Check out our new release: Fishlike, a WarioWare-style microgame compilation, featuring a familiar appearance of Dungeons & Jewels as a boss stage! https://store.steampowered.com/app/3062970
- Added base relic limit of 15 in Endless mode (However, this can still be surpassed using other relics).
- Numerous Endless mode interaction bugfixes.
- Added unlock indicator on Map screen for current class, to show which branches have already been cleared.
- Fixed bug with Mummy enemy not spawning properly with certain tiles on board.
- Added an option to toggle screen shake off in the Options menu.
The free content expansion for Dungeons & Jewels is now live!
Features:
- 5 new Branches with many new mechanics, challenges, and enemies.
- New endgame final boss fight.
- 20 new unlockable equipment items.
- Optional shortcut to new content.
Some screenshots of the new content:
[expand type=spoiler]
[/expand] In addition, there are also some balance and refinement changes to the base game:
v1.2.0 - Balance Update 2:
General:
- You can now track your location in the dungeon using the new map screen - to help navigate the branching paths.
- Rebalanced enemies in Advanced mode to no longer require specific color 4-matches.
- Reduced treasure chance in Endless Mode.
Spells:
- Repopulate: Reduced tiles created. [10->6]
- Spread Hell: Increased cost to 20 Hellstone.
- Possess: Increased cost to 25 Hellstone.
- Several bug fixes in preparation for the upcoming content update.
- Improvements on Steam Deck support (Video Setting syncing and On-Screen Keyboard)
v1.1.0 - Balance Update 1:
General:
- Timed Mode: Dungeon Entrance (first level) enemies are now 5 seconds slower.
- Orc Priest: HP increased to 2. No longer creates Skull tiles at the start of combat, but every turn instead.
- The Head Summoner: Now always summons Elementals every 8 turns/25 seconds. Encounter also now ends when Summoner dies (All summons disappear).
- Mummy: Tiles are now unwrapped when dying with another enemy still alive.
- Pharaoh's Sarcophagus: No longer creates skull tiles or burns the bottom row. Now spawns Mummies much more frequently (max 2). Encounter still ends when Pharaoh dies. (All summons disappear).
- Nytemare: Increased chance to appear in normal mode.
- The following enemies are now immune to attack knockback: The Blacksmith, Orc Priest, The Head Summoner, Ancient Lich, Vault Keeper, Formicid
Spells:
- Transpose: Now has unlimited charges.
- Knife: Changed casting condition to [two ordered matches of the same color].
- Murder: Changing casting condition to [30x random color].
Relics:
- Investments: Cost increase per relic reduced. [3 -> 1 tiles]
- Crown of Torment: Self-damage is now slower. [5 -> 6 turns]
- Ogre Club: Stun duration reduced. [2 -> 1 turns], [5 -> 3 seconds]. (Stun still prevents enemies from healing)
Future Content Plans:
A future free content update is planned to be released some time early this summer. The update will feature a bonus end-game campaign with a handful of new branches, enemies, and treasures. Stay tuned for more information as it approaches! As usual, all feedback and issue reports are welcome in the Steam Community Forum or the Discord server. Thanks for playing, and good luck!
With an upcoming balance update next week (and a planned content update in the near future) - here is another quick hotfix patch.
- Pause Menu can now be accessed during animations/chest screen.
- "Monkey's Paw" now properly saves its charges, when game is quit and continued.
- Fixed minor relic interaction bugs.
- Fixed "Investments" relic tooltip.
- Added "End Run" button in pause menu (for Endless Mode).
- Added rudimentary colorblind mode: Shows all gem icons at all times, instead of color outline/colored hearts.
- Optimized online leaderboards performance, now only shows top 100 scores in chosen category.
- Fixed several relic interaction bugs/freezes.
- Fixed game sometimes crashing on continue.
- Added support for Steam Deck native resolution.
- Fixed Scroll of Acquirement bug providing repeating treasure.
- Fixed rare monster tile AI freeze.
- Fixed Achievements sometimes not saving properly. Launching the game will recover all unsaved achievements to Steam.
- Fixed Steam Deck touchscreen interaction with spell boxes. (hopefully)
- Fixed Fire Sprite counter UI counting down while stunned.
- Fixed Cockroach bug.
- Orc Berserkers now have 2 HP (instead of 3)
- Black Bears are now less common.
Fixed special Unicode Characters in player names causing scores to not display properly.
- Rebalanced "Refrigeration" and "Investments".
- Fixed Online Endless Leaderboards not displaying properly.
- Some minor bug and crash fixes.
We are live! Dungeons & Jewels is released with a 20% launch discount. Compared to the demo version, the full version features many more levels, unlocks, spells, relics, gamemodes, and characters. Feedback and bug reports are always appreciated in the discord server: https://discord.com/invite/Dy5C7PKNq2 Looking forward to seeing your runs on the leaderboards! Good luck.
- Balanced and improved upon several spells and relics.
- Improved some SFX and animations.
- Several bugfixes.
- Several minor bugfixes.
- Added new interactive playable Tutorial.
After looking at playtest data and listening to player feedback, the following balance changes have applied to the Demo build:
- Classic Mode: Dungeon Entrance (Level 1) enemies now attack 1 turn slower [5 turns -> 6 turns]
- Timed Mode: Enemies now attack 5 seconds slower in all levels.
Check out the free demo, featuring:
- First 3 levels.
- 20+ Spells/Relics
- 2 Playable Characters.
- Online Leaderboards
Preparing for the full game's release next month, all feedback and issue reports are welcome on discord:
Dungeons & Jewels
JJJ
JJJ
2023-04-21
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 23
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(80 reviews)
https://store.steampowered.com/app/2323980 
[221.17 M]
Dungeons & Jewels is a tile-matching roguelike inspired by classic PC puzzle games, such as Puzzle Quest and Bejeweled - in the style of modern roguelikes such as Slay the Spire.
Delve deeper into the dungeon. Become stronger - unlock powerful spells and gamechanging relics, with every run offering a variety of build options and synergy potential. Fight monsters and use your abilities by matching tiles, chaining combos, and solving puzzles.
- 12 Dungeon Branches, 90+ Enemies: Featuring a wide variety of puzzles and challenges.
- 80+ Spells and Relics to find/unlock: Customize your loadout, and become stronger.
- 4 Playable Characters: Offering different gameplay, unlocks, and difficulty options.
- Short 20-30 min runs, High Replayability: Every run contains new treasures, and different colors of enemies and spells!
- Endless Mode: if you're looking for a long one, Endless Mode offers infinite escalating and combined challenges.
- Online Leaderboards: Show off your runs, and compete for the best scores online.
- Practice Mode: Choose your favorite branch or encounter to replay, to optimize your strategies or just for fun.
- Steam Achievements, Cloud Saves: Strive for completion, to earn the title of Greater Player.
Join the official discord server here to offer feedback or report issues.
- OS: Ubuntu 14.04 LTS
- Processor: 2.4 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Integrated Graphics
- Storage: 250 MB available space
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