Synopsis
The Fighters guild has a high bar for entry. They want you to delve deep into the Dungeon of Doom and return to the surface with the Amulet of Yendor. A perilous quest few have completed, for within the dungeon are terrible monsters, devious traps, and mystifying magical items.To survive you'll have to identify the items, navigate the dark labyrinths within the dungeon, and fight your way past the monsters. With enough skill and a decent amount of luck they say it can be done. Give it your best shot!
Features
Just like in the roguelike days of yore, there are- Procedurally generated levels
- Perma-death
- An alphabet's worth of monsters
- Many magic items with different effects including rings, potions, wands, and more!
- Sprites/textures for everything
- First person controls
- Smooth turns
- Synth soundtrack
- A difficulty level for every level of skill, including one that removes item identification

FIXED IN THIS UPDATE:
Having your stats bar position in the options set to bottom no longer messes up the minimap bonus dungeon -reported by powergod and IronArcturus on gog
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CHANGED IN THIS UPDATE:
You can no longer change your stats bar position while playing the minimap bonus dungeon -not that you would want to anyway since it would mess up your screen
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This bug was a hassle to track down.
It was reported on gog so I thought it was a gog issue and it ran just fine on linux and windows in the editor and both on steam. This led me down a path of thinking there was something gog galaxy related causing the game to throw an error before being able to adjust the viewport for the minimap dungeon.
This led to me trying all different kinds of new versions of gog\'s game builders and sdk wrappers. The bug persisted. I deleted all of the games settings to see if there\'s an issue with them causing the bug. Nope, it\'s still there. I tried to replicate the bug in the other versions considering what I thought the problem was also to no avail. I eventually downloaded a offline installer and tried that. NO BUG! How is this possible? I fire up the newly offline installed version in galaxy. No bug. What the hell is going on?
Well what was going on was that when I deleted the games settings, that SHOULD have given me no bug since the game would start with its defaults but gog galaxy would very quickly toss up all of my settings from the cloud right before firing up the game and then lo and behold I would see the bug, thinking that the settings weren\'t an issue. It\'s only when the firing up the offline installed version in galaxy that the cloud save failed to load and the bug didn\'t show up. It was actually PURE CHANCE that I just so happend to have the stat bar setting set to bottom ONLY on gog galaxy version that lead me down that online bug rabbit hole.
So anyway, it\'s fixed now and having your stats bar set to bottom won\'t mess up the minimap dungeon anymore. You just can\'t change the position WHILE in the dungeon. Other than that and it\'s fine.
In other news, I put up my first dev log for ROGUE-FP\'s sequel up on youtube. These are mostly just to cement the ideas i\'m working on in my head but if you\'re interested in these sorts of things or if you\'re working on your own roguelike then maybe you\'ll find it useful:
[dynamiclink href=\"https://youtu.be/a21O3jK4nMc\"][/dynamiclink]
They will have no set schedule and will mostly come out as I overcome certain milestones.
That\'s all I got for now.
As always [u]please report any bugs you come across in the bug report thread![/u] It really does help a lot, as evidenced by this very update! It would have been a LONG TIME before I would have found this bug if it wasn\'t reported!
Minimum Setup
- OS: Linux Ubuntu 18.04
- Processor: Dual core CPU 2.4 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Radeon HD 8330
- Storage: 12 GB available space
Recommended Setup
- OS: Linux Ubuntu 18.04
- Processor: Quad core CPU 3.0 GHzMemory: 4 GB RAM
- Graphics: GeForce GTX 1050
- Storage: 12 GB available space
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