




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Here's a brief update on what's in the pipeline. I hope to get it out this week, but it may take a bit longer.
First of all; interaction during simulation. This means you can turn powered things off and on to suit your needs.
[previewyoutube=vrm0VEkmhJ0;full][/previewyoutube]
This inevitably leads to speculation about scripting possibilities. Like, can you use triggers to start things? Can they enable and disable each other? I won't deny that is a plan, but it won't be in this release.
Then there's a bigger thing: Build Challenges.
The concept here is that you need to build a marble run where the marbles pass certain checkpoints. There are also certain volumes where you will not be allowed to place any pieces.
I hope this will serve as a way to engage those that are not primarily interested in the sandbox experience, but like a challenge. Initially there will only be a few of these, to check the interest, but eventually more will be added and perhaps with added complexity.
[previewyoutube=cmpSZr7JORY;full][/previewyoutube]
Do you have a better name for this than "Build Challenges"? Or a great idea for a puzzle? Then I'd love to hear about it :)
[ 6084 ]
[ 1345 ]
[ 4067 ]