BASED OFF OF THE ANIMATED WEB-SERIES ON THE "MAGIK CHEESE" YOUTUBE CHANNEL!
* Controller support: Full controller support with its own unique control scheme
* A varied and energetic OST: Which should be on the market as DLC very soon!
* Swingshot: a tool utilized by Uncle Kenny to swing his way through several areas while fighting off enemies simultaneously
* Fun Shoot 'em up Gameplay: Which evolves as Uncle Kenny furthers his collection of weapons!
ACT 2-
* A Spooky New Environment: To explore and find secrets in!
* Flamethrower Annihilate your enemies with a fiery touch
* Tons of new enemies and cutscenes The next chapter of the Uncle Kenny story is out now!
ACT 3 is coming as a free update in July!
Note From The Developer: Thanks for checking out my game! I've dreamed of becoming a developer since a very young age. Through working on The Uncle Kenny Game, I've learned to code as well as design which is a dream come true for me. I really hope you enjoy and most importantly...
I WOULD BE HAPPY TO READ ANY COMMENTS, SUGGESTIONS, OR REPORTS OF BUGS/GLITCHES EITHER IN A REVIEW OR STEAM DISCUSSION!!!! THANK YOU SO MUCH!!!
CURRENT SPEEDRUN WORLD RECORD: 42:39
Hi yall gamers. this update is coming with a dislocated knee that destroyed my timeline. Still, I've been able to get plenty done and I'm super excited to release this. The game is getting pretty damn good.
What's New!? -
- Three Semi-Finished levels.
- The first being Smoke, a level where army men and parasites fight each other in a tight
space.
- The second being Underground, the area introducing tanks, the rocket launcher, and the
pigeon - man boss fight
- The third being the Hoverbike level, with the mission being destroying 3 cores in each
level, getting off and on the vehicle.
- An introduction to the Vengeance level with a new cult leader enemy that shields all cultists until you take him out.
- Added new songs to levels, fixed a good amount of audio glitches
- Added a water escape level to the parasite facility area that will test your speed.
- Voiced army enemies! There are currently only 4 voices right now, but soon there should be something like 7 by release time.
- Level up indicator to make leveling up more obvious.
- Adjusted enemy health around Act 3.
- Added a flesh tearing sound to the scattergun.
Fixes to ammo drops, some of them would randomly drop Act 1 shotgun ammo instead of laser gun ammo.
- Reduced Laser gun ammo amounts.
- Lowered the health of the tank and the tier 2 army men enemies slightly.
- Fixes several miscellaneous bugs with the level up menu, and small issues.
- Stopped snails from being able to kill you even when you're invincible
- Controller players can now fire the vehicle grenades in the vehicle section.
- Act 2 wrench does the original amount of damage it used to have, lingering glitch of code updates last month
Song of the update -
https://www.youtube.com/watch?v=2WBVLCvMSuE&ab_channel=BenFolds-Topic[/previewyoutube]
What to Expect in Beta 0.5 ON MAY 30TH-
- Voiced cultists, cultist parasites, and more army men voices.
- More adjusted Hover Bike Level\
- Air Indicator when under water
- Finished Desert Flashback level.
- Helipad dialogue (Uncle Kenny nephews dialogue)
- More bug fixes, combat adjustments
- Start of Paperman Hoverbike boss fight
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