In this update I've tried to make killing monsters much more satisfying and I think this will get the job done. After they're dead you can also kick the body around by pressing space while facing it. This doesn't have any gameplay effect though. It's just for fun. As always please let me know if you come across any bugs or crashes. And please leave a review if you're enjoying the game. It really helps! Thanks and enjoy!
[ 2024-06-18 21:04:22 CET ] [ Original post ]
NEW IN THIS UPDATE
- Some potions will now affect monsters if they are thrown at them -poison, confusion, blind, hallucination, a few others...
- Gas spores now explode when thrown
- Things that are detected by monsterbits on the minimap now clearly show up as detected at all times eg. walls from bat ear, cursed armour from black unicorn, etc
- Descriptions for some options in the options menu -some of these were present in an older version but got removed when the options menu got an overhaul so now they're back in with a few more
- Ragdoll effects for dead monsters
- New particle effect for teleporting -for the player and for monsters
- Background darkens a little when the pause menu is displayed
- More flavor descriptions for monster bits if they are eaten
- New manual page for monster bits
CHANGED IN THIS UPDATE:
- Explosion radius has been doubled
- Stat increase numbers will radiate out from that stat bar at different angles if multiple values are applied at once
- Tweaked red flash effect when attacked -should cover the screen perfectly on all monitor aspect ratios
ADDED BACK IN THIS UPDATE:
- The monsters and items appearing on the main menu -they load in a separate thread now so there should be far less of a lag spike when they are loaded in
FIXED IN THIS UPDATE:
- a crash that would occur if you tried to throw a monster bit while it is attached to your armour
- an obscure crash that would occur if you killed a centaur with an arrow right before its arrow hit you
Version 2.5 is finally here! The main feature here is that items can now have additional effects when thrown at monsters. Right now it's limited to a good handful of potions and gas spore float sacs but I think you'll find them very useful when you're in a pinch. Throwing a potion of confusion or blindness at a monster when you're in a bind will definitely help you if you need to run away and heal. Also, dead monsters now have some ragdoll effects when they die. In this update I've tried to make killing monsters much more satisfying and I think this will get the job done. After they're dead you can also kick the body around by pressing space while facing it. This doesn't have any gameplay effect though. It's just for fun. As always please let me know if you come across any bugs or crashes. And please leave a review if you're enjoying the game. It really helps! Thanks and enjoy!
ROGUE-FP
Jurax Games
Jurax Games
2023-03-30
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 47
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(19 reviews)
https://store.steampowered.com/app/2343160 
[160.53 M]
ROGUE-FP is a blend of old school classic roguelike gameplay with new school first person controls and perspective. There is no movement grid and no rigid turn system to slow you down.
To survive you'll have to identify the items, navigate the dark labyrinths within the dungeon, and fight your way past the monsters. With enough skill and a decent amount of luck they say it can be done. Give it your best shot!
But in ROGUE-FP there’s also
Synopsis
The Fighters guild has a high bar for entry. They want you to delve deep into the Dungeon of Doom and return to the surface with the Amulet of Yendor. A perilous quest few have completed, for within the dungeon are terrible monsters, devious traps, and mystifying magical items.To survive you'll have to identify the items, navigate the dark labyrinths within the dungeon, and fight your way past the monsters. With enough skill and a decent amount of luck they say it can be done. Give it your best shot!
Features
Just like in the roguelike days of yore, there are- Procedurally generated levels
- Perma-death
- An alphabet's worth of monsters
- Many magic items with different effects including rings, potions, wands, and more!
But in ROGUE-FP there’s also
- Sprites/textures for everything
- First person controls
- Smooth turns
- Synth soundtrack
- A difficulty level for every level of skill, including one that removes item identification
MINIMAL SETUP
- OS: Linux Ubuntu 18.04
- Processor: Dual core CPU 2.4 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Radeon HD 8330
- Storage: 12 GB available space
- OS: Linux Ubuntu 18.04
- Processor: Quad core CPU 3.0 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 1050
- Storage: 12 GB available space
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