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Name | Out of Reach | |
Developer | Space Boat Studios | |
Publisher | Space Boat Studios | | |
Tags | Action Indie Adventure Simulation MMO Co-op | | |
Release | 2018-07-13 | |
Steam | 2,99€ 2,19£ 2,99$ / 80 % |
News | 66 |
Controls | Keyboard Mouse |
Players online |  5  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/327090  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  50,000 .. 100,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 403 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 403 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Out of Reach - Ubuntu Universal (32_64) Content [2.68 G]
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LINUX STREAMERS (3)
perlplayerjenshaemonstanner
Changelog 0.25.0 - Reworks and Improvements |
Reworked melee fights mechanic
- Legacy collision system has been turned off, the whole logic behind it is now on standby and will be triggered when all of the other features won't do the job
- Players' weapon fires sphere of raycasts when it's used to deal damage in order to find exact point of collision with another player
- Impact particles show up in an exact place where they should be
- New set of body colliders prevents players from inserting their heads or arms inside other players
- Due to above mentioned changes player bumping and other kinds of moving somebody upwards with a head or a shield is disabled
- Melee fighters can stand now not closer than 50cm from each other so hugging is no more allowed but fights will look much better
New quests
- 9 more (and 10th to come) 'advanced' quests in the Survival guide
- 9 more (each for every quest) Steam achievement to unlock
- New quest or sub-quest will be completed automatically if its task was finished before the quest started - it's now possible to complete quests in different order
- Quests can be clicked to see what were they about and how to do these tasks again
Reworked item management
- Added arrow and projectile statistics to the Book UI tooltip
- Pirate's set, bronze pickaxes and steel items are available to repair now
- Item durability starts to decrease when player hits building element, furniture or ballista
- Added durability to shields (can be destroyed by other weapons now)
- Added visualization of weapons and shields being destroyed
- Armor stats as well as weapon damage depends on quality/durability level of the item, which means:
- The item has its starting stats described by Damage and Durability
- The item lowers its Durability when player uses it to fight, gather etc.
- From now on, the Damage stat will also get lower along with lowered Durability
- Damage stat can drop up to 50% of its previous value
Fixes and changes
- Rewritten loading screen (and new backgrounds - work in progress)
- Improved anti-speedhack to better skip false positives
- Clan members' permissions are now editable to prevent rare organisation issues
- Pirate merchant sells smaller amounts of wood and stone for a lower price (100pcs instead of 1000)
- Fixed arrows passing through bronze window shutters
- Fixed wrong building snapping when trying to place a boat on deep ocean
- Fixed verification of integrity of the game cache (using Steam) which could cause deleting game progress on local servers
- Fixed sound of burning buildings (now ends when building gets finally destroyed)
- Fixed changing game resolution to affect loading screen as well
- Fixed Torch holders' fracture materials
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[ 2017-01-25 16:49:02 CET ] [ Original post ] |