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Alpha 7 is released!
The map is now interactive, you can click on the regions to see details. You can also click on the "Local" button to see the current part of the world your character is in. If you are inside a building or a dungeon, it shows the map of the structure. Very useful if you are lost in a cave!
I plan to add pictograms so that it is easier to find a specific location on the map. I also want to improve the design of the map of the interiors which is quite crude at the moment.
There are two new architectural styles for villages in forests and cold regions. They are respectively inspired by Medieval Japan and Vikings.
All destructible objects now have a destruction animation. Not much but it's nicer to destroy things!
There are now barracks and guards in villages. Guards have different equipment depending on the village. They patrol the villages but they won't attack you if they catch you committing crimes yet, this will come in the next update!
The next update is expected to be the biggest ever with guilds, factions, and the crime system. I wish I could release it in October but I might run out of time. Maybe I'll release it in two parts if it gets too big. Thanks a lot to everyone who played the game and shared their issues and suggestions! If you have any, please send me an email or come chatting on the Discord server. Your feedback is very precious to me and helps improving Vagabond!
[ 2022-08-10 20:16:25 CET ] [ Original post ]
Hello everyone, Alpha 7 is released! It does not provide any major new gameplay feature but lots of fixes and improvements. Let's take a look at the main ones.
Interactive Map
The map is now interactive, you can click on the regions to see details. You can also click on the "Local" button to see the current part of the world your character is in. If you are inside a building or a dungeon, it shows the map of the structure. Very useful if you are lost in a cave!
I plan to add pictograms so that it is easier to find a specific location on the map. I also want to improve the design of the map of the interiors which is quite crude at the moment.
New Architectural Styles
There are two new architectural styles for villages in forests and cold regions. They are respectively inspired by Medieval Japan and Vikings.
Destruction Animations
All destructible objects now have a destruction animation. Not much but it's nicer to destroy things!
Barracks and Guards
There are now barracks and guards in villages. Guards have different equipment depending on the village. They patrol the villages but they won't attack you if they catch you committing crimes yet, this will come in the next update!
Conclusion
The next update is expected to be the biggest ever with guilds, factions, and the crime system. I wish I could release it in October but I might run out of time. Maybe I'll release it in two parts if it gets too big. Thanks a lot to everyone who played the game and shared their issues and suggestions! If you have any, please send me an email or come chatting on the Discord server. Your feedback is very precious to me and helps improving Vagabond!
[ 2022-08-10 20:16:25 CET ] [ Original post ]
Vagabond
Pierre Vigier
Developer
Pierre Vigier
Publisher
2023-05-01
Release
Game News Posts:
28
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(81 reviews)
Public Linux Depots:
- [71.21 M]
Linux is not in the OS list.
Greetings Adventurer!
You start in the middle of nowhere with no memories or possessions. It's up to you to forge your destiny, become a famous treasure hunter by searching dangerous dungeons, the best blacksmith in the whole country or a benefactor by helping the villagers who need you. Who will you become?
Blending elements of traditional role-playing games such as The Elder Scrolls or The Legend of Zelda with the freedom of sandbox-style games such as Stardew Valley and Terraria, Vagabond is a unique experience.
Moreover, you can share your adventures with your friends as Vagabond was designed from the ground to support multiplayer.
Explore vast procedurally generated worlds and travel across many different biomes which have their own riches and dangers.
Each world is unique and yours to write a new story.
Harvest valuable resources by cutting down trees in forests, mining veins in caves, tending crops in your garden or hunting monsters and wild animals.
In Vagabond, worlds are not deserted, they are populated by many villages.
Meet the villagers, discover their stories and customs, help them solve their problems and become a respected member of the community.
Join guilds to complete perilous missions and learn new secret skills.
Meet the different skill masters in villages and learn how to craft powerful items from your resources.
Forge dangerous weapons and strong armors at the forge, brew potions, enchant your equipment and craft powerful magical artifacts at the wizard's laboratory, sew beautiful clothes at the tailor shop or craft furniture to furnish your home at the carpentry workshop.
Explore ruins buried in the desert, temples lost in the jungle or caves full of underground creatures.
Fight your way with the point of your sword, defeat many monsters and bring back fabulous treasures from your travels.
Share your adventures with your friend with networked multiplayer (through LAN or the Internet).
MINIMAL SETUP
- OS: Ubuntu 14.04 or later
- Processor: 2 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512 MB with OpenGL 3.3 support
- Storage: 500 MB available space
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