


🌲 Resource Management with a Twist
Gather resources from cards like Forest, Quarry, and Mine. Build new structures and craft items using recipe cards, turning your settlement into a dynamic community.

🔄 Dynamic Situations
Cards you have can trigger situations for you to handle. For example, a Tribesman working in the Forest can trigger the 'Cow Approaches' situation.

🏡Progress Your Settlement
Expand strategically, progressing from a simple Tribesman's camp to a flourishing empire. Each settlement progress requires structures to be built and unlocks new recipes to craft and build.
Growing Card Collection
- 25+ 👨🌾 Character cards
- 11+ 🪓 Item cards
- 6+ ⛺ Progression cards
- 16+ 🌾 Resource cards
- 21+ 🏠 Structure cards
- 7+ 🐎 Transportation cards
- 34+ Situations
With 150+ cards already in the game and more content coming soon, Paper Kingdom is in the 'content developing' stage and promises an ever-expanding world for you to build and explore.
Paper Kingdom is planned to be released sometime around June 2024.
Bug fixes
Fixed bounty menu localization reverting back to your system language. (Thanks @Jessi81#2373 at out Discord channel for reporting this)
Fixed Marketplace and Port links failing to get Resources, causing any other links checked after them to fail as well. (Thanks @Jessi81#2373 at out Discord channel for reporting this)
Fixed loading a save file reverting Forest, River, Sea, Ocean level back to how many tier X you conquered. In order to get your lost levels you can use F1 (dev menu) (Thanks @BudMorII for reporting this)
[ 2025-11-30 15:03:17 CET ] [Original Post]
Minimum Setup
- OS: Linux/X11
- Processor: 2 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.3+
- Storage: 260 MB available space
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