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Synergy Blessings Update

Hello everyone! We're delighted to release our first Early Access content update - Synergy Blessings. New blessings and relics make your builds more sophisticated, and based on your feedback we've made several quality of life improvements.

New Features


  • Synergy Blessings - Special synergies can now be obtained by having specific blessings from a pair of Divine Spirits
    • Diamond Dust (Kelumin + Mishved)
    • Lunar Tide (Kelumin + Yamphas)
    • Solar Eclipse (Kelumin + Solesh)
    • Stellar Link (Kelumin + Navolik)
    • Enfeeble (Kelumin + Sharbora)
    • Crystallization (Yamphas + Mishved)
    • Extinguishment (Yamphas + Solesh)
    • Shatter (Mishved + Sharbora)
    • Voltaic Shards (Mishved + Navolik)
    • Antipode (Mishved + Solesh)
    • Skyborne Stability (Solesh + Sharbora)
    • Waterspout (Sharbora + Yamphas)
    • High Conductivity (Navolik + Yamphas)
    • Frictional Heating (Navolik + Solesh)
    • Lightning Rod (Navolik + Sharbora)
  • New Enemy - The Arachnobolter enters the Burrows
  • New Blessings - Seven new Spirit blessings
    • Constellation (Kelumin)
    • Woof Punish (Kelumin)
    • Analysis Paralysis (Navolik)
    • Edgeguard (Mishved)
    • Biotic Stress (Sharbora)
    • Natural Selection (Sharbora)
    • Treefall (Sharbora)
  • New Skills - Two new active skills
    • Roost
    • Waterfall
  • New Relics - Five new relics
    • Pendulum of Power
    • Netherbound Bowl
    • Opal Prayer Beads
    • Boombug Idol
    • Infinite Echo Jar
  • Added new bonus modifiers on Relics: Cooldown Speed, Damage to Elites, Dash Damage.

Control Options


  • Drop-through Platforms can now be set to either Down or Down+Jump.
  • Tilt Stick can now be assigned to one of these various modes: Launcher (Ground), Attack (Air) / Attack (Ground), Launcher (Air) / Launcher Only / Attack Only / Disabled.
  • Tilt Stick takes priority over movement stick when aiming.
  • You can now set a Dead-Zone for your controller, in which it doesnt register input. This can be helpful for those who have drift issues with their controllers.
  • GCC (GameCube Controller) should now be detected and supported. This feature is in testing and might not work perfectly, so let us know how well it works if you are using such a controller!

Balance Changes


  • The effect of Luminous Gems on certain blessings has been slightly increased, making it more effective on non-core blessings. Assists can now be upgraded with Luminous Gems.
  • Enduring Sentry: Up-Air Damage 20->15, Side-Air Damage 20->15. Max Shields slightly reduced.
  • Heretic Warlock: [spoiler] All Giant attacks are faster. Warlock becomes invincible while summoning Giant.[/spoiler]
  • Battle Hammer-Axe: Up-Attack Damage 30->35
  • Icicle Rain: Frost duration increased 4 -> 8 sec.
  • Flaming Leap: Faster startup, final hit now applies Burn for 5 sec. Cooldown reduced 9->7 sec.
  • Moon Scar: First hit damage increased 25 -> 50. Cooldown reduced 8->7 sec.
  • Lightning Strike: Increased base damage by 25 for all rarities, Cooldown reduced 10->9 sec.
  • Bird of Prey: Cooldown Speed Increased 0.06 / 0.08 / 0.1 -> 0.08 / 0.12 / 0.16
  • Voltaic Attack: Electrified Duration 2->3 sec. (was incorrectly displaying 4 sec.)
  • Voltaic-Blink Dash: The first projectile generated where you started the Dash is slightly smaller and has less stun duration, the second projectile is unchanged.
  • Overcharge: Cooldown increased 2 -> 2.5 sec.
  • Static Electricity: Chance increased per rarity 0.35 / 0.55 / 0.75 -> 0.4 / 0.6 / 0.8. Cannot be upgraded by Luminous Gems.
  • Time is of the Essence: Increased Multiplier Speed 0.4 / 0.6 / 0.8 -> 0.5 / 0.7 / 0.9. Cannot be upgraded by Luminous Gems.
  • Aurora Borealis: Essence gain 0.12 / 0.16 / 0.2 -> 0.1 / 0.14 / 0.18
  • Snow Surge: slightly reduced radius.
  • Judgment (Minor Enchantment): Boss Damage reduced by 5% for each tier.
  • Ether Stone: Rewards less Dust based on Health (min 0.3->0.25, max 1.0->0.85)
  • Arbiter Mallet: Reduced Damage by 0.01 per Relic level.
  • Unyielding Fire: Health threshold requirement 0.2->0.3
  • Air Superiority: Dormant Ember cost increased 1->2
  • Relic Defilement: Ordinance cost 1->2

QOL / Miscellaneous


  • Sweet Spots are now indicated by a quick spark at the sweet spot area on attacks that have them.
  • You can now unpause the game by pressing the input for Back / Cancel.
  • A new Target FPS option is available in the Graphics settings (30 / 60 / 120 / unlimited).
  • Added several keyword descriptions (Shield, Enchantment, Luminous Gem).
  • Overcharge got a more appropriate sound effect.

New Codex Entries


  • The Burrows
  • Swarmie
  • Arachnobolter

Bug Fixes


  • Fixed an issue that could cause the Heretic Warlock to continuously respawn in place due to the Burn status effect.
  • Fixed a bug in which exiting mid-run and reloading can [spoiler] reset the greed penalty from Statues of Kismet or sometimes cause an error.[/spoiler]
  • Fixed an error that caused the run timer to pause during dialogue when entering and exiting the pause menu.
  • Ice Shards Blessing: Fixed an error that caused more Ice Shards to appear than required when hitting enemies.
  • Fixed a bug that caused certain bonuses from Relics to be carried over between runs.
  • Fixed a rare crash that occured when certain projectiles interacted with breakables.
  • Fixed an error that caused the Corruption Orb of Heretic Warlock to remain after he is defeated.
  • Moon Scar: Can now properly act as a requirement for Moon Song.
  • Fixed a bug that caused back input to be registered when trying to bind a key that is already bound to cancel / back.
  • Fixed a bug that could cause Burning foes to float when you defeat them.
  • Fixed a bug that could cause enemies to trigger the Split-Shot enchantment.
  • Fixed a camera bug that occurred in Regional Shrines while having Voltaic-Blink Dash.
  • The walk-to-position animation at the start of new regions no longer forces you back to the destination point if you cancel the animation with a Dash.
  • Various minor fixes and visual improvements.


[ 2023-04-26 14:07:21 CET ] [ Original post ]



Spiritfall
Gentle Giant
  • Developer

  • Gentle Giant
  • Publisher

  • 2023-04-03
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 84  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (1365 reviews)


  • Review Score

  • https://www.gentlegiantgames.com/
  • Website

  • https://store.steampowered.com/app/1835240 
  • Steam Store



  • [4.9 G]

  • Public Linux depots


  • Game is not tagged as available on Linux on Steam.


    Linux is not in the OS list.


    Spiritfall combines tight Platform Fighter combat, nimble movement, and Roguelite mechanics into one!
    Traverse dangerous regions and unleash deadly combos through a randomly generated map.



    The divine spirits offer powerful blessings that enhance your abilities in combat, discover your favorite abilities, and experiment with unique builds.


    Death is only a temporary setback, reawaken stronger than before at the Sanctum and continue your adventure. Use the resources you gathered to upgrade your skills, unlock unique powers, and equip mighty weapons.


    NPCs can be encountered throughout your journey, some will even return to the Sanctum and help you on your quest. Others may not be as friendly...


    New content and features are added regularly as we polish and improve upon the game based on your feedback! Follow the game's development by joining our Discord server or newsletter.
    GAMEBILLET

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