Astral Divide
Sbastien Aoki Developer
Sbastien Aoki Publisher
1970-01-01 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews
(0 reviews)
Changelog: Added cratesGameplay changes
- Added crates, which can store a large amount of a single item
- Looting a new item now automatically adds it to the first empty toolbar slot
- Added a maximum storage amount on the inventory
- Allow transfer of items between crates and the inventory directly when the inventory is opened
Quality-of-Life improvements
- Items selected with the mouse in the inventory can now only be used via the toolbar
- Highlight the action-able objects in the world
- Clearly show quick access buttons on the toolbar and inventory items
- Simplified the displayed quantity on inventory items, and slightly changed it's design
- Changed how the recipe quantities are displayed in the item tooltip
- Organic waste is not needed anymore as an ingredient to build a fire camp
Bugfixes & Performance improvements
- Fixed visual glitch in the starfield on Steam Deck
- Fixed various item recipes that didn't handle multiple input stacks
- Reduce memory allocations in handling the dropped items
- Unified the maximum distance for player actions (digging, researching, transferring items...)
(version
049c7e8d)
[ 2024-01-13 08:24:06 CET ] [ Original post ] You wake up some day as a robot with no memories in an unknown star system. To understand what happened, you will have to explore the area, but you have no working spaceship!
Find resources

Before exploring the area, you will need a working starship. Unfortunately, yours is beyond repair, so you will have to gather whatever resources and technologies you can find on this planet.
Automate your base

You won't fly very far with your bare hands (do you?), so in order to progress you will need a base to build factories and automated farms. With systems made with gears and powered by steam, you will have to be creative.
Build and fly anything you want

In Astral Divide, you can make anything into a spaceship and fly with it wherever you like. There are no artificial borders between the worlds and no loading times either.
Features

- Search and mine for resources
- Research and unlock technologies
- You can destroy and build anything, anywhere
- Combine simple mechanical systems into more complex machines
- Make any building or part of the world into a ship and fly it into space
- Explore anything you can see in the star system
- No loading times or transition screens between worlds: you really do travel in space
- Different worlds featuring different biomes with their own resources and content
- Dark caves with an immersive lighting system
- You can go all around every planet
- All the content is carefully hand-made (not procedural)
- Day-night cycle that depends on the planet's position and movements
- Water that flows down depending on the gravity

MINIMAL SETUP- Processor: 64 bitsMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.3 compatibleSound Card: Alsa compatible
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FANATICAL BUNDLES

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HUMBLE BUNDLES

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