
Hello guys!
Today we release the first part of the upcoming series of updates and new features that we prepared for August. Here's the v0.18.0 Changelog and a little sneak peek of things that are currently under development:
Steam cards, badges and icons!
Finally! After all these months of developing, when the core features of the game are ready, we are happy to announce the first pack of 8 Steam Cards featuring some of the most memorable gameplay moment. Additionally, you will be able to collect badges, chat icons and Steam page backgrounds.
Character creator

Something that we've been working on for a long time is finally here!:) Now we give you an option to scale, move and rotate every detail of your character's face including skin color, hair and beard. Another types of mustache and haircuts will be implemented soon, let us know what more would you like to see!
* Choose desired skin and hair color when joining a server for the first time
* Adjust face details
* All the adjustments will be stored locally and load as default when player enters customization on a new server
* Keep in mind that we will keep working on textures and adding new haircuts and beards:)
New chat
This is the first iteration of the new chat, reworked to better support clans and groups. From now on you can change channels, create new ones, see who's online and easier navigate across other functionalities. Another pack of chat features will be added as soon as we receive your feedback!:)
- Press T to enter chat
- Use it the standard way as before or open Player and Channel list
- Click on player's name to whisper
- Click Commands button to see available commands
- Enter or create channel using 'Join:' input line or '/join' command
- Don't hesitate to write in the comments your ideas on how to improve chat
- UI graphics will be improved when working on chat features finishes
The Lantern
Just dry facts:
- Requires Bronze and Fat to craft
- Gives 40% more light than torch
- Uses 1 Fat to burn for an hour
- Can be refilled using Right Mouse Button
Ingame options
From now you can adjust the graphical options and reset game tips by pressing Esc while playing. Possibility to change controls will be added with the next updates.
Fixes:
- Poison lasts 22.5sec instead of 15sec
- Nights are 15% shorter
- Bags don't disappear underground
- Steel hammer crafts 2x faster (on Anvil)
- Animals don't gather at one place trying to reach their own goals anymore
- Fixed AI crashes in specific situations
- Fixed map positioning in the book menu
Main features that we are currently working on:
All of the below will be added to the game within the next few weeks as parts of August updates.

We get a lot of feedback from players about the building system and ways to improve it. We've made a list of all the requested building components and will work on implementing them together with the new volcanic tier.

These rare items will be available only for castaways who managed to find obsidian far away from the main tropical islands. Let us know what else would you like to craft using materials from volcanic islands!

After poison arrows, it's time for poison ballista projectiles and traps. We hope that 'Area of effect' damage will add a twist to both attacking and defending of the bases.
Underwater life

The treasure hunting feature is going to expand underwater. Castaways will get a chance to find maps for level 2 treasures and look for them both on islands and deep under the ocean surface. Chances of finding rare items will also be adjusted.
The new island

The works on improving overall performance when adding new terrain to OoR head to the finish line. Also biom design, economy and brainstorm part is almost completed. What it means for players is that you can expect the new islands ready to explore soon!
[ 2016-07-31 00:20:20 CET ] [ Original post ]