GRIDROAD v0.35 - The Quality of Life Update (Part 1)
In this update I've added a few long requested quality of life features plus a few other things:
First of all, apologies for the long wait for this update. Going forward updates will be coming out weekly or fortnightly. Next week I will be releasing a level pack of somewhere between 3-7 levels depending on how many level I am happy with by the end of the week. This update will also include Steam cloud support and additional quality of life features. Then in a fortnight from now I will release the long awaited car AI improvement update. This update will aim to improve the behaviour of the drivers in GridRoad so they don't get stuck as often and behave more realistically. This does mean that your scores for levels will change, so please be aware. Beyond that, I am aiming (very loosely) to finish up GridRoad for release this August. So you will see a lot of content very soon. Enjoy!
[ 2024-05-30 17:22:25 CET ] [ Original post ]
Hey everyone!
Changelog
In this update I've added a few long requested quality of life features plus a few other things:
- Added an undo/redo system. Works as you'd expect: Use ctrl+Z and ctrl+Y to undo/redo any road building you have done (you can even undo the loading of a level layout!)
- Completely revamped the level save system. The save system is much more fully featured with autosaves-on-exit, infinite saves, overwriting/deleting functionality. Do not worry about old level saves, they will automatically be converted and be listed as "legacy save #"
- Added 3 new levels: Centre, Shortcuts and Woods.
- Added a traffic light indicator to make it clear what is happening when you use the new undo/redo system to revert traffic light phasing. (I had intended to have button to toggle this display for all traffic lights but the display is too small to be useful unfortunately)
- BUGFIX: Fixed a bug where you could unintentionally clone a traffic light by clicking in between the current tile and the inner edge of the traffic wheel.
What's next?
First of all, apologies for the long wait for this update. Going forward updates will be coming out weekly or fortnightly. Next week I will be releasing a level pack of somewhere between 3-7 levels depending on how many level I am happy with by the end of the week. This update will also include Steam cloud support and additional quality of life features. Then in a fortnight from now I will release the long awaited car AI improvement update. This update will aim to improve the behaviour of the drivers in GridRoad so they don't get stuck as often and behave more realistically. This does mean that your scores for levels will change, so please be aware. Beyond that, I am aiming (very loosely) to finish up GridRoad for release this August. So you will see a lot of content very soon. Enjoy!
GRIDROAD
RAJACORP
RAJACORP
2023-12-06
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 19
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(187 reviews)
https://store.steampowered.com/app/2677310 
[0 B]
GRIDROAD is a traffic optimisation simulation game. Build roads, place roadsigns and tweak traffic lights to build the most efficient traffic junction!
Remember that time you were stuck in traffic for the umpteenth time at that idiotically designed junction? Remember how you swore you could have designed a better intersection in your sleep? Well look no further, GRIDROAD is the game for you!
GRIDROAD is under active development and new features/content will be added frequently!
- More Levels
- Right-hand-traffic version for every level (when needed)
- Online leaderboards
- Steam achievements
- Level creator/level browser
MINIMAL SETUP
- OS: Ubuntu 12.04 (64-bit)
- Processor: 2 GHz or faster processorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Shader Model 4.0
- Storage: 90 MB available space
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