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Alpha 4 is released!
I am very excited to announce that the long-awaited quest generation feature is finally implemented in Vagabond! The next time you will talk to villagers, you will see new topics in the dialogue window that corresponds to quest proposals.
Once, you have accepted a quest, you will find a summary of the quest in your quest journal. The default key to open it is J.
For the time being, there are only approximately 20 quest patterns, but many more will be added in the next versions.
This version is also the start of points of interest. The first point of interest is the graveyard. You will find graveyards around villages.
Each graveyard contains a mausoleum which is the entrance to a new type of dungeon: catacombs.
The other point of interest is the bandit camp. You will find stuff in the containers there so it is worth exploring them. But there are not complete, bandits and related quests are still missing.
The technology developed for the points of interests also enables to improve the cities with more decorations and market places.
That is all for the main new features. But there are many small new things to discover!
In this version, I worked on the implementation of two big features: quest generation and points of interest. In the next version, I will focus on adding content to make the most of them. The main goal of the next version is filling the outside world which is still quite empty. So expect many new points of interest and quests! Moreover, there will finally be monsters and animals in the outside world. Exploration will no longer be safe! The other goal is to make the game prettier. To achieve that, besides adding more content, I will also improve the light system, add weather effects and rework the water. Finally, I will continue the work on the support of translations, which is a hard task because of the procedural generation of texts, and the full support of controllers. I will also take time to work on the feedback I will get from players during the Steam Next Fest. So if you find any issue or you want to share your feedback, you can send me a message on Discord, Twitter or by mail. I would be really happy to read you! The release of the version alpha 5 is planned for Christmas. See you next time for more!
[ 2021-10-01 10:26:28 CET ] [ Original post ]
Hello everyone, Alpha 4 is released! Lets take a tour of the main new features.
Quests
I am very excited to announce that the long-awaited quest generation feature is finally implemented in Vagabond! The next time you will talk to villagers, you will see new topics in the dialogue window that corresponds to quest proposals.
Once, you have accepted a quest, you will find a summary of the quest in your quest journal. The default key to open it is J.
For the time being, there are only approximately 20 quest patterns, but many more will be added in the next versions.
Points of Interest
This version is also the start of points of interest. The first point of interest is the graveyard. You will find graveyards around villages.
Each graveyard contains a mausoleum which is the entrance to a new type of dungeon: catacombs.
The other point of interest is the bandit camp. You will find stuff in the containers there so it is worth exploring them. But there are not complete, bandits and related quests are still missing.
Villages
The technology developed for the points of interests also enables to improve the cities with more decorations and market places.
That is all for the main new features. But there are many small new things to discover!
Next Version
In this version, I worked on the implementation of two big features: quest generation and points of interest. In the next version, I will focus on adding content to make the most of them. The main goal of the next version is filling the outside world which is still quite empty. So expect many new points of interest and quests! Moreover, there will finally be monsters and animals in the outside world. Exploration will no longer be safe! The other goal is to make the game prettier. To achieve that, besides adding more content, I will also improve the light system, add weather effects and rework the water. Finally, I will continue the work on the support of translations, which is a hard task because of the procedural generation of texts, and the full support of controllers. I will also take time to work on the feedback I will get from players during the Steam Next Fest. So if you find any issue or you want to share your feedback, you can send me a message on Discord, Twitter or by mail. I would be really happy to read you! The release of the version alpha 5 is planned for Christmas. See you next time for more!
[ 2021-10-01 10:26:28 CET ] [ Original post ]
Vagabond
Pierre Vigier
Developer
Pierre Vigier
Publisher
2023-05-01
Release
Game News Posts:
28
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(81 reviews)
Public Linux Depots:
- [71.21 M]
Linux is not in the OS list.
Greetings Adventurer!
You start in the middle of nowhere with no memories or possessions. It's up to you to forge your destiny, become a famous treasure hunter by searching dangerous dungeons, the best blacksmith in the whole country or a benefactor by helping the villagers who need you. Who will you become?
Blending elements of traditional role-playing games such as The Elder Scrolls or The Legend of Zelda with the freedom of sandbox-style games such as Stardew Valley and Terraria, Vagabond is a unique experience.
Moreover, you can share your adventures with your friends as Vagabond was designed from the ground to support multiplayer.
Explore vast procedurally generated worlds and travel across many different biomes which have their own riches and dangers.
Each world is unique and yours to write a new story.
Harvest valuable resources by cutting down trees in forests, mining veins in caves, tending crops in your garden or hunting monsters and wild animals.
In Vagabond, worlds are not deserted, they are populated by many villages.
Meet the villagers, discover their stories and customs, help them solve their problems and become a respected member of the community.
Join guilds to complete perilous missions and learn new secret skills.
Meet the different skill masters in villages and learn how to craft powerful items from your resources.
Forge dangerous weapons and strong armors at the forge, brew potions, enchant your equipment and craft powerful magical artifacts at the wizard's laboratory, sew beautiful clothes at the tailor shop or craft furniture to furnish your home at the carpentry workshop.
Explore ruins buried in the desert, temples lost in the jungle or caves full of underground creatures.
Fight your way with the point of your sword, defeat many monsters and bring back fabulous treasures from your travels.
Share your adventures with your friend with networked multiplayer (through LAN or the Internet).
MINIMAL SETUP
- OS: Ubuntu 14.04 or later
- Processor: 2 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512 MB with OpenGL 3.3 support
- Storage: 500 MB available space
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