Hi everyone, we've just released patch v1.1.6 with a number of fixes and QoL improvements. This version adds a few more strings that are English only. We are in the process of localization and will have them fully localized soon. Please note! We've had reports that with our adding Monk (zen mode) as a starting difficulty option, this inadvertently shifting the difficulty in existing saves. Please double-check your difficulty settings if you notice numbers looking off. Sorry about that! Full changelog:
- Improve way monorail recycling works:
- Monorail beacons snap to monorail pylons
- Monorail recyclers will now wait before recycling if another recycler needs to path past them
- Sped up monorail recycling station animations
- Add debug options to the options menu for players to customize their experience:
- Option to enable the dev console
- Option to enable recycling silo chaining
- Option to recycle all buildings
- Option to end the level immediately
- Option to give player resources
- Option to remove building unlock conditions
- Custom difficulty now correctly enables all options
- Improve settings to do with game resolution:
- Game starts up at the last used resolution (or the maximum resolution if the last used isnt available) instead of only when the players profile is loaded
- New setting added that separates out Refresh Rate from resolution
- Add a borderless window setting
- Improve animal descriptions in the Handbook to be more precise about their animal needs
- Add a waving flag on top of shade pillars so that they are easier to see within tropical forests
- Add Monk as a difficulty preset
- Fix turning the volume down to 0 to actually mute audio
- Audio sliders better correspond with perceived volume
- Add a button to the Animal Info panel that allows cycling through to the next animal
- Change language dropdown to be a taller panel so that many more language options are visible at a time
- Make Relocate Animal button always visible, and add preview lines to better show where where the herd is moving from, and where they'll be moved to
- Fix a regression where animal herds could no longer be selected by clicking on the "sad animal" icon or their portraits
Terra Nil
Free Lives
Devolver Digital
2023-03-28
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 33
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(5451 reviews)
https://freelives.net/
https://store.steampowered.com/app/1593030 
[1.93 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Terra Nil is a game about transforming a barren, lifeless landscape into a thriving, vibrant ecosystem. Turn dead soil into fertile grassland, clean polluted oceans, plant sprawling forests, and create the ideal habitat for animals to call home. Then recycle your buildings and leave no trace that you were there. Reclaim the wasteland.
A reverse city builder
Use advanced eco-technology to purify the soil, creating plains, wetlands, beaches, rainforests, wildflowers, and more—then efficiently recycle everything you've built, leaving the environment pristine for its new animal inhabitants.Different maps every time
Procedurally generated landscapes mean no two playthroughs of Terra Nil will ever be the same. Plan your build around randomized, challenging, and unpredictable terrain, including snaking rivers, mountains, lowlands, and oceans.A natural ebb and flow
Each region of Terra Nil progresses through phases, with the ultimate goal being leaving pristine wilderness behind. Levels are not about infinite growth, but rather balancing and nurturing the environment before leaving it in peace.Experience tranquility
Lush hand-painted environments, relaxing music, and an atmospheric ambient soundscape make Terra Nil a peaceful, meditative experience. When you're done, use Appreciate mode to bask in the natural beauty of the ecosystem you have restored.- OS: TBD
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