New update for Neon River featuring: 14 unique new achievements New background music Bugs in enemy AI fixed Have fun and stay safe
[ 2024-03-13 18:31:20 CET ] [ Original post ]
Combat update
Major update focused on combat, balance and variety and featuring:
Generation changes
Goldmines will now spawn more frequently in groups, rocks follow certain patterns etc.
Enemy rebalance
Enemies are now less tanky and more fun to deal with, with many stats changed and AI tweaked.
Added a boss
You may fight him every now and then after going far enough from the riverline.
Other changes
Sounds, initial player stats and more... Have fun and stay safe
[ 2024-02-07 23:30:35 CET ] [ Original post ]
Minor update focused on balance. Changes in generation, enemy stats etc: Weapon upgrades spawn more frequently Some mobs have less hp or more damage New generation features, such as "golden places" Bug fixes Have fun and stay safe.
[ 2024-01-19 13:24:56 CET ] [ Original post ]
Hello everyone. We regret to inform you that, due to unexpected circumstances and time problems Neon River was finished later than planned and, as a result, may come out later that planned. The delay may be anything between a few hours and a few days, December 31 being the latest. We value the support each one of you gave us and are as upset about this unfortunate delay as you are. Sorry for this possible delay and have a nice New Year ZavaStudio
[ 2023-12-25 14:57:18 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
Once your cross the riverline - the timer begins to tick, and your goal is not to just fight as well as you can until the time runs out, but to return back before it does. The world itself is infinitely generated, so you will never have problems with finding new battles and treasures, but the futher from the starting line you go - the harsher it gets.
One of the most important mechanics (aside from running and shooting) is timer: you start with some time, and every moment you play a lottery: advance further and get more treasure and more time, taking risk of finding none, or turn back and return to the starting line safely? The choice is yours.
Inspired by 80-s arcade masterpieces, such as robotron and bubbles, this game gives you nothing but a pure gameplay with no distractions.
- Processor: 1Ghz x64Memory: 500 MB RAM
- Memory: 500 MB RAM
- Graphics: Intel UHD Graphics 630
- Storage: 500 MB available space
- Processor: Anything better x64Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Anything better
- Storage: 500 MB available space
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