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Version 1.2 Update: Cosmetics, Tipp's Library, and more!

Hey everyone, another update is here! For this one, we are adding a highly requested feature: Cosmetics. There are also some new Relics and Enchantments, as well as balance changes and bug fixes.

Version 1.2.09


New Feature: Cosmetics


  • You can now unlock and equip cosmetics that change your appearance while in the Masks menu.
  • A notification will appear when you unlock a new Cosmetic.
  • Check out the in-game list for information on how to obtain each Cosmetic.
  • More Cosmetics will be added in future updates.
New Cosmetics: [olist]
  • Dormant
  • Esoteric
  • Runic
  • Dummy
  • Elite
  • Prismatic
  • Emerald
  • Sandstone
  • Turtamora
  • Blightborn
  • Vitality
  • Divine
  • Pursuer
  • Legacy [/olist]

    New Feature: Tipps Library


    You can now view statistics about your runs and also collect rewards for completing achievements. Check out the left side of the Sanctum to access this. Note that some achievements may require you to do them again in order to claim their rewards. Please note that because this feature now keeps track of stats we didnt save previously, some data may not display accurately for existing saves prior to this update. For example, detailed information about the run wasnt saved but the amount of runs was. Library Archive:
    • Achievements
    • Overall Statistics
    • Run History
    • Weapon Records
    • Spirits Statistics
    • Enchantment Statistics

    New Relics


    • Ancient Feather
    • Magic Charcoal
    • Blitz Capacitor
    • Clandestine Brooch

    New Enchantments


    • Terra Sweep
    • Seismic Crash
    • Corkscrew Drop
    • Strength Block
    • Reload Amplification
    • Slicing Spiral
    • Sonic Bloom
    • Light Beam

    Gameplay / Balance Changes


    • Synergy Blessings changes:
    • Crystallization: Glaciate chance increased from 4% to 5% per stack.
    • Enfeeble: Critical chance increased from 5% to 6% per stack.
    • Lunar Tide: Critical damage increased from 35% to 40%.
    • Mind Games: Chance increased from 35% to 50%.
    • Perfect Storm: Damage increased from 200% to 250%.
    • Skyborne Stability: Damage per Air Jump increased from 10% to 15%.
    • Voltaic Shards: Damage increased from 35 to 40.
    Blessings changes:
    • Leaf bracer: Damage reduction increased from 20/30/40% to 30/40/50%.
    • Treefall: Damage increased from 30/40/50% to 40/55/70%.
    • Terrifying End: Stun Duration increased from 1 sec. to 2 sec.
    • Shoreline Drift: Max Dust Reward per Luminous Gem upgrade increased from 5 to 10 per level.
    • Tides of Conflict: Damage per Spawned Wave increased from 10/14/18% to 12/16/20%.
    Enchantments changes:
    • Sky Splitter: Cooldown reduced from 2 sec. to 1 sec.
    • Power Slam / Power Slide: Damage per enemy hit increased from 25% to 50%.
    • Sucker Punch: Shield damage increased from 100% to 150%.
    • Spectral Fist: Hitbox is wider, damage from this attack now spikes enemies downwards if they are not in a knockback state. Required Attack hits reduced from 10 to 8.
    • Dynamic Dive: Damage increased from 25% to 40%
    • Final Cutter: Projectile damage increased from 40 to 60.
    • Honed Combo: Last hit bonus increased from 30% to 50%.
    • Hornet Sting: Damage increased from 25% to 30%.
    • Spectral Blade: Range increased by 20%.
    • Swords Dance: Damage increased from 50% to 75%. Added additional effect - You can turn around while holding Neutral Attack.
    Relics changes:
    • Forest Temple Bell: Invincibility duration increased by 0.5% across all levels.
    Other changes:
    • Slightly increased the time limit before bosses attempt to escape your combos.
    • Link Blades (Alternate): Final hit of Side Attack combo increased from 20 to 30.
    • Reduced the range of the AOE attack performed by [spoiler]the soul during the second phase of the final fight.[/spoiler]
    • [spoiler]There are now engravings near the location of a banished tribute altar in each of the regional tribute rooms.[/spoiler]

    QOL / Misc. Changes


    • Your current Challenge Level is now displayed at the corner of the screen during runs in which it is 1 or higher.
    • Moved settings to be machine specific: volume levels, vibration scale, and deadzone settings.
    • In addition to the invincibility tint on the character, a visual effect will now trigger while the buff from [spoiler]Zero to Death[/spoiler] is active.
    • Some enchantments will display their damage in a different color, similar to Destiny Bond. This allows for more distinction between damage sources during combos.

    Bug Fixes


    • Moved settings to be machine specific: volume levels, vibration scale and deadzone settings.
    • Fixed a bug that prevented you from charging your neutral attack using the neutral attack key binding after taking the Neutral Charge enchantment (had to use regular attack button input).
    • Fixed a visual issue with Spectral Fist.
    • Fixed a bug that caused some stray parallax assets to appear when they were supposed to be turned off in the Frigid Veil.
    • Fixed an issue that could prevent very old saves from Early Access to not open properly.
    • Fixed Feedback Form passing input to other open menus.
    • Various minor bug fixes.


  • [ 2024-06-04 16:53:59 CET ] [ Original post ]



    Spiritfall
    Gentle Giant
  • Developer

  • Gentle Giant
  • Publisher

  • 2023-04-03
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 84  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (1365 reviews)


  • Review Score

  • https://www.gentlegiantgames.com/
  • Website

  • https://store.steampowered.com/app/1835240 
  • Steam Store



  • [4.9 G]

  • Public Linux depots


  • Game is not tagged as available on Linux on Steam.


    Linux is not in the OS list.


    Spiritfall combines tight Platform Fighter combat, nimble movement, and Roguelite mechanics into one!
    Traverse dangerous regions and unleash deadly combos through a randomly generated map.



    The divine spirits offer powerful blessings that enhance your abilities in combat, discover your favorite abilities, and experiment with unique builds.


    Death is only a temporary setback, reawaken stronger than before at the Sanctum and continue your adventure. Use the resources you gathered to upgrade your skills, unlock unique powers, and equip mighty weapons.


    NPCs can be encountered throughout your journey, some will even return to the Sanctum and help you on your quest. Others may not be as friendly...


    New content and features are added regularly as we polish and improve upon the game based on your feedback! Follow the game's development by joining our Discord server or newsletter.
    GAMEBILLET

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