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Patch 0.4.2

This is the second game update, and besides various fixes and tweaks, it includes a new mechanism: when playing with the Energy Ship, events that used to damage your hull will now cumulatively cap the maximum energy you will have in your next combat. At the end of combat, the cap will go away and your energy will return to normal. During testing, it became clear that damaging the hull of the Energy Ship did not really contribute to the attrition mechanism we were trying to implement. We expect that the new system will challenge players in much a more meaningful way!

Added


  • Added temporary max energy reduction mechanism for the Energy Ship to replace the hull damage reduction that was used for both the Bio and Energy ship
  • Weapon and Special details now display DoT duration
  • Added missing shooting sound for Parasite special
  • Health and energy cells per encounter are now shown on Run History
  • Added support for collision reduction in assets and base ship stats
  • Added icons to the event screen window to distinguish between different types of events

Fixed


  • Encounter enemy race for Boss fights on Run History would always display Sublime, fixed.
  • Various minor text fixes
  • Fixed some confusing behaviours when using controller and also mouse
  • Fixed a bug where the asset tooltips would appear off-screen if there were two or more drops
  • Fixed minor bug where the fuel cost per jump could appear off-screen
  • Fixed loss of controller focus when reseting the tutorial
  • Fixed loss of controller focus after tutorial popup in the main menu
  • Fixed flamethrower lvl 5 erroneous damage value

Changed


  • Events that used to cost Hull now reduce the maximum Energy for the next battle, when visited with the Energy Ship
  • Final Boss encounter now has its own color on map and run history
  • When using the controller in the map, you can visit the Legend and Quest List by pressing L.Trigger, and return to selecting the next encounter with L.Trigger again


[ 2024-04-17 06:37:24 CET ] [ Original post ]



Sisyphus Paradox
Unruly Mob
  • Developer

  • Unruly Mob
  • Publisher

  • Q1 2024
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 9  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Positive

    (16 reviews)


  • Review Score

  • https://unrulymobgames.com/
  • Website

  • https://store.steampowered.com/app/2673010 
  • Steam Store

  • Sisyphus Paradox mixes traditional side-scrolling shoot 'em up gameplay with many roguelike mechanics, such as procedurally generated star maps to explore, bonuses that are persistent between runs, and multiple different builds you can try to conquer your enemies. Course through hand-drawn battlefields, lose, try again, until you solve the Sisyphus Paradox.

    The Story: An ordinary person finds themselves flung across the galaxy. They are lost far away from home, with a voice in their head as their only guide and companion. Strange alien looking creatures are in pursuit. Help them fight their way back to Earth.

    Features

    • 2 Playable Ships: Each has very distinctive mechanics that go well beyond simply having different stats.
    • 56 Unique Items: You have weapons, passives and active-use specials, all of which can be upgraded, and some can change significantly as they level.
    • 10 Timestreams: Each more challenging than the last. As you become better at the game, more options are revealed to you.
    • The Antagonists: There are three different factions to face, each with their strengths and weaknesses, as well as their own Bosses and Minibosses.
    • Infinite Universes: Choose your path across the stars as each run will offer you a new map to explore, full of random encounters and enemies to deal with.
    • Multitude of Options: Each ship has slots for two weapons, two passives, and two specials, giving you a multitude of build options with which to approach each game.
    • Sisyphean Task: Every time you are defeated you set out on a new journey, hopefully moving closer to your end goal, this time with new bonuses to help you out.
    MINIMAL SETUP
    • OS: Latest Ubuntu or Arch version
    • Processor: 64bit 4-Core CPU 2GHzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics or better
    • Storage: 600 MB available space
    GAMEBILLET

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    7.48$ (66%)
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