Balance Patch & Future Content Plans
A future free content update is planned to be released some time early this summer. The update will feature a bonus end-game campaign with a handful of new branches, enemies, and treasures. Stay tuned for more information as it approaches! As usual, all feedback and issue reports are welcome in the Steam Community Forum or the Discord server. Thanks for playing, and good luck!
[ 2023-05-09 11:58:49 CET ] [ Original post ]
v1.1.0 - Balance Update 1:
General:
- Timed Mode: Dungeon Entrance (first level) enemies are now 5 seconds slower.
- Orc Priest: HP increased to 2. No longer creates Skull tiles at the start of combat, but every turn instead.
- The Head Summoner: Now always summons Elementals every 8 turns/25 seconds. Encounter also now ends when Summoner dies (All summons disappear).
- Mummy: Tiles are now unwrapped when dying with another enemy still alive.
- Pharaoh's Sarcophagus: No longer creates skull tiles or burns the bottom row. Now spawns Mummies much more frequently (max 2). Encounter still ends when Pharaoh dies. (All summons disappear).
- Nytemare: Increased chance to appear in normal mode.
- The following enemies are now immune to attack knockback: The Blacksmith, Orc Priest, The Head Summoner, Ancient Lich, Vault Keeper, Formicid
Spells:
- Transpose: Now has unlimited charges.
- Knife: Changed casting condition to [two ordered matches of the same color].
- Murder: Changing casting condition to [30x random color].
Relics:
- Investments: Cost increase per relic reduced. [3 -> 1 tiles]
- Crown of Torment: Self-damage is now slower. [5 -> 6 turns]
- Ogre Club: Stun duration reduced. [2 -> 1 turns], [5 -> 3 seconds]. (Stun still prevents enemies from healing)
Future Content Plans:
A future free content update is planned to be released some time early this summer. The update will feature a bonus end-game campaign with a handful of new branches, enemies, and treasures. Stay tuned for more information as it approaches! As usual, all feedback and issue reports are welcome in the Steam Community Forum or the Discord server. Thanks for playing, and good luck!
Dungeons & Jewels
JJJ
JJJ
2023-04-21
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 23
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(80 reviews)
https://store.steampowered.com/app/2323980 
[221.17 M]
Dungeons & Jewels is a tile-matching roguelike inspired by classic PC puzzle games, such as Puzzle Quest and Bejeweled - in the style of modern roguelikes such as Slay the Spire.
Delve deeper into the dungeon. Become stronger - unlock powerful spells and gamechanging relics, with every run offering a variety of build options and synergy potential. Fight monsters and use your abilities by matching tiles, chaining combos, and solving puzzles.
- 12 Dungeon Branches, 90+ Enemies: Featuring a wide variety of puzzles and challenges.
- 80+ Spells and Relics to find/unlock: Customize your loadout, and become stronger.
- 4 Playable Characters: Offering different gameplay, unlocks, and difficulty options.
- Short 20-30 min runs, High Replayability: Every run contains new treasures, and different colors of enemies and spells!
- Endless Mode: if you're looking for a long one, Endless Mode offers infinite escalating and combined challenges.
- Online Leaderboards: Show off your runs, and compete for the best scores online.
- Practice Mode: Choose your favorite branch or encounter to replay, to optimize your strategies or just for fun.
- Steam Achievements, Cloud Saves: Strive for completion, to earn the title of Greater Player.
Join the official discord server here to offer feedback or report issues.
MINIMAL SETUP
- OS: Ubuntu 14.04 LTS
- Processor: 2.4 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Integrated Graphics
- Storage: 250 MB available space
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