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Claire's level is finally here. Some things will need to be hot-fixed over the next few days since the game is still effectively in Early Access. But Claire's level is ready to be played. Aside from adding this new level, we've successfully re-coded the entire game from scratch in the BRAND NEW Godot 4 engine, a vastly improved version of the engine we had made Beat Banger in initially. This will bring various performance and quality-of-life improvements to make your experience more enjoyable. We've also reworked how global menus function by creating a hot menu accessible anytime by hitting the Escape key on your keyboard or the start button on your respective controller. This will allow you to edit your settings or access essential menus more easily across the game. While incomplete, we have successfully implemented a level editor. At the moment, editing notes is the only functionality, but modders no longer need to download a separate tool to update their charts, and soon, they'll be able to create entire levels without ever having to leave the game. Though this is a public release, We're still in Early Access, so there may be bugs here and there. Luckily, players now have the ability to report bugs quickly by pressing the "report a bug" button inside the game's hot menu, which will take you to our GitHub page, allowing us to, with your help, improve the quality of Beat Banger over time. Here are a few of the changes in this build: Fixes:
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