As promised (and a bit delayed due to a curious buuuug), the Project 5: Sightseer pre-alpha play test for you Windward players is now live and will end some time on Monday morning, at least 48 hours from now.
To opt in, right click Windward in your Steam library and choose Properties, then Betas. You can activate a beta branch by using code "tooEarly2Share" (without quotes) which will open the "w2prealpha" branch for you. Select it via the drop-down if it isn't already, and let Steam update Windward turning it into the Sightseer alpha. You can then launch Windward, which will actually be the new game!
Obvious disclaimer though -- this is a pre-alpha event, and as such there are bound to be buuugs. Hopefully nothing serious, but just be warned!
Also note that as a pre-alpha, vast majority of the game's planned content is still missing. This play test is mainly for those that enjoy the peaceful side of gaming -- exploration, sight-seeing, building bases, trading, etc. While you can craft weapons and use them in mock duels, they are just that -- mock duels. They are just for fun.
Aside from that though, have fun, and thank you again for supporting me as a game dev (or technically now it's "us" as I'm currently working with a friend -- Neil).
P.S. Also quick pro-tip ahead of the coming "getting started" post. Make your faction using /createFaction
[ 2016-12-24 08:39:57 CET ] [ Original post ]
Edit: Play test ended on the 26th of December. Thank you everyone for the awesome feedback! Until then, please vote for the project on Greenlight to help!
https://steamcommunity.com/sharedfiles/filedetails/?id=822934920
As promised (and a bit delayed due to a curious buuuug), the Project 5: Sightseer pre-alpha play test for you Windward players is now live and will end some time on Monday morning, at least 48 hours from now.
To opt in, right click Windward in your Steam library and choose Properties, then Betas. You can activate a beta branch by using code "tooEarly2Share" (without quotes) which will open the "w2prealpha" branch for you. Select it via the drop-down if it isn't already, and let Steam update Windward turning it into the Sightseer alpha. You can then launch Windward, which will actually be the new game!
Obvious disclaimer though -- this is a pre-alpha event, and as such there are bound to be buuugs. Hopefully nothing serious, but just be warned!
Also note that as a pre-alpha, vast majority of the game's planned content is still missing. This play test is mainly for those that enjoy the peaceful side of gaming -- exploration, sight-seeing, building bases, trading, etc. While you can craft weapons and use them in mock duels, they are just that -- mock duels. They are just for fun.
Aside from that though, have fun, and thank you again for supporting me as a game dev (or technically now it's "us" as I'm currently working with a friend -- Neil).
P.S. Also quick pro-tip ahead of the coming "getting started" post. Make your faction using /createFaction
[ 2016-12-24 08:39:57 CET ] [ Original post ]
🎮 Full Controller Support
- Windward Linux [123.72 M]
As you sail about you will find resources you can make use of, upgrades for your ship, new towns that will ask your assistance, and as you get farther out from the starting area -- various pirates that will attempt to take what's rightfully yours. Combat experience will let you unlock new talents and abilities to make that particular line of work easier.
As you take up consignments with towns and fulfill their production shortages, the towns will grow, offering more quests, more resources and better items. As the towns continue to grow they will offer you a choice to upgrade your ship itself. Would you prefer a fast Schooner to explore the world, or a heavy Galleon that's able to take up 5 consignments at once? Or perhaps a massive Ship of the Line to take the fight with the pirates to their heartlands?
As you explore the world and get farther away from your starting area, the game will become progressively more difficult -- but so will the rewards. Throughout all of this you can expect the pirates to put up a fair fight, as the AI is bound by the same rules as the player: they have sight, and must explore the map before they can know what's there.
Speaking of AI, build a fearsome reputation and the AI will respect you, even fear you -- avoiding you if at all possible. Some friendly AI will even choose to follow you and assist you in your own adventures.
And so, on the topic of adventures -- ready to have yours?
- OS: Ubuntu 12.04
- Processor: 1.4GHz dual-core Intel Core i5 or AMD equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 4200
- Storage: 250 MB available space
- OS: Ubuntu 14.04.1
- Processor: 2.0Ghz quad-core Intel Core i7Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GT 650M (mobile). or GTX 260 (desktop)
- Storage: 250 MB available space
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