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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )



Name

 Beat Banger 

 

Developer

 BunFan Games LLC 

 

Publisher

 BunFan Games LLC 

 

Tags

 Action 

 Indie 

 Strategy 

Casual 

 

RPG 

 

Adventure 

 

Simulation 

 

Free to play 

 

Sports 

 

MMO 

 

Racing 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 2023-04-24 

 

Steam

News

 23 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/1813430 

 
Public Linux depots

  [220.17 M] 



Linux is not in the OS list.


LINUX STREAMERS (0)




Version 3.512 - Mac is Back + Cloud Saves!

[h3]MacOS support[/h3]

Boy, Oh boy. Trying to get this game to function on Macintosh computers has been quite the journey and quite the struggle. But I finally integrated it into the auto ci script to export the game for Windows and Linux. Mac updates should now be coming out regularly, along with the Windows and Linux builds!



[h3]Cross-Platform Cloud Saves[/h3]

On another note, cloud saves are fully functional and should allow you to sync the progress across different computers and operation systems!



There have also been a few minor bug fixes and changes

Additions


  • Added default note speed mods to levels
  • Added Mac Export Preset

Fixes

  • Fixed Jasmine's "Skill Issue" line not showing up
  • Fixed Achievements scene crashing on exit
  • Fixed scene viewer stopping extras music
  • Fixed custom music not fading correctly with extras menu options
  • Fixed Icon override description typo

Changes

  • Changed ghost notes to look normal
  • Updated Locale





[ 2024-04-18 09:26:48 CET ] [ Original post ]

Version 3.51 - Scene Viewer Update

[h3]Scene Viewer Now Accessable[/h3]

The scene viewer is now accessible in the game! You can view the animations from the levels you unlocked Without the restriction of having to play the level itself. More features are coming for the scene viewers, such as bpm changes and support for effects and transitions.



[h3]Level Speed Modifiers[/h3]

Have you ever played a level with a high BPM, and the notes were too close together? Well, now you can change the note speed modifier for each level, making it easier to hit notes in songs with faster tempos! You can hit your bumpers on the difficulty selection screen on the controller to change the speed (Hit Q and E if you're using a keyboard).



[h3]Sound Test Menu Rework[/h3]

We've updated the visual aspects of the sound test menu to make it more appealing and responsive to the music you're playing. We plan to update the other menus, such as the gallery and the theater, to be more stylized like this one.



Additions


  • Added Scene Viewer UI + Sounds
  • Added Scene viewer to the extras menu
  • Added Climax Button to scene viewer
  • Added TSEvents + Sound Loop to scene viewer
  • Added speed modifiers to level difficulties
  • Added quit to title screen button to hot menu


Fixes

  • Fixed a bug where the level creator would not make the temp files
  • Fixed theater not loading images and audio
  • Fixed music studio layering issue
  • Fixed mod packs on bbooru crashing browser if no title
  • Fixed strings when downloading Modpacks
  • Fixed button icon scaling error
  • Fixed prompt overlay layering issues
  • Fixed parse error on `getlevel` and `getact` console commands


Changes

  • Updated the Sound Test (Music) menu
  • Updated Locale
  • Updated Cathy's level icon
  • Better HotMenu button layout



[ 2024-04-17 19:02:23 CET ] [ Original post ]

Small Bug Fix Patch - April 4th 2023


  • Added zip file deletion after mod extraction
  • Added tracking for "Best Combo" stat
  • Fixed mod browser sorting not working
  • Fixed black line appearing in 2k windowed mode
  • Fixed circle shader hint_range graphic issue
  • Fixed level select not going back on construction vols
  • Fixed level editor music not conforming to music slider
  • Fixed Menu-music and track-preview playing at the same time
  • Fixed custom music stopping when returning from the mod menu too quickly
  • Fixed glyph textures not loading with icon override
  • Fixed ZIPReader not closing on error
  • Fixed right-click in the editor is not working properly
  • Fixed open command not working for `res://` directories


[ 2024-04-04 23:18:32 CET ] [ Original post ]

Version 3.5 - Mod Browsing + Input Layout Rework

It's time for another semi-monthly patch. This build has a fair bit of unfinished content, so if you run into any bugs or crashes, please let me know using the reported bug button in the ESC menu.

[h3]Mod Browsing[/h3]

We finally added a mod browser to the game to allow you to play mods directly uploaded to BBooru. Remember that Bunfan staff does not curate any of these mods, nor do we run the site so that things may be unstable for the time being. If you experience any issues when accessing online mods, please report a bug. If you encounter contentious content while browsing, let a Bunfan staff member know. You can reach any of us on our Discord server.



[h3]Input Layout Rework[/h3]

We have changed the game's default inputs for a more ergonomic gameplay experience. We've also added an option to the settings menu that will enable you to change the controller icons within the game to any console type you prefer. You can play with Xbox Buttons even with a PlayStation controller.



[h3]Level Selection Flow Improvements[/h3]

The level selection process for the main storyline of the game has improved. There's a more compact flow to starting a level. Your volume, level, and difficulty selection all happen on one screen now.



[h3]Additions[/h3]


  • Added note speed multiplier command
  • Added mod browser
  • Added player stats framework
  • Added player stats icon
  • Added data-clearing functions to the settings menu
  • Added new controller glyphs + keybinds
  • Added icon override + New Default Keybinds
  • Added level selection song previews + functionality


[h3]Fixes[/h3]

  • Fixed Wip Label Typo
  • Fixed crash on a volume with no levels
  • Fixed ghost notes playing loop sound
  • Fixed construction graphic bug
  • Fixed Settings receiving input while not visible
  • Fixed Settings options not maintaining highlight


[h3]Changes[/h3]

  • Improve legacy level detection
  • Compressed gallery images for faster load times


[ 2024-04-03 07:23:44 CET ] [ Original post ]

Version 3.492 - Small Legacy Update

I've fixed and changed a few things to improve legacy importing.

[h3]Changes[/h3]


  • Added legacy ribbon to legacy mods
  • Added legacy template assets
  • Added effects layers
  • Added Legacy Borders



  • Fixed note input type wrapping bug
  • Fixed mod converter crash if transition fields are not present
  • Fixed legacy mod being the wrong scale
  • Fixed legacy levels starting too soon



  • Improved multi-monitor support
  • Increased visibility of mod splash graphics
  • Changed hud to match legacy levels





[ 2024-03-18 02:41:26 CET ] [ Original post ]

Version 3.49 - Menu Rework + Legacy Levels in BETA

It's the middle of the month, so that means another patch!

[h3]Legacy Level Support BETA[/h3]
We're finally adding the ability to drag and drop levels from the legacy version into the most up-to-date version of Beat Banger. This feature is still in beta, so bear with us while we work out all the bugs! You should be able to drag and drop zip file versions of legacy levels directly into your mods menu to load them. But remember that this may only work for some legacy mods, as we're still working on this feature.

[h3]Menu Reworks[/h3]
Menus are getting updated! No longer will you have to navigate in a black void. We'll soon be reworking the extras menus And maybe even touching up some other ones along the way.

[h3]Additions[/h3]


  • Added Hidden Notes to Cathy Expert
  • Added Legacy music to the sound test ( Not yet Unlockable )
  • Added "Clear" command to console
  • Added Settings Menu Sub-categories ( BETA )
  • Added Legacy Level Conversion framework ( BETA )


[h3]Fixes[/h3]

  • Fixed Lovense crash on connect
  • Fixed crash on image null (By DoodleSurface)
  • Fixed a Typo + Zoe / Gale's Achievement indicators
  • Fixed Ghost note glyphs
  • Fixed Input Prompt not moving to music
  • Fixed mod extractor getting the wrong root directory


[h3]Changes[/h3]

  • Updated German Locale (Added by Stefan)
  • Updated Sound Test Menu ( BETA )
  • Updated Extras Menu ( BETA )


[ 2024-03-17 02:48:45 CET ] [ Original post ]

Lovense Crash Hotfix


  • Fixed a bug where connecting your Lovense device would cause the game to crash

That is all...


[ 2024-03-02 21:49:45 CET ] [ Original post ]

Version 3.48 - Achievements, Stats, and Visual Updates

Achievements and a bunch of other quality-of-life changes are here! They're still a work in progress, so bear with us as we work out all the bugs and kinks.

[h3]Stat Tracking (Beta)[/h3]
Beat Banger will start tracking stats like how many levels you've played to aid in unlocking achievements. These stats only start tracking your achievement progress when we add them to the game's code, So the number of levels you've beaten, for example, will only now start being recorded and stored in your saved data!

[h3]Mod Downloading (Beta)[/h3]
You can now download mods from online! The best site to use for this is bbooru.fun. You can copy the download link of the mod you wish to download and paste it into the mod menu to download. Note that only zip files work with the built-in mod extractor, so check the link you've copied to ensure it's compatible. Dragging and dropping files into your mods folder still works. Use that to download any mods that aren't zip files.

[h3]Mod Exporting (Beta)[/h3]
The level creator now allows you to export your completed mods as zip files! This feature will ensure you always have your mod correctly formatted for automatic downloads and drag-and-drop extraction! We'll soon add more level creation features that simplify modpack creation, so stay tuned for more updates!

We've added a lot more polish and visual improvements as well! We'll continue trying to make Beat Banger the best it can be!

[h3]Additions[/h3]


  • Added beatbanger_console.exe to game files for debugging
  • Added Achievements
  • Added Achievement concept art
  • Added Achievement Unlocking UI Sounds and Graphics
  • Added Stat tracking for achievements
  • Added Menu Background
  • Added support for snapping to 1/3 and 1/6 beat in the editor (addition by SockHungryClutz)
  • Added Copy and Paste Mod downloading
  • Added `open mods` command to console
  • Added Mod Export Button in the level editor
  • Added Controller Bumper Input
  • Added more Gale moans to her voicebank


[h3]Fixes[/h3]

  • Fixed Controller Ghost Note Bug
  • Fixed sound test music persisting in Level Editor
  • Fixed Some of Claire's Animation Errors
  • Fixed Rasterization of the BunFan logo (Fix By KirbyKidJ)
  • Fixed mod extraction soft locks after errors
  • Fixed Visual Error on Jasmine Hotmenu_Keybinds
  • Fixed faulty window bug in start-up


[h3]Changes[/h3]

  • Improved developer commands
  • Moved the version label to the hot menu
  • Modifiers are now locked during gameplay


[ 2024-03-02 01:52:21 CET ] [ Original post ]

Version 3.455 - Save Data ID Patch

It looks like some people's saved data got borked. We found the source of the problem. TLDR Beat Banger was using the name of the current mod pack and the current level to try and locate the saved data; this meant that if you changed the name of your mod pack or your level, then it could not properly access the save data in your app data folder.

Mod packs and acts now use an md5 hash As a permanent fingerprint that your mod pack can use to identify its location in your saved data. So, long story short, you won't lose any more of your saved data if you leave the act ID and the level ID untouched.

[h3]Additions[/h3]
Added Cathy Act / Level IDs
Added Zoe Act / Level IDs
Added Gale Act / Level IDs
Added Claire Act / Level IDs
Added Dawna Act / Level IDs

[h3]Fixes[/h3]
Fixed modpack level index desync
Fixed cutscenes not unlocking after beating a level
Fixed crash when no difficulties are valid


[ 2024-02-17 03:30:26 CET ] [ Original post ]

Version 3.454 (Hotfix)

Thanks for reporting the pain points of the latest patch so quickly. I've gone ahead and fixed most of the simple issues that have been reported to me so far.

[h3]Additions[/h3]


  • Added a "Save and Exit" button to the level creator

[h3]Fixes[/h3]

  • Fixed Hands-free mode/difficulty screen missing from mods
  • Fixed menu manager allowing movement input on single items
  • Fixed Vignette shader bug, blocking level splash screens
  • Fixed extra hearts not turning gold

[h3]Changes[/h3]

  • Changed level editor settings field fonts


[ 2024-02-15 15:41:26 CET ] [ Original post ]

Version 3.452

We've got a relatively sizable update this time around. It's more of a feature rather than a level update, but don't worry; Dawna's level will drop soon enough.

[h2]More Frequent Updates[/h2]
Before we get into the patch notes, I want to make a quick announcement. We've decided to increase the amount of updates we push within a given timeframe. Nowwe'll be pushing updates semi-monthly, which means you'll get an updated version of Beat Banger with bug fixes and new features two times each month! These will happen at the beginning of every month and in the middle of every month.

[h2]Level Creator (Beta)[/h2]
Inside the extras menu is now an option to go to a level creator! This does most of the work required to set up a new mod. So, creating levels from scratch should be more accessible than ever. [b]The level creator also allows you to drag and drop gifs, MP4s, and sprite sheets directly into the editor,
cutting out the work of finding a program to painstakingly create a sprite sheet in the correct format at the correct size.



[h2]Easy Mod Loading[/h2]
Loading mods has never been more accessible. You can now drag and drop the .zip file of a mod you've downloaded directly into the mods menu; it should do the rest for you! We'll eventually make it so Beat Banger can automatically zip mods you've created to allow other users to upload them to their clients quickly.



There are many more quality-of-life changes in bug fixes you'll notice when playing in this new version, and we've got a lot more coming soon!

[h2]Patch Notes[/h2]
[h3]Additions[/h3]


  • Added Random Act Record Color
  • Added Cutscene Creation in Level Editor (Not Yet Accessible)
  • Added Inserting + Deleting Cutscene shots
  • Added Drag And Drop to Cutscene Editor
  • Added Hot Menu Exit Sticker
  • Added Template song to level creator
  • Added Konami Code to the Theater
  • Added level editor audio importing and automatic conversion
  • Added Level editor loop previews
  • Added editor asset cache manager
  • Added Level Creator wizard
  • Added context menus to level editor assets
  • Added asset deletion in the level editor
  • Added Editor Note Selection
  • Added Editor Multi Note Selection
  • Added Spritesheet from GIF
  • Added BPM control and Note shifting in the level editor
  • Added Level editor note modifiers
  • Added level editor hotkeys for note modifiers
  • Added Level Settings menu for Level Creator
  • Added ESC to unbindable keys
  • Added Drag and Drop Mod Loading
  • Added Modpack Loading Validation
  • Added Mod Name Character Limit
  • Added WIP label for prompt overlays


[h3]Fixes:[/h3]

  • Fixed export build not getting template assets for newly created mods
  • Fixed Music Override, causing Some Scenes To Crash
  • Fixed Max Combo saving
  • Fixed Score Screen Blocking Mouse Inputs
  • Fixed Mop's Attack ( Mop Coming Soon )
  • Fixed Mod Music Preview Bus
  • Fixed Mods Not Loading Difficulties Properly
  • Fixed non-existing asset bugs when creating levels
  • Fixed Lovense UI elements
  • Fixed hot menu manager UI indexing problem
  • FIXED THE FUCKING STUPID NULL STRING THING!!! (don't ask)
  • Fixed level editor negative selection area bug
  • Fixed Gallery Vignette bug
  • Fixed null reference crash in level editor


[h3]Changes:[/h3]

  • Changed discord link when no mods present
  • Changed "Acts" Naming convention to "Volumes"
  • Changed konami code to be exclusive to dev mode
  • Updated a few of Claire's Level animations
  • Updated a few of Zoe's Level animations
  • Updated a few of Gale's Level animations
  • Updated Mod Menu Visuals





[ 2024-02-15 02:01:57 CET ] [ Original post ]

Version 3.34

We have made some good progress! We added Claire's post-level cutscene to the game, along with some quality-of-life improvements and bug fixes that will make your gameplay experience smoother.

We have received many requests from players to add a feature that allows them to hide all the HUD elements, so we have added a hide beat bar modifier so you can turn off the beat bar and background HUD.

Although the level editor is still incomplete, we have made some improvements, and we hope to complete this feature soon.

We will be releasing a few more hotfixes and minor updates before Dawna's level is released, so please keep an eye out for the updates!

[h2]Patch Notes[/h2]
Special thanks to DoodleSurface and SockHungryClutz for contributing to this update

[h3]Additions[/h3]


  • Added "Hide Beat Bar" Modifier
  • Added Note Modifiers
  • Added Locale Support
  • Added clearer warnings to modifiers
  • Added unlock condition info to gallery images
  • Added unlock notification icons
  • Added hardcore heart visuals
  • Added score animation when a note is hit
  • Added Post Claire Cutscene
  • Added Claire Cutscene Foley + Scripting (Still In Progress)
  • Added New Theater UI Elements
  • Added Warning screen skipping (Will make toggleable)
  • Added Keyframes to Level Editor
  • Added Modifier Money / Score Multipliers

[h3]Fixes[/h3]

  • Fixed Ghost Notes not working consecutively
  • Fixed weak reference SoundManager weak
  • Fixed animation error on warning screen
  • Fixed Notes Missed in Hands-Free mode
  • Fixed Cutscenes using incorrect audio buses
  • Fixed blank frames and errors when changing animations
  • Fixed ACT titles going past the album cover
  • Fixed No Hud modifier not working sometimes
  • Fixed Horny mode sound crash for mods
  • Fixed NoFail Mode Removing Hearts

[h3]Changes[/h3]

  • Changed accuracy text visibility in handsfree mode
  • Changed bug reporting URL
  • Changed back-end management of unlocked items and easter eggs
  • Changed how audio bus effects are handled
  • Changed Thumbnails cutscenes in theater
  • Changed Claire's Cutscene trigger point


[ 2023-12-06 22:41:12 CET ] [ Original post ]

3.31 Small Hotfix Patch

I originally wanted to wait until we found more bugs to push out any patch. But some of these minor pesky issues get in the way of enjoying the game, so we're just pushing a few of these small bug fixes and will probably do quite a bit more of these small patches in the future.

Fixes:


  • Fixed error in Jasmine's Hot Menu sticker
  • Fixed muffled song audio on restart
  • Fixed Autoplay difficulty de-syncing with selection

Additions:

  • Added Lovense Support for Thrust and Depth Commands

Changes:

  • Changed loading screen text when converting files.


If you find any errors or issues, click the "Report A Bug" button in the game's ESC menu. Or go straight to our GitHub


[ 2023-11-06 04:55:51 CET ] [ Original post ]

Claire Is Here + Godot 4 Engine Update!

Claire's level is finally here. Some things will need to be hot-fixed over the next few days since the game is still effectively in Early Access. But Claire's level is ready to be played.

Aside from adding this new level, we've successfully re-coded the entire game from scratch in the BRAND NEW Godot 4 engine, a vastly improved version of the engine we had made Beat Banger in initially. This will bring various performance and quality-of-life improvements to make your experience more enjoyable.

We've also reworked how global menus function by creating a hot menu accessible anytime by hitting the Escape key on your keyboard or the start button on your respective controller. This will allow you to edit your settings or access essential menus more easily across the game.

While incomplete, we have successfully implemented a level editor. At the moment, editing notes is the only functionality, but modders no longer need to download a separate tool to update their charts, and soon, they'll be able to create entire levels without ever having to leave the game.

Though this is a public release, We're still in Early Access, so there may be bugs here and there. Luckily, players now have the ability to report bugs quickly by pressing the "report a bug" button inside the game's hot menu, which will take you to our GitHub page, allowing us to, with your help, improve the quality of Beat Banger over time.

Here are a few of the changes in this build:

Fixes:


  • Fixed Small Claire animation errors
  • Fixed Animation durations for smoother loops
  • Fixed Flashing Line when selecting Locked Disk
  • Fixed Ambient audio error on Gale's Cutscene
  • Removed White Dot on Cathy's game_over screen


Additions:

  • Added Level Editor
  • Added Claire's Level
  • Added Claire's Pre-Cutscenes
  • Added Hot Menu
  • Added Hot Menu Icons
  • Added FFmpeg for file conversions
  • Added support for webm,mp4, and mov videos
  • Added NEW debug Menu
  • Added glyphs for Steam Deck and Nintendo Switch
  • Added NEW Gallery Images
  • Added verbose logging option to Console
  • Added Lowpass effect on note missed
  • Added 16:10 aspect ratio
  • Added the ability to report bugs in-game
  • Added dynamic patch notes
  • Added PS5 controller support


Changes:

  • Upgrade to Godot 4 Engine
  • Updated readme
  • Updated warning screen graphic
  • Updated Keybind screen
  • Updated Developer console
  • Updated background shader
  • Updated censor shader for gallery
  • Updated Placeholder Album Cover
  • Updated Jasmine's outfit
  • Updated Shop UI (Has Categories Now)
  • Updated level data management system
  • Updated Score Screen
  • Updated Theater Menu
  • Updated Modifiers Menu
  • Updated Game Settings (Adding more settings soon)
  • Changed Combo Meter Location
  • Changed how menu indexes are caches
  • Changed how save data is read and used (it's better)
  • Changed how levels are graded
  • Changed how video settings are applied


Thanks so much for your patience with this hefty update and continued support. Our next priority will be completing Dawna's level, so stay tuned for more updates coming soon.



















[ 2023-10-25 02:28:47 CET ] [ Original post ]

Lovense Support Is Here!


We finally got Lovense support integrated into Beat Banger. To access it, go into the options and click on "Lovense Mode" (Under the Game Section). There will be instructions for connecting your Lovense Devices in the pop-up menu. You'll need to download the Lovense Connect app and ensure your phone is connected to your computer's wifi network.

Note: The Lovense API sends POST requests over your local network to communicate with your devices. You may experience a slight delay depending on your internet speed. To fix this, we'll also be working on integrating the Buttplug.io web socket protocol for more accurate and high-speed vibration communication in the future.

Patch Notes
Version 2.92


  • Added Lovense Instruction UI
  • Added Lovense instruction images
  • Added Lovense battery indication
  • Added Lovense toy icons for Domi and Hush
  • Updated Game Particles (Patched By Doodlesurface)
  • Updated missing lovense request headers (Patched By Doodlesurface)



[ 2023-07-15 21:02:40 CET ] [ Original post ]

Gale Is Here and Playable NOW!


It's been about a month and a half since the Steam release of Beat Banger, and I'm happy to announce that we finally released Gale's level. It's been a long time coming, but she's finally here. Claire's level is not too far behind, so stay tuned.

Patch Notes
Version 2.90


  • Added Gale Animations
  • Added Gale SFX
  • Added Gale Chart
  • Added Gale wallpaper
  • Added New Gallery images (Gale / Zoe)
  • Fixed joystick spazzing
  • Fixed dialogue bug in cutscenes
  • Updated Gale configuration files







[ 2023-06-12 02:11:24 CET ] [ Original post ]

Version 2.892

This update is a bit delayed since we've been out of town. But we're picking up speed and getting ready to release the next major game update in version 2.9!

Notice: we've moved our bug reporting from discord over to Github so if you would like to report a bug please
Patch Notes


  • Added new menu sounds
  • Updated Cutscene Clapper Icon
  • Updated Theater Graphics
  • Updated Lock Icons Animations
  • Updated Input Prompts Animations
  • Fixed PS5 Glyph errors
  • Fixed Pointshop not refreshing
  • Fixed last note crashing on autoplay
  • Fixed settings menu not scrolling during level
  • Fixed Theater Music not playing after watching a cutscene
  • Fixed Auto notes not working
  • Fixed level loading times
  • Fixed Notes somtimes appearing as wrong keybinds

Other Changes

  • All in game menus are 1.5x faster
  • All in game menus remember your last selection and retain it
  • HANDS FREE mode now unlocked after 2 Stars (Skill Issue)
  • Mod and level selection menu now go back to the ACT screen



[ 2023-05-25 22:47:26 CET ] [ Original post ]

Version 2.88

The game has been updated to version 2.88. This build is one version behind the Patreon version. If you would like to access builds early, consider becoming a patron

Patch Notes


  • You can now access the second gallery image
  • Added colors to credit names
  • Added Clear Save to Options Menu
  • Added Fast Foward to Credits
  • Added Theater Menu
  • Updated some credit names
  • Updated Cutscene Viewer visuals
  • Updated Cutscenes
  • Fixed tooltips going away in the point shop
  • Fixed keybinds not applying
  • Jasmine has a few more Dialogue Options


[ 2023-05-03 09:39:57 CET ] [ Original post ]

Version 2.87

I want to, once again, thank everyone who reported bugs. You've increased the quality and performance of the game in ways that I could not have done alone.

Modpack Updates
Modpacks are now more stable. Bugs that usually occur when messing around with configuration files have been patched. Mod packs with missing levels will now react more naturally rather than crashing. Now modders have more freedom to experiment with how they want to make their mod packs.

Patch Notes


  • Modpacks now check if they are empty before loading.
  • Added Unorthodox key bind symbols (like `period` and `comma`)
  • Added [R] Retry label on the score screen
  • Added a few missing descriptions to the settings menu.
  • Added a settings version variable
  • Fixed Credits Theme
  • Fixed a bug where mods named similarly to official levels caused the game to glitch.
  • Fixed a bug where pausing on the cum scene would cause a soft lock.
  • Fixed a bug where some transition notes would not be highlighted.
  • Removed the demo screen from the Patreon build.
  • Optimized the pause menu
  • game now starts in full screen by default. (For Steamdeck)



[ 2023-04-30 04:50:25 CET ] [ Original post ]

Day Six Patch

A few more things that went unnoticed popped up and have been fixed.

KeyBinds Softlock.
One of the most significant issues in the game was that you couldn't change your key binds during the game scene. But that has been fixed, and the notes will update dynamically in the level after you've applied the keys.

Logging Function (For Nerds)
By pressing F4, you can now view the engine's output console in real-time. This will make debugging easier for the Beat Banger community and myself. This will help improve the accuracy of locating the root sources of bugs when community members create bug reports.

Patch Notes
Fixed screen transitions not covering the whole screen
Fix controller not working in point shop
Fixed point shop tooltips disappearing when the mouse moves
Fixed text offset on the mods menu
Fixed score overriding grade
Fixed key bind soft lock
Added `fontsize` to commands
Re-Added 1440p
Re-Added Moans To Zoe's Expert Level
Improved Note Visuals
Improved Ui Keycap Visuals
Changed [Q] keycap color

More Notes
Prologue will now play every time you start Cathy's level. This will be in place until the theater menu is complete. The theater menu will allow you to watch all cutscenes you've unlocked.


[ 2023-04-29 06:52:39 CET ] [ Original post ]

Overall Performance Improvements

There have been many performance improvements to the game so far. We're still fleshing out a few things for individuals with lower-ending computers, but we're doing our best to try and get the game to run as smoothly as possible on every system.

Note Jitter
Some users have been experiencing note jittering when playing levels. This is due to a limitation with the Godot engine. We're currently finding ways to work around this. Thanks to one of our community members named "DoodleSurface," We found a way to smooth out the motion of the notes slightly, so hopefully, it will work out better from now on.

Patch Notes


  • Added Newcro to UI Credits
  • Slight Improvements to note jitter
  • Fixed controller not skipping cutscenes
  • Fixed Disappearing Notes, Incorrect Enumerator
  • Fixed Tiny Screen Bug
  • Fixed Fullscreen Setting Not Saving
  • Fixed some gallery images showing up pixelated


[ 2023-04-28 03:22:47 CET ] [ Original post ]

Day Two Patch

We've gotten quite a few bug reports coming in, and they've all been patched out pretty quickly. Here's a quick update on what's been changed.

Black Screen Bug

A few users have been getting a black screen when starting the game. I haven't been able to reproduce this bug myself, but I have found a potential solution. It turns out this happens because the Godot Engine doesn't work well with Forced MSAA settings on the Nvidia graphics card. To solve this, I've changed the stretch mode that the game uses. So hopefully, this won't happen anymore, But if it does, please report it over on our Discord server: discord.gg/bunfan

Patch Notes


  • Fixed mod packs not running if there's only 1
  • Fixed controller not skipping cutscene
  • Changed Stretch Mode (Migh Fix Black Screen Bug?)
  • Optimized screen transition FX
  • Removed Larger Resolutions
  • Added settings node descriptions









[ 2023-04-26 01:00:05 CET ] [ Original post ]

Day One Patch

We've fixed some of the immediate issues that could cause problems when playing the game, there are a few more we still need to fix, but please don't hesitate to report any bugs you find in the bug reports channel over on our discord server. discord.gg/bunfan

Patch Notes


  • Fixed Infinite Money Glitch
  • Fixed mod save data bug
  • Fixed Keybinds Not Saving
  • Fixed Some Credits Not Appearing


Known Issues


  • Some users get a black screen when messing with game resolution settings.
  • Some users get a black screen when launching the game.
  • Certain key binds cause the key text to overflow during levels.
  • Zoe's Expert level is missing some sounds.


We'll be patching out and adding new content very frequently So make sure you guys stay up to date!


[ 2023-04-25 03:53:23 CET ] [ Original post ]