
Terra Nil is a game about transforming a barren, lifeless landscape into a thriving, vibrant ecosystem. Turn dead soil into fertile grassland, clean polluted oceans, plant sprawling forests, and create the ideal habitat for animals to call home. Then recycle your buildings and leave no trace that you were there. Reclaim the wasteland.
A reverse city builder
Use advanced eco-technology to purify the soil, creating plains, wetlands, beaches, rainforests, wildflowers, and more—then efficiently recycle everything you've built, leaving the environment pristine for its new animal inhabitants.
Different maps every time
Procedurally generated landscapes mean no two playthroughs of Terra Nil will ever be the same. Plan your build around randomized, challenging, and unpredictable terrain, including snaking rivers, mountains, lowlands, and oceans.
A natural ebb and flow
Each region of Terra Nil progresses through phases, with the ultimate goal being leaving pristine wilderness behind. Levels are not about infinite growth, but rather balancing and nurturing the environment before leaving it in peace.
Experience tranquility
Lush hand-painted environments, relaxing music, and an atmospheric ambient soundscape make Terra Nil a peaceful, meditative experience. When you're done, use Appreciate mode to bask in the natural beauty of the ecosystem you have restored.
Patch v1.2.7
Hi folks, another bugfix patch, details below:\n\n
- \n
- Fix an issue with eagles getting stuck that was having negative effects on performance in Flooded City and Canyon Peaks.\n
- Make the photo scorecard better account for string overflow\n
- Disable all highlights correctly on level end\n
- ERW1N can now move on water hyacinths as well\n
- Correct the handbook icon for the rocket silo\n
- Numerous small animal/photo mode fixes\n
[ 2025-08-14 14:11:36 CET ] [Original Post]
Minimum Setup
- OS: TBD
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