Hi everyone, we're back with another region update
Today we'd like to present a snapshot of the new polar region, replete with its own challenges, mechanics, animals, environments and buildings.
Use magma to power geothermal generators. Melt snow to purify the ground beneath before restoring the snowy climate once more. Freeze lava to create rocks to grow lichens and restore the majestic kelp forests of the frigid ocean. And perhaps you'll even spot an aurora. You can see a little of our new lava, tundra, snow, and more in the image above.
In addition to the polar region, we've overhauled the climate mechanics of the game to have a far more significant effect on gameplay than in the demo. We have various parameters that have region-wide effects when certain thresholds are reached.
Next, we're tackling a completely different challenge, the restoration of a former urban city. Where before, Terra Nil's wastelands have been empty, the city turns that idea on its head. You're going to need to recycle as you go to make it work!
We know you're all excited to get your hands on the game and we're all excited for you to play it! We just ask that you continue to be patient while we make the best version of Terra Nil we can imagine!
As always, any and all are welcome to join for the ride of our development. As we continue to reach major milestones, we'll keep posting on steam, but if you want to see under the hood a little more, join us on discord or our weekly twitch stream.
https://discord.gg/freelives
https://twitch.tv/free_lives
Until next time,
- Free Lives
[ 2022-05-18 10:29:23 CET ] [ Original post ]
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Terra Nil is a game about transforming a barren, lifeless landscape into a thriving, vibrant ecosystem. Turn dead soil into fertile grassland, clean polluted oceans, plant sprawling forests, and create the ideal habitat for animals to call home. Then recycle your buildings and leave no trace that you were there. Reclaim the wasteland.
A reverse city builder
Use advanced eco-technology to purify the soil, creating plains, wetlands, beaches, rainforests, wildflowers, and more—then efficiently recycle everything you've built, leaving the environment pristine for its new animal inhabitants.Different maps every time
Procedurally generated landscapes mean no two playthroughs of Terra Nil will ever be the same. Plan your build around randomized, challenging, and unpredictable terrain, including snaking rivers, mountains, lowlands, and oceans.A natural ebb and flow
Each region of Terra Nil progresses through phases, with the ultimate goal being leaving pristine wilderness behind. Levels are not about infinite growth, but rather balancing and nurturing the environment before leaving it in peace.Experience tranquility
Lush hand-painted environments, relaxing music, and an atmospheric ambient soundscape make Terra Nil a peaceful, meditative experience. When you're done, use Appreciate mode to bask in the natural beauty of the ecosystem you have restored.- OS: TBD
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